View: https://twitter.com/GollumGame/status/1662124108614717448?s=20
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While such apologizes have become a bit too common in the gaming space, it's still nice to see them (Even if it shouldn't come to this point at all). Considering the size of daedalic and the lofty ambitions they had for the game, it was a shame they couldn't manifest what they wanted from day one. Hopefully through feedback and updates they'll be able to get the title to a point that more LOTR fans can better enjoy it.
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