This is Ashley's last game for like 4-6 months (likely 6 months). Last time she was gone from party but then Travis played her character for like 3 months on the ship..... I think Yasha will become the a big bad for late campaign now.I can't believe they're just going to leave Yasha there, nice friends.
"why did we come here"
EXCELLENT QUESTION MARISHA, should've asked yourselves that several episodes ago lol
Oh please, they literally tried like 3 or 4 times to their own detriment. There was no save or any indication she could snap out of it.I can't believe they're just going to leave Yasha there, nice friends.
I can't believe they're just going to leave Yasha there, nice friends.
I laughed out loud when Oban asked them and they were just like, "Uhh... you said a thing and we were like OK?"
Convenient timing since she's gone for her TV show after this episode.
when the BBEG says to come to an ancient tomb of an ancient horror and bring your specific friend, you just... gotta go? no questions asked, you know
Yeah, it certainly makes it hard to believe they weren't all in on this as a way to write Yasha off the show for now.
Yeah, it certainly makes it hard to believe they weren't all in on this as a way to write Yasha off the show for now.
She'll come back as Yasha the White having slain theI don't think Yasha is doomed, but I'm also not sure how to write her out of this situation. It's clearly part of her story and is a good explanation for her character to be gone for awhile, though. Plenty of time to think of something.
If "Yasha" was a part of Oban's group, maybe the Laughing Hand will leave her alone.
I don't think Yasha is doomed, but I'm also not sure how to write her out of this situation. It's clearly part of her story and is a good explanation for her character to be gone for awhile, though. Plenty of time to think of something.
If "Yasha" was a part of Oban's group, maybe the Laughing Hand will leave her alone.
She'll come back as Yasha the White having slain theBalrogLaughing Hand
Matt gave them no way to save Yasha. She had one saving throw, and damage didn't do anything to snap her out. Maybe greater restoration could have saved her, but I doubt it. They did everything they could, and most of them were almost dead. I'm frankly amazed Fjord is still alive. It looked like Travis had already resigned himself to death.
yeah but a COOL whipgod I hope if they learn anything from this, it's to not just blindly run forward into danger for no reason
They unleashed some ancient horror and turned a party member evil, and they got..... nothing in return.
except a whip, I guess
god I hope if they learn anything from this, it's to not just blindly run forward into danger for no reason
They unleashed some ancient horror and turned a party member evil, and they got..... nothing in return.
except a whip, I guess
We can only hope they learn from this. This thing is the best antagonist they've had since the Iron Shepherds. This could be the beginning of an insane story arc. I hope the first thing they do next game is scry on Yasha or this creature.
Good episode but man I did not like that encounter. It felt like it was stacked against them in every way conceivable. I don't think they could've actually killed the Laughing Hand or even reseal it. Not to mention Matt made Oban in such a way it seemed like there was no way he wasn't getting that ritual off without some godly rolls. I'd hesitate to call the whole situation "unfair" but it seemed like Matt kinda put them in a kinda unwinnable situation. Which I don't know how much I care for...
Good episode, except for whatever Tal was doing. Having bless up after casting holy weapon, having the bless kill a major villain when it shouldn't be up, and then dropping it immediately when it's turned against the party. Then forgetting that you lose a readied spell, then fudging a healing amount, then immediately cheesing a bless?
I get it, it's a heated moment and it's a panic, but games have rules for a reason, and forgetting them when it's convenient really takes away from the moment because the challenge and drama just lose their magic, might as well get scripts and free roleplay, no dice needed.
Good episode but man I did not like that encounter. It felt like it was stacked against them in every way conceivable. I don't think they could've actually killed the Laughing Hand or even reseal it. Not to mention Matt made Oban in such a way it seemed like there was no way he wasn't getting that ritual off without some godly rolls. I'd hesitate to call the whole situation "unfair" but it seemed like Matt kinda put them in a kinda unwinnable situation. Which I don't know how much I care for...
They won though. Killed Oban, escaped the tomb and Yasha was supposed to be turned.
I wouldn't (and neither did they) consider it "winning". They survived.They won though. Killed Oban, escaped the tomb and Yasha was supposed to be turned.
Yeah, that's probably whats bugging me more about this honestly.It was unwinnable in the way a certain dragon was in campaign 1, but the difference is that one was a total surprise and we had no idea what was going on, while this time we knew exactly what was going to happen -- and I think most of us knew Matt would use this encounter to make Yasha disappear -- and thus it made it feel really scripted.
I don't think we have the same definition of "win" when you lose a partymember and an ancient evil gets unleashed onto the world and all you get for it is a whip
Its Matt driving the story hard in a certain direction. It was not impossible for them to get a better outcome by saving Yasha or kidnapping Oban, but this is the "good" outcome for the dungeon he came up with.
the "smart" outcome for the party would've been to not enter into the obviously trap dungeon and playing right into the bad guys' hand...
At least I hope they learn something from it - though Fjord's reaction seemed to indicate he learned absolutely nothing and is still just a panicked kid who doesn't think further ahead than his next step
This is something that DM's do a lot.Good episode but man I did not like that encounter. It felt like it was stacked against them in every way conceivable. I don't think they could've actually killed the Laughing Hand or even reseal it. Not to mention Matt made Oban in such a way it seemed like there was no way he wasn't getting that ritual off without some godly rolls. I'd hesitate to call the whole situation "unfair" but it seemed like Matt kinda put them in a kinda unwinnable situation. Which I don't know how much I care for...
Just had a horrible thought. Is Oban really dead? Is he like Hotis and just reforming in whatever plane he is from?
