• Ever wanted an RSS feed of all your favorite gaming news sites? Go check out our new Gaming Headlines feed! Read more about it here.
  • We have made minor adjustments to how the search bar works on ResetEra. You can read about the changes here.

Soupman Prime

The Fallen
Nov 8, 2017
8,569
Boston, MA
The contrast between how daunting the hordes are at the beginning and how easy they become once you max out Deacon's stats, and buy better weapons, is something else. Real nice sense of progression.

Those anarchist mounds you have to destroy. Are they randomly placed? I have seen them away from anarchist camps before, such as at cave entrances etc.
I just completed the story then went on to do about 6 hordes without even gathering more materials. Took them out without many tools. Later I encountered 2 Breakers so I got off my bike and led them to a horde I was headed to. They didn't last long at all.

The Saw Mill horde is fucking amazing though. I wish there were more like that.
 

Star-Lord

Member
Oct 25, 2017
6,798
Question about how far I am? (I predict super close to the begining still)

I just finished the mission going to your girlfriends grave and now have to follow another helicopter.
 

JJD

Member
Oct 25, 2017
4,505
Guys I need help, I'm at Iron Mike and the mission Drifters at Eden Hills is bugged.

There is no one there and no way to complete the mission. Am I screwed?
 

Deleted member 14649

User requested account closure
Banned
Oct 27, 2017
3,524
Encountered my first bug last night - managed to spot a sniper ambush from a distance, so snook up behind him, and as I was trying to max out stealth kills went in with my knife only to have the prompt not appear. Thought 'ok I'll just bash him on the head' but melee wasn't working either. The funny thing was I couldn't kill him and he wasn't reacting to being hit, almost as if you have to trigger the set-piece before you can take them out - he just stood there staring at me, so I left him to it and carried on with my day.
 

chrominance

Sky Van Gogh
Member
Oct 25, 2017
13,634
Encountered my first bug last night - managed to spot a sniper ambush from a distance, so snook up behind him, and as I was trying to max out stealth kills went in with my knife only to have the prompt not appear. Thought 'ok I'll just bash him on the head' but melee wasn't working either. The funny thing was I couldn't kill him and he wasn't reacting to being hit, almost as if you have to trigger the set-piece before you can take them out - he just stood there staring at me, so I left him to it and carried on with my day.

I've had a ton of instances where I'd sneak up on someone and hit the Triangle button, only to discover the stealth kill prompt wasn't working. I just end up squatting behind people, switching weapons over and over like a lunatic.
 

Traxus

Spirit Tamer
Member
Jan 2, 2018
5,197
Which guns have your favorite look / feel / sound regardless of power?

Now that I'm just exploring and gathering collectibles I feel kind of ridiculous decked out with the Horde Killer machine guns or the .50 cal sniper just flat out destroying small groups of zombies since all the hordes and infestations are gone. I actually look forward to screamers now lol

I'm rocking the combat shotgun, M40 sniper, and the mayor revolver. Got that earthy rustic look going on and the struggle is real but they all feel great. I just wish there was a better version of the M40...the zoom is short and it's weak af

I've also downgraded to Engine 1. The faster speed feels pretty nuts for just driving around exploring and I get better FPS as an added benefit.
 
Last edited:

spookyghost

Member
Oct 28, 2017
1,550
Can't believe they didn't map 'pick up weapon' to a hold of triangle instead of square, seems like a simple and obvious way to reduce the frustrating looting of corpses whose weapons drop right next to their body.
 

Traxus

Spirit Tamer
Member
Jan 2, 2018
5,197
I don't mind saying I used an online guide and spent about 40 minutes confirming I've picked up the IPCA tech (and all other collectibles). I had found 15 IPCA tech while playing the game, the final one was the one at the Santiam tunnel which is quite hidden.
Yeah that was the last one I just picked up as well! Almost got my ass blown up
by the proximity mines by the body
thanks for the warning lol
 

Goro Majima

Member
Oct 29, 2017
734
They just email you a code. I got my Detroit become human platinum avatar and Spiderman/god of war plat avatars like 6 months after I platted them. Horizon theme was a solid year lol

I'm in europe, maybe is not a thing here. I got a theme from Horizon after plat the game, but never got anything from Spiderman (played and loved Detroit and GOW but didn't plat)
 

Mac Dalton

User requested ban
Banned
Oct 29, 2017
286
Got my platinum trophy last night.

Days Gone is my GOTY so far. I would rate it 9+.

I like the open world, characters /voice acting, story, combat, freakers, crafting, the amazing HDR, a lot..

PS: I realy like the possibility to enter 99% of the buildings. ( But there could be more indoor combat with freakers..)
 

Zarathustra

Member
Oct 27, 2017
920
Yeah that was the last one I just picked up as well! Almost got my ass blown up
by the proximity mines by the body
thanks for the warning lol

Haha, yeah, sorry, the guide I used did warn about it and even mentioned it's best if you access from the back (there is a gap in the fence).

Enjoyed the taser, but I always loved Syphon Filter.
 

NotUS

Member
Oct 27, 2017
135
Finished the game a few days ago, really enjoyable. Can understand some criticisms, but I think the reviewers were wrong for the most part.

Hope to see a Days Gone 2. It's just a really good game, their first open world, which will benefit greatly from the RAM, CPU and GPU tech in the next gen system.

