Crackdown 3 is now the currently #1 Game Pass game. I think the chart is based on # downloads.
Its definitely not user error, im a fan of the 1st and 2nd game and spent hundreds of hours traversing them and the climbing was fine. Sure Im overexaggerating with 50% but there are tons of instances in this game where i will be jumping straight up and he just doesnt grab a small window ledge that i can immediately grab onto below.
The traversal in this game just feels awful Compared to traversal in other "superpower sandbox" games (and general climbing in others games like assassins creed)
Sunset Overdrive, inFamous Second Son, Saints Row Gat out of Hell, assassins creed (climbing) shit... even Prototype 2... all felt better while running, jumping and climbing around the world.
In CD3 im constantly battling the jumping mechanics where the slightest overhang will stop me from jumping straight up, and i can never tell what i can actually grab on a building, sometimes a completely flat window ledge will be grabbable while other times ledges that jut out that look obviously grabbable... arent...
Ill post some video examples in a bit... but overall im extremely disappointed in this game.
If Microsoft is not going to make a fourth, a campaign expansion about the misterious terranova client that is teased many times in the game would be great. Please don't let this finish like Quantum Break.There's no chance we're gonna get a big campaign expansion for this, right? It'll probably be something like keys to the city and multi player stuff?
It was really refreshing to play an open world game that didn't outstay it's welcome and left you wanting more, but it would be nice if more was coming.
Fallout 76?Game is already £29.99 in the UK (SimplyGames). Can't remember the last time I saw a game drop so much in under a week.
If Microsoft is not going to make a fourth, a campaign expansion about the misterious terranova client that is teased many times in the game would be great.
I agree with you and I would love another Crackdown but I can see why maybe it won't return. It depends heavily on it's performance on game pass I guess.We need a Crackdown sequel at some point. Crackdown 3 proves how addictive the formula still is and with platforming that isn't automated or snaps/locks you into objects, a structure where you can challenge the final boss right away and few cutscenes or story interruptions (I would actually prefer even fewer here), it still feels like a completely unique proposition, even if other games have used similar elements seperately.
It's a franchise that's worth sticking with.
No markers for the orbs but there's an overview showing how many you have in a given district, which should help.I just have one question before I eventually start playing the game. Are the orbs and other collectables marked on the map this time? I remember setting out to collect everything used to be annoying in the previous games.
Completed this yesterday, and I'm having a similar experience that I did with the original game back in the day, in that It's left me wanting more. I think I'm going to scoop up some more orbs, finish all rooftop races, then I'm going to carry my agent over to a new world state.
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I saw a YouTube video explaining the Crackdown 2 story and it made me want to actually play it. I know it's not as well-liked as the first game, but I do hope they make it bc, too.If Microsoft don't make bc Crackdown 2 I don't know what I'm gonna do.
I was planning on using the singularity gun too! But yeah, the resulting explosion was nearly as good. I think I'll try again, though. ;-)Ha! Loved it
I was expecting you too use the singularity gun at the end, but was happy with the finale nonetheless.
I had to make an emergency trip for work, so I brought my Xbox One X with me to play more Crackdown 3. Yeah, I am definitely having a lot of fun with the game. Similar to your video above, I spent about 20 minutes fending off a Level 3 wanted level; I was having a blast and felt no need to do anything else but fend off wave after wave.
the more vehicle races i do, the more i legitimately dont understand why theyre all two laps instead of just one. all it does is just increase the chance some random bullshit screws you over.
All those games largely just do the traversing for you- fine games, but nothing I want out of a crackdown game which is more of a platformer.
I'm sorry you're disappointed, but the issue your having seems so strange to me because the agent will clamber several extra feet to grab a ledge if your are just shy of reaching it.
Also, if you're climbing a sheer
Face, and the next level is withing your Agility range, you don't even have to press the jump bottom, you just push up on the analog stick, and he'll automatically jump and grab the next ledge. You have to manually jump if there is an obstacle that YOU have to platform around or if the next level is so high that it requires extra input from the user to cover the distance.
I guess im just finding all the buggy areas then, because im constantly being stopped by invisible ledges when jumping up a sheer wall face, or he just doesnt grab the ledge, or has trouble jumping over small structures... i find myself constantly battling these small hiccups that should be smoother in a game that traversal plays an enormous part in. Heres just a couple examples of the many issues i have with climbing/jumping in this game... (and an example of other problems like freezing and stuttering)
What platform are you playing on?
I never saw it freeze on my Xbox One X.
On the traversal, maybe I encountered stuff like this but just tried again immediately in a different way and it didn't even register? I can honestly say that I don't remember any of that happening to me.
I guess im just finding all the buggy areas then, because im constantly being stopped by invisible ledges when jumping up a sheer wall face, or he just doesnt grab the ledge, or has trouble jumping over small structures... i find myself constantly battling these small hiccups that should be smoother in a game that traversal plays an enormous part in. Heres just a couple examples of the many issues i have with climbing/jumping in this game... (and an example of other problems like freezing and stuttering)
I guess im just finding all the buggy areas then, because im constantly being stopped by invisible ledges when jumping up a sheer wall face, or he just doesnt grab the ledge, or has trouble jumping over small structures... i find myself constantly battling these small hiccups that should be smoother in a game that traversal plays an enormous part in. Heres just a couple examples of the many issues i have with climbing/jumping in this game... (and an example of other problems like freezing and stuttering)
I guess im just finding all the buggy areas then, because im constantly being stopped by invisible ledges when jumping up a sheer wall face, or he just doesnt grab the ledge, or has trouble jumping over small structures... i find myself constantly battling these small hiccups that should be smoother in a game that traversal plays an enormous part in. Heres just a couple examples of the many issues i have with climbing/jumping in this game... (and an example of other problems like freezing and stuttering)
I downloaded the Xbox One bonus pack and it appeared in my PC version. Have you tried downloading the Xbox bonus pack?I can't install the bonus pack because it's only available on Xbox One. Didn't they release it on PC or is it just another Windows Store issue?
I downloaded the Xbox One bonus pack and it appeared in my PC version. Have you tried downloading the Xbox bonus pack?
RE: Videos 1 & 2
There is a lip on each of those edges. It's more apparent in the third video, but it's absolutely there in the first. You're bumping your head on it. I wouldn't call that a bug.
RE: Video 3
What platform are you on? This looks to be akin to the PC version, which is known to have these minor hitches. Digital Foundry discussed it in their technical analysis and said that it is mitigated if the game is installed on an SSD. I can attest the hitches are still there, but are to a much much lesser degree than in your video. In addition, they are not apparent in the Xbox One X version.
How do you use the agency launch pad?
It's one of the agility power ups - but the button it tells you to use is the grenade button?
Thank you :)This takes over your grenade slot, so you will need to go to a supply point and click on the grenade slot to attach the portable booster.
Heh, Orlando Jones speaking the truth, did not know he's playing games.