Sonofabitch stole my line! :-)
Sonofabitch stole my line! :-)
Okay, how does this even happen? Isn't the multiplayer supposed to be the point of the game? How is it missing something this basic at launch?
Lol. To be fair though, Smash at least has shitty online vs. multiplayer
The campaign is the main point of The Last of Us, but even that had the ability to group up with friends in multiplayer.How do you not know that the campaign is the main point of the game ?
I still dont know if this game is using the cloud for enviroment destruction as it was supposed to be: can anyone confirm? is the destruction in this game something really next gen?
That is something so basic I'm surprised someone asked about it, can someone ask if the game has achievements or if it will feature saves either in auto or manual form?
In Wrecking Zone, yes.I still dont know if this game is using the cloud for enviroment destruction as it was supposed to be: can anyone confirm? is the destruction in this game something really next gen?
The MP was amazing to boot.The campaign is the main point of The Last of Us, but even that had the ability to group up with friends in multiplayer.
To be fair, it's not like they've had long to put this together.
Even then, people acting like the multiplayer of this game isn't important are being disingenuous as fuck. That mode is the only one with full destruction, a very high priority with the devs and one of the main selling points of the game.The campaign is the main point of The Last of Us, but even that had the ability to group up with friends in multiplayer.
Wait.. in this the person we're seeing isn't using lock on? Or do you mean the opponent?
Those red lines are nerve wrecking in-game. Really enjoyable..
HUH? Titanfall has tonnes of mobility and speed and does not need a lock on.The person shooting at the main guy. I get why the game needs it because movement is so fast though.
Lmao no argument there.Even then, people acting like the multiplayer of this game isn't important are being disingenuous as fuck. That mode is the only one with full destruction, a very high priority with the devs and one of the main selling points of the game.
The person shooting at the main guy. I get why the game needs it because movement is so fast though.
It does.
I wouldn't say the point of crackdown is the multiplayer, if you want to argue that go nuts.
You mean the mp with the fabled cloud based destruction talked up since the announcement? The only mode with said destruction? That mode? Is suddenly not important anymore?How do you not know that the campaign is the main point of the game ?
HUH? Titanfall has tonnes of mobility and speed and does not need a lock on.
I legit laughed out loud at the "How do you know campaign is not the main mode" I mean this is the game they ushered in the "Cloud" meme.You mean the mp with the fabled cloud based destruction talked up since the announcement? The only mode with said destruction? That mode? Is suddenly not important anymore?
People on damage control crack me up.
What does that have to do with the wider point? There is no reason a lock on is needed.
Even then, people acting like the multiplayer of this game isn't important are being disingenuous as fuck. That mode is the only one with full destruction, a very high priority with the devs and one of the main selling points of the game.
Okay, how does this even happen? Isn't the multiplayer supposed to be the point of the game? How is it missing something this basic at launch?
Thank you for letting us know what the point of the game is. It's always nice being told what part of the game I can safely ignore.Easy..multiplayer isnt the point of the game....and even if it was you can play multiplayer....
Disappointing regardless, but multiplayer is not the point of the game and it does have a co-op campaign.
Why are people saying this? The multiplayer was literally the main selling point since it was first announcedI think the 15 hour campaign is the selling point of the game. Wrecking Zone is more like a tech demo disguised as a game. According to Joe Staten other MS studios are working with the tech now, too.
The whole development of this multiplayer mode was one big R&D project. They should've never showed that techdemo at Gamescom in my opinion.
Lol. To be fair though, Smash at least has shitty online vs. multiplayer
instead of none.
Even better, it was "How do you not know campaign is the main mode", like it's some all known fact by everyone.I legit laughed out loud at the "How do you know campaign is not the main mode" I mean this is the game they ushered in the "Cloud" meme.
What does that have to do with the wider point? There is no reason a lock on is needed.
That's probably because the multiplayer and cloud functionality were the main reason for the delays in the first place. Which again begs the question, if it's presumably not important, why didn't they just launch the main game (the campaign, according to some, lol) and bring the multiplayer later on?I think there is a reason Microsoft kept silent about it since 2015. We hadn't heard anything about the multiplayer mode for 3 years. Meanwhile we had seen campaign footage at two E3's.
Microsoft didn't promote the multiplayer at all in my opinion. Complete silence about it from Gamescom 2015 to X018 in.. 2018. With Epic buying Cloudgine and stories that the mode was only working as expected one year ago, so they could start building the game mode in 2017. Tells me everything.
When I tested the game this weekend I was surprised with the lack of bugs. I expected buildings flying through the air, terrible lag and other problems. But none of that.
Because they need to do damage control on their console exclusive.Why are people saying this? The multiplayer was literally the main selling point since it was first announced
Your welcome.Thank you for letting us know what the point of the game is. It's always nice being told what part of the game I can safely ignore.