I just realized I never received an email about the theme after hitting plat :(
Me neither
I just realized I never received an email about the theme after hitting plat :(
You need to go to your PS4 system settings, storage, saved games and then Days Gone.
Delete all the older one's, save some recent (and your quick / manual saves).
That would be super cool. Yeah I did a few other runs where the freakers climbed over the porch railing and started barging in through the door. And they climb through windows properly most of the time. I think they were having trouble navigating the mound of freakers accumulating outside.OMG that was amazing to watch. My heart was pounding watching them getting closer LOL
Too bad that the AI didn't know how to handle the window properly. Since you cannot lock doors, I assume freakers could just enter right?
This is what a sequel should improve: locking the door, barricading it, shooting through the walls until they break through, then onwards to phase two in whatever building you are.
bought the game because of his stream.....lol cohhcarnage was very surprised and impressed by the secret finale.
we need days gone 2 asap.
yeah he liked the game A LOT.
Anyone got tips on getting the Burnout Apocalypse trophy? Watched a couple youtube videos but can't seem to pull it off.
It's not that the areas are bad performers, it's that you upgrade your bike to higher speeds, which causes the world engine to stutter more as you drive through it.Hmm there was this horde, near this camp. Hidden in a cave, who popped out whilst i was avoiding the bear traps. Decided to run into the camp, but weirdly they stopped following me even though they should have attacked the enemies i thought. Took me 3 tries, before i finally managed to get them to attack the camp properly.
Loving the game. Cannot understand any of the hate. Yeh sure more polish would have been nice: and I hope the later areas arent as bad as people are making it out to be :(
About to, downloading now.I was just prompted to download patch 1.08, anyone try it out yet?
You're too fast. :)
Lol its cool I seen you edit your post :)
Find a flat surface area with enough room for you to go in a circle with. Start by going in a circle with R2 and left or right. Once you know you have the right angle for your circle and you want to try it for real. Hit circle to start the drift and let go of circle and hold x for the nitro boost. If you did it it right you'll start to drift with the nitro while still going in a circle. If you start donuting you're holding left or right too much.
Try it next to a gas station so you can keep refueling if you mess up. The trophy doesn't immediately pop up so just keep trying until it pops. Always try to use up your entire nitro bar and make sure you have nitro 3 since anything below has less than 5 seconds of nitro.
I finished the game tonight and got the platinum. I tweeted Jeff Ross and he responded! What an incredible game. Days Gone 2 has to happen.
https://www.reddit.com/r/DaysGone/comments/bplwz9/days_gone_108_patch_notes/Patch 1.08
Progression Issues
- Fixed an issue where players wouldn't be able to save, fast travel, or pause after triggering the cinematic to "I've Had Better Days"
- Fixed the issue that prevented players from completing "Afraid of a Little Competition?". Players may need to move as far back to where the Bounty Collector Merchant resides and return to the mission objective to trigger the cinematic
- Fixed an issue where players were unable to complete "Searching For Lisa". Players that were impacted will now see the Mission Complete screen
General Fixes
The current plan for our team is to slow down the amount of patches we release but to add more fixes, features, and optimizations with each patch.
- Overall improvements have been made to streaming and performance
- Audio desync issue during cinematics have been resolved
- Auto-save function will now save the correct number of saves to your save cloud account
- With this update, we did not delete any of your current auto-saves. You can go into (Settings) > [Application Saved Data Management] > [Auto-Upload] to manage your auto-saves for Days Gone
- The game should no longer crash when attempting to overwrite the oldest auto-save
- Patch updates now retain your Difficulty settings
- Fixed various bugs and miscellaneous crashes
We can't thank you guys enough for your support. Please keep sharing fun clips and photo mode screenshots. We will continue to review your feedback in the comment section, and please submit any bugs you encounter in the comment section below.
The major bugs have been ironed out with this patch? If so I need a way to open the collectible screen directly when I find them. Also, it would be good if we can remove the weapons on D's back in the photo mode.
No problem :)Woo! Can't wait to get home and test it out.
Thanks for keeping the thread current, Ninja!
