Announcement: https://s.famitsu.com/news/201905/19176361.html
Interview: https://s.famitsu.com/news/201905/19176194.html
Cotton Project 40th Anniversary site: https://www.success-corp.co.jp/info/40th_anniversary/cotton/
Credit to Heartskips for the translation of the announcement:
They're also releasing the reboot on the X68000 which is being ported first, it will release in Summer:
https://www.beep-shop.com/sap/cotton/
Update:
Some details from the interview (machine translated):
How the studio Rocket Engine will be porting the game:
According to the interview, they chose the X86000 game to port and not the arcade game due to it being more fun. This is probably referring to how the gameplay would have been designed for making money in the arcades which means higher difficulty.
According to the interview, the Switch and PS4 releases will have physical and digital versions in Japan.
Their plans afterwards (machine translation):
Rocket Engine are a studio that released a game called Trouble Witches Origin - Episode1 Daughters of Amalgam - and has Cotton playable in-game as a DLC character.
In the interview, they mentioned you'll get to play as Pril from Trouble Witches in the Cotton Reboot.
Interview: https://s.famitsu.com/news/201905/19176194.html
Cotton Project 40th Anniversary site: https://www.success-corp.co.jp/info/40th_anniversary/cotton/
Credit to Heartskips for the translation of the announcement:
Sangatsu Usagi no Mori Co. is announcing today (May 19, 2019) that they're starting to publish game software for home consoles, via their game department BEEP. Their first release is the latest game on the Cotton Series, called Cotton Reboot (tentative title). It'll be released to Nintendo Switch, PS4 and Steam and is based on the "Brush Up" version of Cotton for the X68000.
They're also releasing the reboot on the X68000 which is being ported first, it will release in Summer:
https://www.beep-shop.com/sap/cotton/
We will release the reboot version (X68k disk version) of X68000 in summer! !Faithfully reprint the original X68000 version! Add difficulty adjustment and new elements to make the game more fun and playable!
Update:
Some details from the interview (machine translated):
How the studio Rocket Engine will be porting the game:
'Cotton Reboot (provisional)' is characterized by the porting of X68000, not the porting of the arcade version. First of all, we are promoting perfect porting of the X68000 version by program analysis instead of emulation.
According to the interview, they chose the X86000 game to port and not the arcade game due to it being more fun. This is probably referring to how the gameplay would have been designed for making money in the arcades which means higher difficulty.
According to the interview, the Switch and PS4 releases will have physical and digital versions in Japan.
Their plans afterwards (machine translation):
Question: By the way, after "Cotton Reboot (provisional)" is released, will you continue publishing home games etc?
Maruyama: Of course this year we will focus on 'cotton reboot (provisional)'. However, I think that this flow should not be interrupted, and the second and third bullets are also in view. I think many of you are looking at the latest blockbuster games, the long-awaited sequel to that title, or a game like the overseas AAA title. However, it is a number of masterpieces released in the 1980's and 2000's at the root of which we should not forget. After all, you will want to play the masterpiece again. I would like to play various games while fighting with Rocket Engine.
Rocket Engine are a studio that released a game called Trouble Witches Origin - Episode1 Daughters of Amalgam - and has Cotton playable in-game as a DLC character.
In the interview, they mentioned you'll get to play as Pril from Trouble Witches in the Cotton Reboot.
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