You have plenty of time to reactThe one thing about Crash that I never understood, or enjoyed at all, was when they would have platforming elements, say being chased by something, and you were running toward the screen and couldn't see what was coming. Things like a hole in the ground would pop up and you had very little time to react. I thought that was poor for sure.
You can't be serious.Level designs are bad. Controls are managable. 2 is decent. I'd rather play fucking Croc, honestly.
the bridge levels were always frustrating and adding an archaic save system on top of them is not going to magically endear the game to the op.Comparatively speaking it is. It simply does not control as well and has collision issues not present in the original that completely fucks up certain levels. High Road was once a fantastic level. Now it's an exercise in frustration.
Outside of some minor "quality of life" fixes for the games, I think the N. Sane Trilogy versions of the games are inferior in just about every way, yes even graphically/aesthetically.
I played them and sucked as a kid. I replayed the Trilogy and I think Crash 1 is the best of the 3 with 3 being extremely weak due to gimmick levels. I don't really understand how it's a bad platformer, especially not crash 1, where everything is a pattern and can easily be sped through as long as you can predict or adjust to it on the fly. It's literally a pure platformer.
I love platformers in general and I'd say DKC:TF is better than any crash game, but I still wouldn't say any crash game is *bad*.
And as much as the "hitbox" meme is a thing I still honestly don't see it. Every jump/attack on an enemy I've done has seemed perfectly fine and I've speed ran 1 and 2 and have been lazy about getting to 3, but I seriously don't get it.
Fighting hot takes with hot takes.
Road to Nowhere is awesome. One of my favourite precision-platforming challenges ever. It's simple but effective. The follow-up level is awful though (because bouncing on the turtles suuuucks).
The remaster? Sure, it was a atrocious work and a disrespect for the legacy of the original three.
The three on PS1 though? The first one is good albeit a little unbalanced on difficulty but still dated better than Mario 64 for example More cohesive on visuals, OST on par, better challenge. Crash 2 is just amazing and Warped is probably the best platformer ever.
I bought the remakes because of all the positive reactions, I tried to like it but it's possibly the shittiest platformer I have ever played. Horrible physics, horrible hitboxes, horrible art style.
Platforming aside, I've never been able to stomach the ooga boogas and tryhard cool attitude, even as a teenager when the series originally came out. I found Crash 3 to be the worst offender, and bounced off its style pretty hard. I remember liking the first well enough though.
ugh, i wanted to say that
You just can't beat that rope bridge level on Crash 1 can you OP
Admiiiit it