Did anyone else get a super strong Diablo 2 vibe at the end? Yasha and the laughing hand felt really reminiscent of Marius and the Wanderer.
the "smart" outcome for the party would've been to not enter into the obviously trap dungeon and playing right into the bad guys' hand...
At least I hope they learn something from it - though Fjord's reaction seemed to indicate he learned absolutely nothing and is still just a panicked kid who doesn't think further ahead than his next step
the "smart" outcome for the party would've been to not enter into the obviously trap dungeon and playing right into the bad guys' hand...
At least I hope they learn something from it - though Fjord's reaction seemed to indicate he learned absolutely nothing and is still just a panicked kid who doesn't think further ahead than his next step
Hah, not at all. It's hard to say if Travis isn't playing his character well or if he is just a superb roleplayer who does an excellent job playing a low Wisdom character who also wants to avoid conflict by willfully being ignorant and not taking action. The main thing that annoys me is when he completely misinterprets the situation (low wisdom?) and somehow convinces the party that his view of things was right.Am I a bad person for silently hoping Fjord was going to die there?
Hah, not at all. It's hard to say if Travis isn't playing his character well or if he is just a superb roleplayer who does an excellent job playing a low Wisdom character who also wants to avoid conflict by willfully being ignorant and not taking action. The main thing that annoys me is when he completely misinterprets the situation (low wisdom?) and somehow convinces the party that his view of things was right.
Like in the current situation, he thinks the party is at fault and could go to jail. Oban didn't need the party to get inside, he is a Cambion who can fly through obstacles rapidly and if he couldn't touch the dagger because he was a fiend, he could have easily hired someone to do it for him or brought along another of the followers of the Angel of Irons (but there was no indication that this limitation was in place). The only failure on their part was not to kill Oban or interrupt his ritual in the 2 rounds they had and they tried but had bad dice rolls. Plus, since he was flying and any rolls to bring down to earth kept failing, there is no way they could take him down from range with only EB and non-sneak attack crossbow damage (possibly 1 sneak attack if attacked from invis). Really the only major failure was to not try Banishment or Polymorph on Oban during the 2 rounds of the ritual, I don't think they tried those spells during that time? Did Clay not prepare Banishment when they were going to a possibly demon-filled dungeon, that seems a bit of an oversight, too.
No idea about the stat block of this creature, but it likely is very killable - it is just meant for a level 15+ party instead of level 9. Some creatures are only killable on their home plane, but it would at least banish it from the prime plane if reduced to 0 hitpoints.No banishment, Polymorph, Silence, Stunning Strike, or explosive attack to try and break the tablet. The group really made some poor calls in that opening round. At least the Demon Fjord summoned tanked for a few rounds and probably helped keep everyone alive, but otherwise it was a lot of failed attempts to take Oban out of the sky.
I think Fjord is worried they've essentially unleashed an immortal champion of a betrayer god, and if it can singlehandedly wreck that outpost, then the M9 would make easy scapegoats if the government felt the need to blame someone. In the short term this might be a big win for the Empire if this thing can take out entire settlements/garrisons. Fjord is jumping the gun, and outside of clearing a few traps, the M9 didn't really do anything Oban couldn't to free this creature, but his paranoia doesn't feel entirely unfounded, if this thing turns out to be as dangerous as everyone is treating it.
I don't know much about all the monsters in D&D, but nothing is truly unkillable right? They just need to find a weapon or power that can get through it's weird mouth regeneration thing. Until then though, I wonder how much damage it will truly be able to deal out in the world.
Fjord: I..i... II dunno. We cant do this ukatoa thing man I'm freaking out this shit is wild I mean can you even imagine if one of these demi gods was released?
Also Fjord: *releases demi gods*
What a straight cluster fuck of a fight lol... I hope fjord at the end was heavy character moments. Most everyone else had the right idea about telling people and reporting back. And somehow beau is the only one asking the only real question they should be asking themselves: why did we come here?
I thought there were a few deaths lined up for sure. Everyone knew ashley was leaving this episode so that was crazy telegraphed but damn...still rough.
And yah..Talesin has been playin d&d for years. Dude needs to get his mind right when he's playin. Other than all of their horrible, awful, ridiculous decisions when dude was summoning the Hand, I think they did ok. At least they realized it was time to bounce when they did. Giant tasha in stuck in the door had me bout to drop my phone on the kitchen floor.
Love this shit. Week off is gonna be rough!
I mean why does Fjord get the blame for releasing this thing? The entire party walked in there, they all failed to stop Oban from releasing it, and everyone thought they had to chase Oban in the first place. The truth is they had no idea what they were dealing with. They thought they were dealing with a mage from the Assembly, not a demon who could summon some kind of unkillable horror.
Fjord's worry sounds stupid, but if this thing kills a settlement or outpost, they could easily be blamed by the Dynasty. They need to inform as many people as they can, but they have to be careful how they frame the story. The best bet would be to probably pin the whole thing on the Assembly, say they were in league with Demons and have essentially declared war on all nations.
His comments about Yasha read as really solid roleplay to me. The guy has a history of being betrayed or misled by people, it makes sense that in the heat of the moment he would doubt Yasha's loyalty. The charm she was under was more powerful than anything they've ever seen, and it happened after Oban was killed, so it didn't seem like a spell. Him freaking out here doesn't feel undeserved. I'm really sorry if I seem rude, and mean no offense with my post, I just don't feel like any one character should get blamed for what felt like a kind of unwinnable situation.
Also though - i don't watch with chat on. What kind of garbage were they spittin? I can only imagine they were criticizing every move made because it was such a razor thin line of success but were people being shitty or something?