I can agree with this, I find very little motivation to use my agent car (or any car for that matter). More enemies and bosses that require you to give chase would be good for the platforming and driving aspects of this game.
Speaking of ngata, Ive failed a few times already and will probably cheese him today. I'm going to try to find the shield gadget first (there is one right?), and see if that's my missing tool. Co-op sounds like it would be much better, as one player could keep the grunts in check while the other focuses on the boss.
The story is actually good and very funny imho.I know the reviews have been mostly bad, but I absolutely loved crackdown 1 and 2 and was thinking about a game to have some dumb mindless fun. I don't care about any type of story at all, just leveling up my character, blowing stuff up and feeling like a super hero.
How would this suit me? And how empty does the world feel? When you finish the campaign, is there still stuff to do through the open world?
That's a plus then!
Pay no attention to the reviews. This game is exactly what you want. The reviews did not review the game for what it was.I know the reviews have been mostly bad, but I absolutely loved crackdown 1 and 2 and was thinking about a game to have some dumb mindless fun. I don't care about any type of story at all, just leveling up my character, blowing stuff up and feeling like a super hero.
How would this suit me? And how empty does the world feel? When you finish the campaign, is there still stuff to do through the open world?
I can tell that you will love this game also.I know the reviews have been mostly bad, but I absolutely loved crackdown 1 and 2 and was thinking about a game to have some dumb mindless fun. I don't care about any type of story at all, just leveling up my character, blowing stuff up and feeling like a super hero.
How would this suit me? And how empty does the world feel? When you finish the campaign, is there still stuff to do through the open world?
I would strongly disagree with this one - there really is barely any story in this and the very little there is (in the form of rather boring, short Boss introductions) was really uninteresting for me.
But everything else is exactly like in Crackdown 3, just a little faster. It's basically exactly what you're asking for. Dumb, mindless fun.
Perfect then.Pay no attention to the reviews. This game is exactly what you want. The reviews did not review the game for what it was.
There is still stuff to do in the world once you finish the campaign. There are still orbs to collect and enemies to kill. Lockdowns will still happen.
But there is also New Game +, where you can take your leveled agent into a new world.
This game is exactly what you're looking for.I know the reviews have been mostly bad, but I absolutely loved crackdown 1 and 2 and was thinking about a game to have some dumb mindless fun. I don't care about any type of story at all, just leveling up my character, blowing stuff up and feeling like a super hero.
How would this suit me? And how empty does the world feel? When you finish the campaign, is there still stuff to do through the open world?
The game doesn't have a lot of narrative, but it have a funny plot, with sorta charismatic villains. It's the kind of story that fits in a game like this.I would strongly disagree with this one - there really is barely any story in this and the very little there is (in the form of rather boring, short Boss introductions) was really uninteresting for me.
But everything else is exactly like in Crackdown 3, just a little faster. It's basically exactly what you're asking for. Dumb, mindless fun.
Perfect then.
Exactly what I wanted to hear from people who have already played this. Will pick up a copy this afternoon. Thanks!
and even buy it later with the game pass discount.Not to discourage you from buying the game off the shelf, but you can pick up a GamePass subscription instead and get it plus a ton of other games for $2 for a month right now.
I was thinking more about how many npcs are walking around and how is traffic. I have watched videos but I never managed to get a good feel of how "lived on" the city looked like. I don't really need the game to feel like RDR2's world, if you know what I mean.This game is exactly what you're looking for.
Regarding the world, it depends what you mean by empty - it's full of stuff to do like challenges, races, orbs to collect, outposts to destroy etc. However, it's not a "living breathing world" which other open worlds try to be - it's very much a gamey world, it's not trying to be immersive or anything like that. It's designed to be fun to traverse and blow stuff up in.
2$ ? Where?Not to discourage you from buying the game off the shelf, but you can pick up a GamePass subscription instead and get it plus a ton of other games for $2 for a month right now.
https://www.xbox.com/en-US/xbox-game-pass?&OCID=AID644966_SEM_mZZQ1L4qI was thinking more about how many npcs are walking around and how is traffic. I have watched videos but I never managed to get a good feel of how "lived on" the city looked like. I don't really need the game to feel like RDR2's world, if you know what I mean.
2$ ? Where?
Pay no attention to the reviews. This game is exactly what you want. The reviews did not review the game for what it was.
There is still stuff to do in the world once you finish the campaign. There are still orbs to collect and enemies to kill. Lockdowns will still happen.
But there is also New Game +, where you can take your leveled agent into a new world.
I was thinking more about how many npcs are walking around and how is traffic. I have watched videos but I never managed to get a good feel of how "lived on" the city looked like. I don't really need the game to feel like RDR2's world, if you know what I mean.
I'm stuck at the final boss fight...
There's just too much shit going on, mobs are everywhere, and there are canisters sending out some kind of shit that's just chewing up my health.
It actually also has New Character+ - play with a new character on your already completed map.
