What is your opinion on this from a personal viewpoint, not if I was Sony or Microsoft.
Positives
Playing third party games like Battlefield etc. with a bigger pool of players, friends who don't own the same console. It would at heart be one big community for games and be a lot of fun to participate in.
Games that have a smaller following having a better chance to thrive, more niche experiences finding an active audience.
Worldwide audience, different time zones, active players, console platform success isn't worldwide so it helps communities be more active across the world at any time.
Negatives
Arguably having to sign up to more specific game services to access cross-play progression etc. although this isn't always case, Rocket League backend does it seamlessly but we could end up with an Activision account etc. to play games like COD, could also not be the case as they want you to buy DLC twice, don't want the overhead so most games would implement it like Rocket League which is invisible.
Positives
Playing third party games like Battlefield etc. with a bigger pool of players, friends who don't own the same console. It would at heart be one big community for games and be a lot of fun to participate in.
Games that have a smaller following having a better chance to thrive, more niche experiences finding an active audience.
Worldwide audience, different time zones, active players, console platform success isn't worldwide so it helps communities be more active across the world at any time.
Negatives
Arguably having to sign up to more specific game services to access cross-play progression etc. although this isn't always case, Rocket League backend does it seamlessly but we could end up with an Activision account etc. to play games like COD, could also not be the case as they want you to buy DLC twice, don't want the overhead so most games would implement it like Rocket League which is invisible.