I just realized this game is coming out on the 24th... holy fuck sticks Batman. This game can actually be a hell of a lot better...but It needs a lot more time than its getting. Like its coming out hot without the polish and optimization passes games are supposed to get at the end of the development cycle. Is Konami pulling an EA and just pushing this one out the door before its fully done??
If the game didn't look like ass and didn't have the weapon cooldown mechanic and the very notcable input lag, it would've a been a servicable top down shooter.
Beats me why you'd bother with the likes of Assault Android Cactus around though.
I played through the demo this morning on Switch docked and quite enjoyed it.
Yea the resolution is low and everything looks a bit muddy and smeared on my 4K set, but it plays well.
Wow, this game is kinda of achievement of being perfect for switch because playing on anything else you feel bad for speding 300+ bucks to play a game that looks like this, but with switch lite, it doesnt hurt so bad, and the smaller screen decieve you on thinking the game doest really looks as bad as actually does. Is there a term of this?
It's infinite ammo, but there's a cooldown if you over use it.I hear the game, despite the Contra name, has limited ammo. Did I read that right?
Spread shot and other guns are on a timer and you lose them after the time runs out. So no, it's not infinite ammo beyond the base two.It's infinite ammo, but there's a cooldown if you over use it.
So remember that thing in TMNT: Turtles in Time where you could throw enemies at the screen.
Explosions in Contra Rogue Corps do the same thing:
I'm hoping there's some type of Kotaku like expose on this shit show.
I'm so sure this is that game they announced at E3 ages ago with no further mention and they had initially cancelled it cause it was so shitty and then revived it cause of the success of the Switch.
I need to know when development began. I refuse to believe this was built for current gen consoles.
I haven't had time to play the demo yet but is the input lag only on Switch or every version? I can stomach a lot of technical failings but input lag isn't doable for me.
Truer words have never been spoken.I never deleted a game quicker after downloading...
That should be the box quote.
Surprised more people aren't referencing Neo Contra in here, definitely seems inspired by that game. I just love the PS2 Contras (Shattered Soldier and Neo).Just played it during lunch time.
Honestly I thought it was fun, but at the same time, very distant from the usual Contra experience (duh).
Thing is, Konami did something similar with Neo Contra, and it was awesome, but at least Neo Contra was sporting a nice artstyle where this one....doesn't really look good. Perhaps it's because I'm playing on Switch? I should try it on my PS4 Pro later....
Anyway, I'm still intrigued, curious to play more, not sure it's a day 1 though.
Outside of input lag, this is my only other major concern. Really surprised by price tag. I guess all of these questions will be answered soon on release.I'm genuinely interested in this game, but I really don't understand why it's $40...
We still have no idea how "big" this game even is. Could be a 4 hour arcade style campaign for all we know at this point, because they haven't said or shown anything that says it's a $40 game.