- Oct 26, 2017
ayyy new Coco.
Wait has Moneybags been datamined?!?!?Track is looking nice. If it goes through multiple Spyro 1 level settings I can only expect it's gonna be a very long track like the other new tracks, but I'll forgive it for a Spyro themed track.
Gnasty Gnorc confirmed though, so it's time to bury the dream. R.I.P.
People are trying to guess based on how the characters are turning in this video:
To each their own, but try as I might... I just can not relate to this.Hoping against hope that they eventually come back to Spyro. There's so much good material there, and eventually they'll be scraping bottom of the barrel when it comes to Crash characters. Once you cover the missing villains (Brio, Moe, Kong, Nina, Rilla) and CTTR characters (Pasadena, Von Clutch, Chick, Stew, Willie if you insist) , you aren't left with much. I guess there's a few Twinsanity adds they could go for. Maybe panda girl from the mobile Nitro Kart. Prominent stooges like the lab assistant, or Pork the original rideable critter.
Maybe I'm a little over-optimistic about the extent of this game's support though. Could be they just do five or so GPs and cap it with a PC release. But if we never get a troublesome trolley kart, then I don't know what this world is about anymore.
I get what you mean, one of the reasons I liked Team Sonic Racing was precisely that it allowed Sumo Digital to reference stuff that would've never appeared on a SEGA game, but man I'd dig Spyro content so much lol. MK8 has 2 F-Zero tracks, an Animal Crossing and a Zelda track, another Spyro GP wouldn't be that bad.To each their own, but try as I might... I just can not relate to this.
My view as a Crash fan is that they *should* scrape the bottom of the barrel before they start looking back outside the confines of Crash. I'm not saying go all the way down the ladder to Psycho Mandrake or the Chimera, but as a major fan of both Crash and Spyro, I have just, for whatever reason, never had this desire to intermingle them all the time. I already feel like it's treated too much as a package deal as is.
I'm not gonna throw a fit or anything if they do it, I guess...but I am gonna be admittedly a bit bothered by a second (or especially a third) Spyro track and Spyro's sidekick gallery making it in when that season could be used to bring in the entire major/supporting cast of the Crash series. I realize I'm probably in the minority but Madame Amberly and the Viscount mean more to me as a Crash fan than Ripto and the Sorceress or Bianca, etc.
Realistically this is why I wouldn't be MAD if they do it, I just have my pretty clear preference. After they added Mind Over Mutant skins it's kind of opened my eyes to the fact they're not afraid to dig beyond the purist surface of things and I just wanna see Beenox get the most out of it.I suppose it's because I'm as much a fan of Spyro as I am of Crash (and more of a fan of Spyro 1-3 than of Crash post CTR), and I don't see Spyro ever getting his own racing spinoff, let alone one that plays as well as CTR (frankly there's no competition anywhere for my tastes), so I see this as the only possibility of Spyro getting in on the same series celebration train that Crash has. Spyro already has a lot of racing emphasis, with actual race tracks or speedways or what have you on several of its levels. It's a winning combination in my eyes.
Honestly, kart racer rosters peaked with Ryo riding an Outrun Cabinet that transforms into Hang On and After Burner cabinets.Realistically the Spyro integration is to try and have a bit of collab with the Spyro Reignited Trilogy coming to Switch in a week or two.
Posted this in another thread, but It's sad seeing Team Sonic Racing just fall on its face just lacking content. The games for Sonic are too strung up on splitting the "Classic" and "Modern" lineage. Compared to Crash Team Racing, which has been an amazing throwback to everything Crash, Sonic just seems poor in comparison.
They got so stuck on the "story" and the team mechanic which severely hindered the amount of characters they could have, and even then the teams don't make any sense. I'm sure the devs, had they been left alone, would have made some awesome stuff, but Sonic Team just couldn't leave them alone, and also cheaped out with requirng so many old stages in it.
CTR went and made the podium girls playable characters. They're going to add Rilla Roo, a character that only existed in Crash Bash. If TSR was like this, we'd have Nack, Honey, Void, Lumina. Hell, they'd make a stage about Sonic Spinball and have the Kangaroo helpers as characters you can race with. They couldn't even put the whole Chaotix crew in it.
And I love playing as the "dumb" characters. In S&SASR I played as Robo and Mobo. In CTR I play as Ami mostly, but I love that stupid characters like N-Trance is in here too.
I personally like absurd designs like Willie and back when I played Tag Team I was disappointed that we couldn't play as him. So if the datamine is correct, I'm more than happy to finally having him playable.I know this is a really stupid question coming from someone who goes out of their way to play as Golfer Norm but what's the appeal of Willie Wumpacheeks other than a vague idea of completing Crash's entire gallery of characters? He wasn't even behind the wheel in the one game he was in, and while I understand the Nitro Squad is in a similar position, I would argue their significance to the original experience is a whole lot more impactful. Willie just feels like a vague un-threat where at the very least Rilla Roo has the distinction of being the first non-Naughty Dog character and someone like N. Trance was the main villain of their own game with a huge presence
Willie has infinitely more character than the original Nitro Squad ever did and he's the main villain of Tag Team Racing, and people at the time thought it was weird he wasn't unlockable. I think going to bat for Rilla is much stranger considering Tag Team is actually a racer and all of the kart bodies and some of the tracks and skins are already from that game; and I say that as someone who really wants Rilla.I know this is a really stupid question coming from someone who goes out of their way to play as Golfer Norm but what's the appeal of Willie Wumpacheeks other than a vague idea of completing Crash's entire gallery of characters? He wasn't even behind the wheel in the one game he was in, and while I understand the Nitro Squad is in a similar position, I would argue their significance to the original experience is a whole lot more impactful. Willie just feels like a vague un-threat where at the very least Rilla Roo has the distinction of being the first non-Naughty Dog character and someone like N. Trance was the main villain of their own game with a huge presence
I keep on seeing people disconnect all the time during a race, missile target not disappearing, and just now I think I saw a couple of players idling or something? Idk it just seems really messy on PS4
Must be your internet connection then, the online was a shitshow in the first few weeks but they've fixed it since.
Didn't the press release say ALL spyro characters (released and future) would get sparx?
I mean yeah but it still feels weird to have him being guided by Aku Aku in adventure mode and in his UI interactions