Very interesting read, His comments on Windows and DirectX somewhat holding Xbox back compared to PS5 where Sony don't have to really retain old architecture/frameworks and that means things are built for next gen exclusively takes me back to Cerny's comments on Backwards compat and gives a perspective on their whole issues with making sure PS4 games run on next gen, compared to MS that take a very different approach to this, thinking more about providing a soft transition to next gen and letting them take all their porting to next gen very easily (at least compared to Sony)