Loving the game. Cannot understand any of the hate. Yeh sure more polish would have been nice: and I hope the later areas arent as bad as people are making it out to be :(
Got my platinum. Stopped at 88% hordes. Got my last upgrade and now I'm done with the game.
i'm about halfway through the game (lost lake), & i'm convinced that, more than any other element, it's the almost constant, extended cutscene loading / game reloading that soured many reviewers (& some players) on the game. i mean, i recall that, when bloodborne was first released, people complained that the initial loading time for the game was almost 2 minutes. days gone takes over 4 minutes to load, initially, but that's only the beginning - every cutscene (& there're plenty) requires loading, & then, on completion, the game then requires reloading. it eventually just becomes overwhelming, even for someone like myself who's somewhat enjoying the game...
the game's pacing, over the opening 12+ hours, is already somewhat questionable. add in the never-ending loading aspect, & it's disruptive on a level i've never seen in any other game i've played...
I dont get it as well this game has minimal loading,no loading at all in the open world at all going in or out of camps and buildings .I think I'm missing something on this complaint. By 'never-ending loading' are we talking about the often momentary fade to black before/during/after each cutscene? Because for me some of those are literally a second or two. Yes, they could be more seamless and I assume it becomes more apparent if you're just blitzing through to review the game rather than taking your time as I am; but I don't really understand how they're as disruptive as people are making out. Maybe I'm just more tolerant on those few areas which are a little bit flawed as the rest of the game is so good.
Even the initial load process when you fire the game up (I never use rest mode) is only a few minutes, it's not really a problem. Mind you I'm from the C64 era when I had to wait 15-20 minutes for the cassette games to load (and then fail!) so maybe I have an ingrained higher patience threshold for game loading screens.
I've never noticed any loading in Days Gone aside from booting up the game.I think I'm missing something on this complaint. By 'never-ending loading' are we talking about the often momentary fade to black before/during/after each cutscene? Because for me some of those are literally a second or two. Yes, they could be more seamless and I assume it becomes more apparent if you're just blitzing through to review the game rather than taking your time as I am; but I don't really understand how they're as disruptive as people are making out. Maybe I'm just more tolerant on those few areas which are a little bit flawed as the rest of the game is so good.
Even the initial load process when you fire the game up (I never use rest mode) is only a few minutes, it's not really a problem. Mind you I'm from the C64 era when I had to wait 15-20 minutes for the cassette games to load (and then fail!) so maybe I have an ingrained higher patience threshold for game loading screens.
Got my platinum tonight. I gotta say overall I had more fun with Days Gone than I did with Horizon Zero Dawn, and I loved Horizon. Very eager for a sequel and I hope Sony lets Bend grow to a 300+ person team because these bastards most definitely make the type of game I love to play!
Wow, I was totally arriving at this decision just today. Exact same feelings.
I absolutely loved Horizon, but I'm enjoying the overall gameplay loop and story here a bit more. The things I loved most about TLOU (scavenging, crafting), Days Gone has it *1,000. I'm absolutely loving it.
how far into the game am i?
I have been at Lost Lake for a while now. just finished the missions whereSkizzo and Deek get the dynamite from the mine, and then i did the one where you chase around a drunk and depressed Boozer.
Did you see all 4 post-credits "endings" / "moments"? They simply pop up on your map after a while.
They're not needed for the platinum, you can check them on YouTube. I missed 2, personally. Just FYI.
Rough descriptions of what happens just so you can check whether you've seen them:
* Lisa - former ripper girl - arrives at Lost Lake.
* Deacon fetches his rings from the militia camp.
* Rikki and Addy at Iron Mike's grave
* Your final encounter with OBrian (most important post-credits-scene)
So how is the performance now for yall? They said they will continue to improve it.
i'm about halfway through the game (lost lake), & i'm convinced that, more than any other element, it's the almost constant, extended cutscene loading / game reloading that soured many reviewers (& some players) on the game. i mean, i recall that, when bloodborne was first released, people complained that the initial loading time for the game was almost 2 minutes. days gone takes over 4 minutes to load, initially, but that's only the beginning - every cutscene (& there're plenty) requires loading, & then, on completion, the game then requires reloading. it eventually just becomes overwhelming, even for someone like myself who's somewhat enjoying the game...
the game's pacing, over the opening 12+ hours, is already somewhat questionable. add in the never-ending loading aspect, & it's disruptive on a level i've never seen in any other game i've played...