Sales Heaven or Sales Hell?
- Oct 25, 2017
I think the negative impressions are mainly because it just looked so subpar when it debuted at E3 (I mean, the visual look was so grimy I thought there was an error with the video recording to explain it). No one can really have said yet how it might have played
It definitely looks lower res on Switch in docked mode, I can't tell what it's running at. It's probably optimised for frames per second like with Super Bomberman R. So anyone that would prefer higher res has the other platform choices at launch.
It was only one stage. I can't put a price on it.
To clarify further. Someone else had the same impression as me where the demo felt like mindless fun.
Oh neat altho in tmnt the cartoony look of thrown enemies is much nicer to look at xp.
It's certainly not an amazing looking game but based on the visuals I see in this thread it feels to me like y'all exaggerating. It's not the worst looking game I've ever seen.
I think the biggest problem here is not support, but expertise. How hard would be for these devs to learn how to make games in the fox engine? How many people that know the engine even still work at Konami? If it's not a game made inside Konami itself, I don't think fox engine will get any use at all.They have the Fox Engine....and this is what they put out. I would be so crest fallen if this was indeed made in that engine and this is what Konami of today is only capable of.
I’m still morbidly curious about this game because I was such a big fan of the franchise. Was really hoping for Fox Engine imaginings of Konami properties that I still love to this day. But obviously the same can’t be said about Konami.
Also, Phantom Pain ran on a 360 quite alright so I don’t want to hear none of that ‘Switch couldn’t hang’ nonsense.
Those Pro Evolution Soccer games look excellent so it’s absolutely all about support and willingness to commit to other type of projects. Konami is just a company where inspiration and creativity goes out the window.I think the biggest problem here is not support, but expertise. How hard would be for these devs to learn how to make games in the fox engine? How many people that know the engine even still work at Konami? If it's not a game made inside Konami itself, I don't think fox engine will get any use at all.
But toybox is a external developer, pes is made in house.
Christ.This is one of the worst looking games I've seen in a long, long time.
Having to be careful of how long you shoot your gun before it overheats fucking sucks and even the music is just generic, forgettable background noise.
Short demo too, about ten minutes or so.