I think that gamers enjoy piling on to issues. Like, I don't believe that all the people railing on Sony for crossplay actually care about crossplay. And I doubt everyone commenting in here actually cares about Crackdown (I don't care about it but I care about the health of the platform as a whole). So in that sense I don't think it's completely unfair for MS fans to feel like there's a bias, but I also think there's some persecution complex gong on there as well. It's not like the game is great and the reviewers are all conspiring to be biased against it after all.
Not to derail, but Cross play is the future when it comes to having online games last longer. BEING split on different platforms for the same game doesn't make sense anymore. If online infrastructure was complete shit on one platform then I argue it makes sense to go where the stable infrastructure is. But currently, it's pretty good all around maybe Internal servers by Nintendo are not great for their first party, but that doesn't affect games like Rocket league and the likes.
The reason there's so much back and fourth is actually more of the fault of MS and Phil. He publicly wanted this game to hang in the same space as Halo, gears. ANd if that's what his vision was, then he should have let it become that and not be something that at the beginning was dictated by cloud tech which the rest of the company was trying to push for investors.
Sumo is a very talented bunch I still believe Sonic all stars transformed is better than mario kart. But they needed seriously to make the game they wanted, and if they had a vision that had them re-thinking what crackdown was then so be it.
Taking a game where there hasn't been anything since it's shit sequel in 2010 is not something I would have had them make and not update to modern open world games.
I feel bad, as they are very talented, but this project was mismanaged by higher ups and put into a spotlight when it was never super big to begin with and that blame goes on Phil.
He should have put his foot down at some point and been like the cloud stuff isn't working, were scrapping it. Maybe for a sequel. They could have seriously made an amazing multiplayer component with just premade destruction animations.
I would have done that, with a powerball tron type of setup where you start with nothing and have to pick up more orbs to get around, to jump to higher places to get weapons.