I've just never seen a game have such a negative aura around it before anyone has really given it a chance. What summed up the state of Era on the game for me was when I made a thread asking for reasons why Deacon was generic and then asking for thoughts on what improvements could be made to the character to make him less generic in people's eyes, or more interesting to the game as a whole - thread was locked almost immediately with the reasoning "No productive discussion to be had about a game none of us have played". I mean.....I've yet to see a thread before or since get shut down because we haven't played a game and I doubt I will. The hate boner for Days Gone is been fascinating.
Just curious as to why it's meaningless in Days Gone? Is it more meaningless than riding a horse back and forth in RDR2 or Odyssey or Origins? As a mode of transportation in an open world game I thought the bike was surprisingly really well done. I'm not normally a fan of bikes in games, but I found traversal in Days Gone to be very engaging, it struck the right balance between realism and fun physics and nothing was more than a few minutes ride away. Plus the world was never less than stunning, I had some captivating moments just travelling the land. I will however concede that a couple of times you would drive out of your way for a mission only for that mission to be literally a 30 second cutscene, which some would find annoying no doubt.
I didn't fast travel once in the entire game, that's how much I enjoyed the bike and the world I was driving through. There were enough little 'random' events happening to make each trip memorable in some fashion.
A pretty depressing list tbh. Forza Horizon 4 deserves even better!
Forza Horizon 4 came out in 2018, so I'm going to guess that most of it's sales were not in 2019. Plus it's on GamePass so the fact it even appears in this top ten is remarkable.
Damn right. I can't wait to see how Days Gone 2 will look like on the PS5.It's up there for me as well. I enjoyed RE2, Sekiro and Judgment a lot too.
But Days Gone was the game I enjoyed the most.
Well then buy it for $37.20 ¯\_(ツ)_/¯I'm still not convinced about Days Gone, btw. Want to play it but not for $60.
This reads like a psychological assessment, like the reason why someone can't maintain long-term relationships.
Actual question and not a shitpost/thread whining but why do these threads exist?
Not like "why are they tracking sales in a thread" but like why specifically the UK?
I know other countries exist but I see UK sales tracking threads so much on this forum unlike other areas, is there a specific reason for it?
Oh ok, thanks, now when you say that i see the importance nowIt's one of the only regions where we get regular, detailed sales breakdowns and trends in the UK are often mirrored in the US market. It's also the biggest or close to the biggest market in Europe.
Oh please! Are we pretending that an Era hate boner slithered its way into the hands of all the major review outlets who then ended up almost resoundingly dunking on this game?
The game sits firmly in the OK section on the acclaim scale. The only fascinating thing here is the fans of Days Gone's unwillingness to accept the fact.
Ha, prob. That's another game where people looked at everything presented through a lens of negativity; to me Crackdown 3 looked like more Crackdown which I thought was a good thing.
Days Gone actually sold really well in JapanSo in every top 10 list I've seen Days Gone is ahead of Sekiro, by some margin. Do we have sales figures for Sekiro and Days Gone from Japan? Because it was just announced that Sekiro sold over 3.8m, and presumably Days Gone is ahead of that unless Sekiro sold gang busters in Japan?
Days Gone actually sold really well in Japan
Even outselling GoW there.
Ha, no. I'm suggesting the Era hate boner wasn't limited to Era, a surprising number of outlets seemed to have their own negative agenda on the game from day one. The Eurogamer review starts out querying why the game even needs to exist - I mean why does any game need to exist? How is that the baseline to start from? What a negative way to start the review and the reviewer unsurprisingly went on to pan it. There were a few reviews along those lines.
It's just been notable how many issues raised as problems for Days Gone are not issues for other games which do something identical. Like the repetition complaints, one review I read complained that they were just doing bandit camps again and again; why is that an issue in Days Gone and not in every other open world game ever where you do basically the same stuff over and over again, just in different locations? So much of the quality stuff Days Gone does is just dismissed, it's bizarre.
Ha, no. I'm suggesting the Era hate boner wasn't limited to Era, a surprising number of outlets seemed to have their own negative agenda on the game from day one.
I'm still not convinced about Days Gone, btw. Want to play it but not for $60.
I think it's similar to what happens in sports media, where winning teams are often scrutinized further and beyond, every possible perceived flaw is amplified and anticipated to be its downfall. Sony has been on a string of success with its first party games, so every perceived weakness in the area will be scrutinized and amplified.
I think it's similar to what happens in sports media, where winning teams are often scrutinized further and beyond, every possible perceived flaw is amplified and anticipated to be its downfall. Sony has been on a string of success with its first party games, so every perceived weakness in the area will be scrutinized and amplified. You see a similar thing with the articles about next gen. It's weird as fuck.
You are almost there. I would say three or so hours, give or take.I have been having a lot of fun with it. That said, it is way too long. It could have been half the length and just as enjoyable. I just want it to end now. Hopefully I'm closei just beat the third horde that was a story quest
That's more on Microsoft. A tent pole exclusive and all they did was a prettier crackdown 1 from a decade ago going by reviews. If they had leaned in and actually delivered on that cloud destruction stuff, it wouldn't have had as much hate. It seemed like development issue forced them to strip everything out and release a barebones game that felt familiar to appease fans.
Faint praise + doubling down on the empty generic rethoric + bothsiding the toxicity. You're transparent as fuck, dude. You should be ashamed.
Haha, I love a good ownage with receipts like this one.
"Negative agenda"? Why does it need to be more complicated than "didn't like, wrote that I didn't like it. The end."
That's more on Microsoft. A tent pole exclusive and all they did was a prettier crackdown 1 from a decade ago going by reviews. If they had leaned in and actually delivered on that cloud destruction stuff, it wouldn't have had as much hate. It seemed like development issue forced them to strip everything out and release a barebones game that felt familiar to appease fans.