Do you honestly believe this is the budget level Capcom is working with? I love an excuse to post Sunhi gifs too but no. Nyet. Nein.
I'd post REmake screens still looking tasty decades later and say "I can't wait to see what they'd be able to do this time around."
I mean, Horizon Zero Dawn was 47 million by most sources and Hellblade was under 20 million ("Independent AAA" as Ninja Theory called it). And this was RE 7:
I imagine that the next iteration of RE Engine would yield even better results. If they tighten up the scope of the game and have a clear vision from the start, they can still yield fantastic results without a 150 million dollar budget.
Also: Can prerendered work with a fully controllable camera? Can it work with dynamic scenes that many games have today? Does it allow for dynamic lighting, particle effects, etc? It seems like prerendered is best suited for Classic RE rather than OTS RE or FPS RE.