Discussion in 'Video Games' started by Mecha Meister, Jun 10, 2018.
Gamespot pls, don't BS people if there's no gameplay footage.
That said, still some useful deets.
So seems like the scope for player classes is much more limited than what I initially expected. It could still be a fun game but expectations are way lower now.
I am an excited person.
Main character is voiced.
YES, they just confirmed the main character is voiced.
Phew, my main worry was having a silent create-a-character. Awesome. So V will be a fully fleshed out character. All I needed to hear.
Progression sounds like Witcher 3, where you mix and match from skill trees. Which is fine, I guess, but I'm hoping skills impact more than just combat.
This looks great! Not big on open world games, but I'll definitely try this one
Some info from the Gamespot stream:
First person perspective RPG (Described as a a first and foremost a role playing game with shooter elements)
V is a urban higher mercenary, can be male or female.
V is voiced
Full character creation system, different body types, hair styles tattoos
No classes at the start of the game
You modify and adjust your class based on how you build you character
Game has noir vibes
Full day and night cycle with weather systems
Set in the fictional Night City
Working closely with Mike Pondsmith, aspects of the 2020 rulebook is tied into the game.
Examples: you can have bits of the roles of a Techy and Netrunner with your character.
Ranged and melee combat. 3 main weapon types, Power Weapons, Tech Weapons, and Smart weapons, weapons that track and follow targets.
Vehicles: Drivable Cars and Motorcycles
Enterable buildings with multiple floors, such as mega buildings, these have vendors, apartments etc.
Two forms of experience, gained from completing core missions and "street cred" from side missions.
Street creds allow you to unlock different vendors and "fixers" who give you different jobs to do.
There's vehicular combat!
The street cred thing sounds interesting
Edit: Oh, it's basically a reputation system. Nice.
Fixers are primarily questgivers, sounds like another class you aren't taking on yourself.
Street cred doesn't seem to block progress too much - mentioned stuff like vendors or fixers (job givers).
Cyberpunk Info from GameSpot Stream:
Game is FPS perspective
FPS perspective made to feel more personal
RPG with Shooter Elements not a Shooter with RPG elements
Multiple different progression systems (Skills, Perks, etc.)
V, protagonist - urban merc/hired gun.
Full character creation system (Gender, Looks, Lifepath/Backstory)
You DO NOT pick classes in the beginning, class system is fluid based on choices
Dystopian Cyberpunk future shown in sunlight on purpose. Full Day/Night Cycle. Noir themes bleed through environment and aesthetic
Characters from Cyberpunk 2020 lore will appear
Netrunner Techie and Solo are main focused classes
You can combine classes
Optional classes exist (like Rockerboy and Corporate) and you can pull perks from them to add into your own custom class
Story and quest system from Witcher 3 is implemented into Cyberpunk similarly.
Choice and consequence is HUGE. Emphasized that the game is an RPG first and foremost
Story is personalized by player choice.
Combat - Ranged combat and Melee combat. Learned lessons from Witcher 3. FPS Melee combat.
Weapons - 3 branches - Power Weapons (heavy hitting/stagger), Tech Weapons (penetrating through cover), Smart Weapons (tracking/following)
Vehicles - Motorcycles, Cars, hinted at flying cars.
V is a fully voiced character. Both Male and Female completely voiced.
V's personality is shaped by player. Backstory and interactions shape V's personality.
Cyberpunk is a dark dystopia in the same vein as Witcher 3 being Dark Fantasy
Details of the world - everything has a purpose. World design was a huge focus in setting the tone.
Night City - in between SF and LA (fictional city). Inspired by both cities.
6 unique districts in the city. Each area has its own feel on top of the base Noir feel
Exploration is encouraged.
Witcher was horizontally huge, Cyberpunk is vertically huge.
You can enter buildings, Mega Buildings exist as well with multiple floors and multiple areas to explore within a single building.
No level scaling. 2 forms of XP - Core XP - Main Missions and Street Cred - Side missions
Higher Street Cred opens new exclusive vendors and fixers (new jobs)
So no chance of seeing any gameplay this E3 unless someone leaks.
I mean, it sounds fucking amazing...
I'm not really into this grab bag of skills instead of taking on explicit classes. It sounds like the play experience will be more or less the same for everyone. It makes sense, the idea that you could play as a corp or a cop and that gameplay and narrative experience would be completely different always sounded too good to be true.
My biggest concern remains that they are talking so much about gunplay and combat mechanics and not about the actual RPG elements, even though they keep saying that this is an RPG first, not a FPS.
The map in the trailer also had six districts on it, so that possibly puts the "is it really gonna be that big?" doubts to rest.
Everything is ticking the right boxes, and I thought that was a damn good interview for gamespot.
Wonder how IGN will go later.
Either way, it's CDPR, I'm not really worried for RPG elements.
Holy shit, all the new info sounds absolutely amazing.
vertical sci-fi open world has been my dream game forever. finally somebody is making it.
Man i really want them to show gameplay. I mean why spend 15 minutes talking about features when you have gamelay.
Hgg, it sounds so fucking good. I have managed to temper my hype for years and now it's boiling up.
If this fills the Deus Ex sized hole in my heart, I will die happy. It sounds like CDPR is about to put the immersive back in immersive sim.
All this new information sounds great.
I am curious how the first person will be implemented. Will we see our character in cutscenes, for instance.
Omg when he said there would be MEGASTRUCTURES. Lawdy. Imagine the horror shit they could do at the lower levels with drugged up cyber junkies.
This heckin game.
Wait andrew is saying first person, 3rd only in driving, out!
JesseCox saw gameplay demonstration and is doing Twitter AMA. Open link and read responses: https://twitter.com/JesseCox/status/1006618639225634816
Also refresh said link for new answers every now and then.
All these people screaming "out!" because of the perspective... I'll see you on launch day ;)
Oh, there's another thread running concurrently. I was wondering where everyone went...
oh, and there's a bullet time mechanic, too, which should help assuage fears about twitch combat?
I'm not going to lie - this FPS thing has me fuckin bummed. I have yet to play an FPS that doesn't have literal garbage melee combat. Fuuuuuck.