Man, I really need to rant about the last boss in the Foundation DLC for a second.
I really thought Tomassi was the most annoying fight in the game. I thought nothing could top the frustration I felt fighting that fucker over and over again.
Boy, was I wrong. Marshall takes the fucking cake. Seriously, does anyone actually like boss fights with hoards of enemies spawning simultaneously? Especially if some of these enemies can knock down your health in a matter of seconds. It just feels like a cheap trick to make boss fights harder without making the actual boss more challenging or interesting to fight. All of my least favorite boss fights in the game (Salvador, Tomassi and now Marshall) do this, and they all suck because of it.
But why stop there? Why not add a red filter that makes everything really hard to see? And while we're at it, why not also add bottomless pits that you can fall into during this extremely frantic fight? Because that surely sounds like fun, right?
Don't get me wrong, I adore this game. It's probably in my top 5 games of the generation. When Control is good, it's phenomenal.
And I do actually love the difficulty of the game too, when it's done right. My favorite boss fight in the entire game by far is esseJ. It's a challenging one-on-one fight that gets increasingly more difficult every time she respawns, forcing you to change your strategy accordingly. No overpowered sniper dudes and invisible hiss fuckers that distract you, just you and the boss. I really hope AWE has something like that.
Boy, was I wrong. Marshall takes the fucking cake. Seriously, does anyone actually like boss fights with hoards of enemies spawning simultaneously? Especially if some of these enemies can knock down your health in a matter of seconds. It just feels like a cheap trick to make boss fights harder without making the actual boss more challenging or interesting to fight. All of my least favorite boss fights in the game (Salvador, Tomassi and now Marshall) do this, and they all suck because of it.
But why stop there? Why not add a red filter that makes everything really hard to see? And while we're at it, why not also add bottomless pits that you can fall into during this extremely frantic fight? Because that surely sounds like fun, right?
Don't get me wrong, I adore this game. It's probably in my top 5 games of the generation. When Control is good, it's phenomenal.
And I do actually love the difficulty of the game too, when it's done right. My favorite boss fight in the entire game by far is esseJ. It's a challenging one-on-one fight that gets increasingly more difficult every time she respawns, forcing you to change your strategy accordingly. No overpowered sniper dudes and invisible hiss fuckers that distract you, just you and the boss. I really hope AWE has something like that.
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