The PlayStation 5 is confirmed to be backwards compatible with the PlayStation 4. Xbox Scarlett is 99.9% likely going to be backwards compatible with Xbox One (I don't know if it's been officially confirmed).
Considering that, and considering how this is native backwards compatibility rather than emulation or sticking the old hardware inside the new box what can we expect or what do we want from cross-gen games?
Let's assume that TLOU2, Death Stranding, and Ghosts of Tsushima come out between Q4 2019 and Q4 2020. That's the start of the window for cross-gen. We will also see Assassin's Creed Ragnarock in Q4 2020, a new COD, and so on.
How do you think and how do you want these to be handled? Do you think that these games will get two separate SKUs, one PS4 (that also works on PS5 via BC) and one PS5?
Will we see a co-branded SKU (see below for an example) that works on PS4 but when put in a PS5 has an additional mode that takes full advantage of the new hardware?
Will they just be PS4 branded and maybe get a patch to work better on PS5 or otherwise just get Boost Mode 2.0 enhancements?
Or do you think that games like Assassin's Creed Ragnarock and Ghosts of Tsushima are going to be next-gen only? Would that be wise when this generational transition is more iterative and soft than ever before?
This is an example of how Microsoft sells 360 games that are backwards compatible on Xbox One.
Considering that, and considering how this is native backwards compatibility rather than emulation or sticking the old hardware inside the new box what can we expect or what do we want from cross-gen games?
Let's assume that TLOU2, Death Stranding, and Ghosts of Tsushima come out between Q4 2019 and Q4 2020. That's the start of the window for cross-gen. We will also see Assassin's Creed Ragnarock in Q4 2020, a new COD, and so on.
How do you think and how do you want these to be handled? Do you think that these games will get two separate SKUs, one PS4 (that also works on PS5 via BC) and one PS5?
Will we see a co-branded SKU (see below for an example) that works on PS4 but when put in a PS5 has an additional mode that takes full advantage of the new hardware?
Will they just be PS4 branded and maybe get a patch to work better on PS5 or otherwise just get Boost Mode 2.0 enhancements?
Or do you think that games like Assassin's Creed Ragnarock and Ghosts of Tsushima are going to be next-gen only? Would that be wise when this generational transition is more iterative and soft than ever before?
This is an example of how Microsoft sells 360 games that are backwards compatible on Xbox One.
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