Critical Role |OT| Is It Thursday Yet?

deprecated

Member
Apr 15, 2019
670
Not knowing much about a Gorgon how screwed is the group? Petrifying breath seems like a TPK situation unless the monster is weak. Since we know Matt buffs his enemies and SilentMike03 pointed out it's wearing plate armor it doesn't look good at all.
 

Wunder

Member
Oct 25, 2017
2,035
Not knowing much about a Gorgon how screwed is the group? Petrifying breath seems like a TPK situation unless the monster is weak. Since we know Matt buffs his enemies and SilentMike03 pointed out it's wearing plate armor it doesn't look good at all.
Hard to say without knowing any additional effects, or the DC on the Con save, but single monster fights really aren't that tough. I guess it depends what you mean by screwed - if both clerics get petrified then it'll be a really long detour to find someone to cast Greater Restoration. A standard gorgon (CR 5) already has iron plates on as its 'natural armor' and their breath weapon recharges like a dragons (on a 5-6).

I haven't watched the second half of the show so I didn't hear the Gorgon description, but Matt would have to do a decent amount of work to buff it up where it would challenge the party on its own.
 

TheCthultist

Member
Oct 27, 2017
5,691
New York
What's weird is that the Gorgon is wearing plate armor.
That’s just how gorgons are. Big weird bull monsters covered in metal plating with petrifying breath.

Also, as far as it just being a mindless animal goes, I used one in my home game a few weeks ago and the base version has an INT of around... 2. They’re pretty mindless and typically seem to just act on instinct like an animal.
 

Reinhard

Member
Oct 27, 2017
3,616
It could very well be a temporary TPK if Matt had buffed the save high enough, it requires 2 saves to petrify. I can't imagine many double failures of the save if it is still 13, even if the gorgon breathes multiple times. But if the save is much higher it could result in a TPK or everyone "dying" except 1 or 2 people who escape.

If a TPK happens, I imagine this will just cause a time jump where the M9 are out of action for 2-10 years until someone finds them and starts to depetrify them. I can't imagine him doing any longer than that because so many of the party's backstories resolve around NPCs currently alive, ie, Matt won't do a 100 or 1000 year time skip unless time travel becomes a story focus lol.
 

Arrrammis

Member
Oct 25, 2017
570
It could very well be a temporary TPK if Matt had buffed the save high enough, it requires 2 saves to petrify. I can't imagine many double failures of the save if it is still 13, even if the gorgon breathes multiple times. But if the save is much higher it could result in a TPK or everyone "dying" except 1 or 2 people who escape.

If a TPK happens, I imagine this will just cause a time jump where the M9 are out of action for 2-10 years until someone finds them and starts to depetrify them. I can't imagine him doing any longer than that because so many of the party's backstories resolve around NPCs currently alive, ie, Matt won't do a 100 or 1000 year time skip unless time travel becomes a story focus lol.
even with the current DC (13) , it will be rough. It's a constitution save, and Yasha is the only one with proficiency in that, so at best anyone else has +2 on that roll.
 

Reinhard

Member
Oct 27, 2017
3,616
even with the current DC (13) , it will be rough. It's a constitution save, and Yasha is the only one with proficiency in that, so at best anyone else has +2 on that roll.
It will be Yasha and Caleb only who survive, as Caleb has extra to saves via items and he potentially has proficiency in Con saves via transmuter stone. A duo of self loathing!
 

timedesk

Member
Oct 27, 2017
1,886
even with the current DC (13) , it will be rough. It's a constitution save, and Yasha is the only one with proficiency in that, so at best anyone else has +2 on that roll.
Fjord might be okay. He has 18 Con so that would be a plus +4 to the roll, so as long as he rolls a 9 or higher he could be safe. Beau, Cad, Nott, and Jester might be in some trouble though. I don't think Matt will let them use Polymorph to break out of it like he did with the webs from last week.
 

Reinhard

Member
Oct 27, 2017
3,616
You know Fjord’s track record with turtles... particularly polymorphed ones
Lol, he would be too scared to go pick it up.

Also, lakes wont work with this idea due to how weird D&D is with time and movement. A creature with +4 con bonus can hold its breath for 5 minutes which is 50 rounds.... Movement speed at half movement underwater is still 20 ft per round for a gorgon and if you take dash action then that is 40 feet per round, so in 50 rounds the gorgon can swim 2000 ft. Deepest lake in US is 1900ish ft and most lakes average depth is far below that...
 

Smiley90

Member
Oct 25, 2017
4,023
Lol, he would be too scared to go pick it up.

Also, lakes wont work with this idea due to how weird D&D is with time and movement. A creature with +4 con bonus can hold its breath for 5 minutes which is 50 rounds.... Movement speed at half movement underwater is still 20 ft per round for a gorgon and if you take dash action then that is 40 feet per round, so in 50 rounds the gorgon can swim 2000 ft. Deepest lake in US is 1900ish ft and most lakes average depth is far below that...
But with how heavy a Gorgon is, CAN they swim?
 

Reinhard

Member
Oct 27, 2017
3,616
But with how heavy a Gorgon is, CAN they swim?
Got me there, no idea...... He could run along the lake bed and sort of swim leap up some of the steeper inclines? I think Matt would just make it so the battle was delayed for 5-10 minutes, except to depetrify Cad's family and do whatever Cad needs done is going to take allot longer than that. Who knows, the Gorgon could even be the guardian of the Stone family and they might have to deal with hostile Stones.
 

Smiley90

Member
Oct 25, 2017
4,023
Got me there, no idea...... He could run along the lake bed and sort of swim leap up some of the steeper inclines? I think Matt would just make it so the battle was delayed for 5-10 minutes, except to depetrify Cad's family and do whatever Cad needs done is going to take allot longer than that. Who knows, the Gorgon could even be the guardian of the Stone family and they might have to deal with hostile Stones.
That just reminds me of a hippo - they can't swim, they just walk along the bottom of the lake/river. That'd probably work.
 

TheCthultist

Member
Oct 27, 2017
5,691
New York
That just reminds me of a hippo - they can't swim, they just walk along the bottom of the lake/river. That'd probably work.
Hate to be the barer of bad news here, but hippos are actually pretty powerful swimmers. A lot of the time they just don’t need to, as they can often stand in the portions of rivers and marshes they hang in or do their creepy underwater jogging/push-off thing. They’re a nightmare given flesh...

As for Gorgons, yeah, it’ll probably just slowly climb its way out of the water.
 
Oct 27, 2017
3,122
Nottingham, UK
Managed to catch up now. Those silverfish enemies were pretty interesting. End of the day you need combat encounters in order to get the party to expend their skills/slots, otherwise the climactic encounters would be too easy.

Really interested to see what lays in store next week. Has to be a tweaked Gorgon, or their is something more sinister waiting in the cave.
 

Wunder

Member
Oct 25, 2017
2,035
Okay, I totally misheard that. Artagan is such a horrible god, I feel so bad for his followers.
OK I'm rewatching the VOD because I totally tuned out for 80% of the episode. Artagan did say "this is one of many prime materials". He mentioned other planes but then expanded it to "other worlds". Sigil/Planescape when