Yor me it was like 13-14 hours. I defeated all the minibosses and got around 400 orbs.
if it's the boss i think it is - both rocket launchers, start with the one in that shoots a ton and position near a reload station. unload and as you get low life use a heal grenade. finish with the swarm rockets, reload, repeat
You can absolutely pay attention to the reviews, agree with their points and still enjoy the game. Many people dislike the game for the very same reason many like it. For it's largely regressive game design and unambitious narrative arc and structure. When many reviews call the game out for being stuck in the past and completely ignoring any and all progress the genre has been doing in the last decade, they are completely right. A game like Doom showed how you can largely adhere to the classic feel of the game while also innovating and using progress made in the genre and industry at large to leverage it even further.
Does anyone else have this issue: The game won't suspend and closes instead. The Xbox goes to sleep but the game still fully closes.
I'm not having this issue. Suspend/resume had been working perfectly for up until this morning when it the game crashed 5 minutes after I resumed it.
Lose progress with your world or agent? Your agent's stats carry over as long as you use your Agent save slot. As for world, whoever creates the party selects the game world and the progress on that stays the same.Is there a special trick to co-op play to make sure I don't lose progress? I remember reading something along those lines.
I'm focusing on agility and strength, but tonight I'll try to diversify a bit. I actually really like the side swipe on the agency car and hope that driving gets a bit better as I level up. I'm not disliking it, but I will need to get the hang of it for sure.I spent about an hour this morning just collecting agility orbs, just hit level 3! I'm hoping to max out all the abilities, would you say agility is the best to focus on?
I'm focusing on agility and strength, but tonight I'll try to diversify a bit. I actually really like the side swipe on the agency car and hope that driving gets a bit better as I level up. I'm not disliking it, but I will need to get the hang of it for sure.
Also, yeah, finding the last few agility orbs might be a pain. Some people said they should implement the ping from Crackdown 2, but I completely forgot what that was. Sounds something they could patch in though, maybe?
I had went to one of the chemical sites on the western end of the map, near the starting area, where you have to blow up the mining equipment that raises and lowers and heard nothing in the overhead channels. Then I ran around the map some and the overhead was still dead silent.Hmm, I didn't go back to my Atmos speakers to listen to them directly, but there's an area near the center of the city where there are a ton of chemical tanks you're supposed to blow up. Once they are blown up on either side of you, and flaming green, it sure sounded like the sound was coming from up above for me. I'll pinpoint it on the map tonight.
I am disappointed it doesn't have Atmos. Can you imagine hearing an agility orb in the overhead channels, because it is pinging above you?!yep
i have my height channels elevated for my receiver's game mode and nothing noticeable was coming through. this game ain't atmos
Please give me an area I can go where you are certain there are Atmos overhead effects. I played the game for 10 minutes with my ear to one of my ceiling speakers and never heard a sound. I switched my Xbox to 7.1 with AVR upmixing and then my overhead speakers came alive.
I am 100% convinced this game is not Atmos; it's another Sea of Thieves debacle where it was announced as having it well before release, but was absent with the final product.
When you're the one starting the co-op session: Pick your regular agent and your regular world slotIs there a special trick to co-op play to make sure I don't lose progress? I remember reading something along those lines.
I am disappointed it doesn't have Atmos. Can you imagine hearing an agility orb in the overhead channels, because it is pinging above you?!
All the information I could find about Crackdown 3 having Atmos was all over a year old.
Lose progress with your world or agent? Your agent's stats carry over as long as you use your Agent save slot. As for world, whoever creates the party selects the game world and the progress on that stays the same.
I played the "entire" campaign co-op on PC.
When you're the one starting the co-op session: Pick your regular agent and your regular world slot
When you're the one joining: Pick your regular agent and a new world slot
The somewhat confusing issue is that the world state is defined by the host player, so if you join and pick an existing slot, it will overwrite it. They will patch that in the coming days.
I do think that they should've had a class-based multiplayer out of Wrecking Zone. Getting a class that builds covers, one that is focused on demolition, one that is focused purely on agent killing, etc.
So weird how progression is suddenly out of the final product when there were preview videos which did have a progression system.
I'm having a blast with the Campaign, so hopefully we see some cool stuff coming to WZ asap.
When you're the one starting the co-op session: Pick your regular agent and your regular world slot
When you're the one joining: Pick your regular agent and a new world slot
The somewhat confusing issue is that the world state is defined by the host player, so if you join and pick an existing slot, it will overwrite it. They will patch that in the coming days.
Agreed, story is terrible. I still am having tons of fun with the game but I would not say the story is good at all (plot wise or in terms of presentation).I would strongly disagree with this one - there really is barely any story in this and the very little there is (in the form of rather boring, short Boss introductions) was really uninteresting for me.
But everything else is exactly like in Crackdown 3, just a little faster. It's basically exactly what you're asking for. Dumb, mindless fun.