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Days Gone |OT| A Deacon of Hope

Nov 26, 2017
412
If you fail to take out all of the speakers, yes.

I found out I missed one the hard way.
I think that's the one where I missed one speaker. Only 10 or so freakers appeared, but a couple of breakers helped me with that. I think I also killed the screamer just in time.

Are there a lot of (easy to miss) speakers at that checkpoint?
You got the typical speakers + two on lightposts, one of those is outside of the checkpoint, just follow the power lines.
 
Oct 25, 2017
795
Longview
For people who completed the game. Should they stay in the same city/area, expand or move to a different part of the country?
I'd hope they'd stay in the same region. They're based out of Bend and we don't get enough PNW games. We get tons of games about places like California, New York, Japan, etc. They did such an amazing job on the environment likely in large part due to their local familiarity with it. There's tons of wonderful environments to work with up here too.

Plus it sounds like California would just be *completely* gone lol.

And well:

One of the Nero conversations/logs says everything east of the Mississippi was gone in 2 days.
 
Tucker's camp
from the mission anecdotes, the ambiant dialogue in the camp, etc shows that that she's pretty abusive to those who stay in the camp, working them very very hard and has very spartan punishment if you don't do your work, A lot of people attempt to run away from there.

Iron Mike's camp
also expects people who stay there to work, but in principal, they also try to be accommodating of people who can't pull their weight and try to divert them to do other things to help out if they can't do other task well.
Yeah even Skizo isn't as bad as Tuck when it came to the workers. When Boozer was late he expected him to make up the lost hours but didn't punish him otherwise.
 
I know many may absolutely hate it but how would you guys feel about maybe a co op option if they have a sequel. I haven’t finished the game so no idea how it ends but would it be possible to travel this world they built with a partner?

Hell, even if it was just for hordes.
 
Oct 27, 2017
9,207
I know many may absolutely hate it but how would you guys feel about maybe a co op option if they have a sequel. I haven’t finished the game so no idea how it ends but would it be possible to travel this world they built with a partner?

Hell, even if it was just for hordes.
Online co-op horde mode would be fantastic

This is a good start too
Each week beginning in June, a new Bike, Horde, or Combat challenge will be deployed to test players even further. These challenges take key gameplay features of Days Gone, and twists them in unique ways to earn additional items and rewards. We’ll give you more information on the specific challenges down the road.
Not online but online challenges
https://blog.eu.playstation.com/2019/04/24/free-days-gone-dlc-launches-in-june-2019/
 
Oct 27, 2017
9,207
Give me that performance patch! Already finished the game but i love exploring this world, I think I’ll enjoy it more with better performance lol
Patch update ,interesting that they mention feedback .
We wanted to provide an update regarding the status of Patch 1.08. The team is making progress addressing some of the issues and feedback you guys provided.

Our team is still looking into all the feedback provided on the subreddit and across social media. Thank you guys for your ongoing patience.
https://www.reddit.com/user/BendStudio
 
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Oct 27, 2017
2,663
I was riding up in the mountains and got hit by a screamer earlier, then boom! Horde out of nowhere. Could have gone badly but they just happened to get themselves jammed up beside a gas truck lol... worked out pretty well in my favor.
You can have XP numbers pop up onscreen in real-time?

How did I not know this. It's not on by default.
 
Jan 2, 2018
784
Visually I think the very first area, Copeland's forest is the most impressive. It's so lush with all the trees and foliage, especially when the fog rolls in. Nothing really comes close to that spectacle for the rest of the game except maybe the towns.
 
Oct 27, 2017
764
I'm absolutely not doing that. If you think playing a game for 25 hours and it not being good means I should continue on, then you're mad. There's no way the quality of that writing suddenly gets better. It's so fucking cringeworthy. It's not about me not seeing the themes of the writers or not giving enough time to see Deacon's arc, its just plain bad.
I'll disagree about the writing quality, but no one is saying you can't bail after 25 hours if you're not having fun. That's fine. You didn't enjoy it, the story didn't grab you. No quarrel. But there's a difference between that and deciding to make a bunch of ignorant claims about various plot points and characters based on an incomplete understanding of the material. I never finished the Red Badge of Courage, but I know that means I don't have a basis to criticize the themes and character arcs in full. And yet, for some reason certain writers think that's totally normal for games. It's a shitty attitude, and diminishes the form to act like that's acceptable.
 
Oct 27, 2017
2,663
I'm absolutely not doing that. If you think playing a game for 25 hours and it not being good means I should continue on, then you're mad. There's no way the quality of that writing suddenly gets better. It's so fucking cringeworthy. It's not about me not seeing the themes of the writers or not giving enough time to see Deacon's arc, its just plain bad.
I actually find the story and characters to be surprisingly good. Better than what I expected (I expected straight up garbage).

If you haven’t finished the game yet I don’t think you have room to pass your opinion off as objective truth.
 
Oct 27, 2017
10,298
Progress: Crystal Lake

The story has taken a weird turn from Sons of Anarchy to something like 28 Weeks Later. Doing some missions for Sarah. I was hoping either Deacon or Sarah would show more emotion after their initial meeting, once they are alone.

The missions now are starting to give a shit ton of XP and I'm gaining new levels after every two or three on average, which is fantastic.

Also managed to gain enough trust to pick up the Chicago Chopper. HOLY SHIT this gun is awesome. I took down a horde near the south-east of the map using just the chopper and maybe a few pipe bombs and 1 ammo reload from the bike.

I ended up spending a lot of my saved bounties and animals on the camp with the gun and kinda neglected the other one in the region which has all the top-tier bike upgrades. Now just hunting animals and gathering plants while driving everywhere so I can save up enough money for the bike upgrades.
You know what.. after playing more.. I take that spoiler comment back. The characterization for these guys is aaaaaaaaaaaal right. The game just seems to take a sweet time getting to it.

Progress: A ways into Crystal Lake missions

Sarah and Deacon are a good couple, just got done with their lab mission and the subsequent cabin-sex scene. I think it's OK for you to stare at your wife's ass Deac ;)

Although I did blurt out laughing as the immediate next camera cut has cheery music which was straight out of a Viagra commercial you see on TV.
 
I'm pretty close to the end game, I can see hordes on the map now, and I have no idea how some reviewers can say that Deacon has no character development.

I mean he's putting rescuing Sarah secondary to helping the people at Lost Lake. Deacon from the start of the game would never have done this.
 
Oct 27, 2017
2,663
Holy shit that sawmill is no fucking joke.

And LOL at my dumbass missing a speaker on the NERO site even though people here warned me about it. Bend are some sly jerks for hiding that last one amongst some trees.

It didn’t bring the horde down on me (I shut that generator down right quick) but I had two breakers AND two screamers to contend with. I am SO fucking lucky I was able to down both screamers before they spotted me.

Just being near that sawmill and seeing that massive horde for myself...that’s one of the most unsettling things I’ve ever experienced in a game.
 
Oct 27, 2017
2,663
This game has been really immersive and quite wonderful to get lost in.

I’m going through a really tough time right now and I’ve been something of a shut-in as of late, but this game has been helping me cope. It’s just so easy to enjoy this world and these characters.

Deacon’s story has been great in conveying that no matter who you are, what you’ve been through, or what you’ve done, you can still make a difference if you choose to. There will always be people who care about you and need you.