All over the place really, they are similar in a lot of places but have stark differences that make them feel completely.Picked it up, has me hooked on art direction, downloaded the first two remasters to play at the same time. What are people's thoughts on the three games compared
Not really, the other armors are from dlc or beating New game plusI star this game yesterday, so far is fun
Is OK to buy the armor from vilgrim?
Can you find different armor later?
(I'm in the hollows area)
So that is the only one I can get?Not really, the other armors are from dlc or beating New game plus
No, they'll be more that you can buy from Vulgrim later on, I didn't realize it would lock you from viewing them.
They always had that.At first the only way to top off your heals was to die, but they patched in a new one after players complained. IIRC it drops occasionally from monsters you kill.
Guys,after 5 tries I cant even beat the first Boss on the difficulty after Story...I beat DS 1 and 2 but this is on another level...did you guys choose the old style or new style for the controls...? can the camera follow the ennemies better withough having to hold down L2...? should I stop playing now or start on Story ? lol...how easy is story mode...?
Fantastic game. Really fantastic voice work on main character.
It just really suprised me with how good it was , really glad I was able to get it on PS+.
And now I am playing through the first two games. This series is not talked about enough but glad I discovered it.
Brilliant stuff.
Yes. Now that I have all the hollows, I am going back to find the secret paths and having so much fun. It makes me happy to see that the devs still got it even after the split and bankruptcy. I just hope the next game has a bigger budget.Ds3 is one of the best AA titles i have ever played. Totally worth your money
I played on default difficulty and yes all the bosses do a lot of damage. You have to compensate by doing the perfect dodge. The issue is when you do a counter attack you dont have much invincibility. So if the boss does a fast following attack it will hit you.I started this the other day on gamepass but postponed it since I just bought Control... but I'll be restarting DS3 very soon so I have a couple questions based on what I already played (maybe an hour).
How do the difficulties feel in respect to one another? I think I started on apocalyptic or the one behind it (challenging?), it was not the maximum one and maybe not the previous one either. Definitely not normal. The first boss hit me very hard and on a third try it was so cheap that it had NO life left and I died because I thought it was dead and I kept hitting but you take so much damage that I didn't have life either. Does it change much from one difficulty to another and is the first boss supposed to be kinda difficult compared to others?
Does dodging have any iframes or you just get out of the damage area of attacks (like Sekiro for example)? Do you get any kind of block/parry later on or are jump and dodge the only defensive options?
Also, what exactly are the differences between classic and default combat? I tried default, dodging felt hit and miss in timings, lock on and general controls felt fine.
I played on default difficulty and yes all the bosses do a lot of damage. You have to compensate by doing the perfect dodge. The issue is when you do a counter attack you dont have much invincibility. So if the boss does a fast following attack it will hit you.
As for the difference between classic and default mode it's just the dodging. In default mode you have to commit to your attack just like in souls games. If you attack you cannot cancel the animation and dodge. In classic mode you can cancel an attack at any point and dodge making the combat more forgiving.
Also there is an item you can attack to your weapon to increase the invincibility window when dodging. When upgraded it helps a lot in combat.
You can change the combat settings mid game. I know I did. Not sure for difficulty though.Ooh, thanks for the explanations. I wonder why the hell you aren't allowed to change those mid game though, always sucks to be stuck with difficulty/gameplay settings unless restarting.
I guess I'll stick with challenging/default combat then.
how come you made it to Lust without going to the Hollows? The game forces you to go there to get your first alternate weapon, the flame flail.Got it on Game Pass and I'm having a lot of fun with it, playing with the default combat and I'm enjoying how it's this weird mix of Zelda, Souls and God of War. Why did it get such a negative reception? Was it patched so much since the release?
So, I was getting my ass kicked by Lust and decided to go back, explore some more and get some XP, turns out I had not went into the Hollows yet (that place full of lava) and it was so easy... I'm curious, have I done it in the "wrong" order?
how come you made it to Lust without going to the Hollows? The game forces you to go there to get your first alternate weapon, the flame flail.
You mean you did not explore there? how many bosses have you beaten yet?
If you beat Sloth then you passed by Avarice. He was very close to Sloth.Yeah, I got there after fighting Wrath, got the weapon and fast traveled back outside to the subway area without noticing there was a door...
Beaten Envy and Sloth only (and Wrath but I don't think that one counts).
If you beat Sloth then you passed by Avarice. He was very close to Sloth.
At this point Lust is probably the hardest fight. Did you get far in that fight?the area with the children throwing bombs at you and traps on the floor
Go fight Avarice and during Lust fightHaven't fought Avarice yet. I got very close to defeat Lust, got frustrated and decided to explore other areas, that's when I went to the Hollows and got to that area, guess I'm fighting Avarice next...
Playing this on Game Pass and am enjoying it immensely. The world is really well connected and they actually mostly let you explore it. I do wish the compass didn't exist at all - the same goes for the condescending tutorial hints - but at least it doesn't spoil everything about exploration as these things usually do.
Two minor gripes:
1) Why not let the player refill their health potions before a boss fight? It can take a while to grind out additional potions, especially if you haven't died for a while meaning most enemies are gone.
2) The combat is pretty one note, with dodging being the key to pretty much everything. It doesn't actually bother me that much, but it is something to consider if variety in combat is what you're looking for. Not quite as simple as The Sands of Time, but not too far off either.
In terms of quality there isn't a lot to seperate this from the best reviewed games in the genre like God of War, aside from production value and in some ways like map design and player trust it's actually the better game.
One question: Do you get something to help you locate stuff and items at some point?
I just like to pick up everything in games like this, even lurcher caches that aren't necessary. Not a big deal though. I enjoy how convoluted the map is and (aside from the compass) having to find things myself.
Started playing this on Game Pass. I'm currently a bit more than 8 hours into the game, and my god this game is incredible! I have to imagine the quality will dip significantly later on, because right now I'm feeling like this could end up being my new GOTY 2018.
Yeah, I just checked that, and it blew my mind!It has a 64% on Metacritics on PS4 (the version with the most reviews), including a 4/10 from Edge and Gamespot. I really don't understand how they came to that conclusion. I completed it on PC and proceeded to complete it again right after on Xbox and while the Xbox version certainly has some very annoying loading that isn't there on PC, it's still a good game that deserves much better than the hand it got dealt.
It has a 64% on Metacritics on PS4 (the version with the most reviews), including a 4/10 from Edge and Gamespot. I really don't understand how they came to that conclusion. I completed it on PC and proceeded to complete it again right after on Xbox and while the Xbox version certainly has some very annoying loading that isn't there on PC, it's still a good game that deserves much better than the hand it got dealt.