Glad to hear its selling well.
 

Dan Thunder

Member
Nov 2, 2017
14,055
Finished it last night as I had the house to myself. Was fairly sure I was going to start the final mission so I spent a couple of hours clearing out hordes and doing side missions to get the camp levels up to 3.

Annoyingly though the game crashed through the end credits so I had to redo the final "boss" (pfft!) fight again!

Really enjoyed it on the whole, granted I like that type of game but to me it deserved better reviews than it seemed to get. Though the technical glitches with the frame-rate and freezes were irritating in the second half of the map though.

Genuinely thought it was really good. Excited to see how they expand on it for the inevitable sequel.

Just need to go round the map and hoover up some more hordes and side missions now.
 

cowbanana

Member
Feb 2, 2018
13,703
a Socialist Utopia
I'm in europe, maybe is not a thing here. I got a theme from Horizon after plat the game, but never got anything from Spiderman (played and loved Detroit and GOW but didn't plat)

EU here as well. I got the platinum for Days Gone this weekend and after a few days I got a lame congratulations email for completing the game. There was just an image of the game icon flanked by a silver and gold trophy - clicking the image takes me to the store page for the game on PSN (Why?!).

I would have liked a nice theme since I really like the game. But it seems completely random, like with their previous games. I did get a nice platinum theme for Bloodborne back then, guess I was lucky.
 

drewfonse

Member
Oct 28, 2017
3,971
Is there a way to see how long you've played?

I'm really enjoying the game, just taking my time. Still on the 3rd camp, just did the mission at the water plant. I'm figuring that I'm somewhere around the half way point.
 

Acorn

Member
Oct 25, 2017
10,972
Scotland
Shit is getting real and accelerating now, I'm enjoying it but the pace is all over the place.

How far am i? Just
got abducted by Carlos via skizzos rat ass
 
Nov 8, 2017
1,922
Which guns have your favorite look / feel / sound regardless of power?

Now that I'm just exploring and gathering collectibles I feel kind of ridiculous decked out with the Horde Killer machine guns or the .50 cal sniper just flat out destroying small groups of zombies since all the hordes and infestations are gone. I actually look forward to screamers now lol

I'm rocking the combat shotgun, M40 sniper, and the mayor revolver. Got that earthy rustic look going on and the struggle is real but they all feel great. I just wish there was a better version of the M40...the zoom is short and it's weak af

Right now it's the IDF PUP, stubby shotgun and the special forces class shotgun. I really didn't use a shotgun for the entire game after Boozer's but it's fun blowing heads off of freakers. I have a bunch of guns I haven't used yet so I'll probably try and go through them all just for the hell of it.

Got my platinum trophy last night.

Days Gone is my GOTY so far. I would rate it 9+.

I like the open world, characters /voice acting, story, combat, freakers, crafting, the amazing HDR, a lot..

PS: I realy like the possibility to enter 99% of the buildings. ( But there could be more indoor combat with freakers..)

The building interiors are really impressively detailed as well. I never felt like I was seeing the same thing over and over and they really nailed the look of decay and neglect. One thing that scared the hell of of me was when they would put a freaker in a building but it would be asleep or just not making sound and then all of a sudden you're being attacked. That got the adrenaline pumping.
 

maxx720

Member
Nov 7, 2017
2,836
Can't believe they didn't map 'pick up weapon' to a hold of triangle instead of square, seems like a simple and obvious way to reduce the frustrating looting of corpses whose weapons drop right next to their body.

Yeah. An annoyance that occurs over and over again becomes a drudgery. It could have been a simple fix with what you suggested.
 

Slim Action

Member
Jul 4, 2018
5,573
The game is obsessed with reminding you what your exact progress through various questlines is; maybe there should be a checkable main story completion percentage in the menus as well.
 

SickBoy

Member
Oct 25, 2017
193
I finished the game on Monday and really liked it overall. Didn't have any big glitches (a couple of the sort I'd expect in any open world game) and the performance was pretty good. It seemed like that first patch helped address the worst of the hitching I was seeing on the Pro, although it seemed later like certain details (like bits of brush on the roadside) were streaming in a little later than the landscape, at times.

All in all, I think the writing was good. Most of the character work around Deacon and his circle of friends worked for me, including the "ride me/ride your bike" line that inspired a million hot takes.

The broader story I was fine with, but I feel like (and I may be in the minority here) that it may have been more satisfying chopped into two shorter games rather than the game we got. I recognize that part of my preferences as a gamer — I'd much rather play a focused, 15/20-hour game over something longer — I found it meandered at times, with story missions that felt a bit too much like busywork. I also feel like there were big moments that could have been played for more impact. But I suppose I am nitpicking. Definitely looking back, there are a lot of things I think could have been improved by a different approach, but I was still engaged by the story overall.

Complaints aside, it was a really solid game. I especially enjoyed rolling around on the bike. It reminded me a bit of biking around local paths as a kid for some reason (all those rolling dirt roads, I suppose).

Nothing I'd seen pre-release had me excited about this game, going in and I fully expected to play it for a few hours and be done with it (only reason I got it was because it was almost 40% off through an Amazon.ca preorder deal), so it was a very pleasant surprise.
 

Hey Blinkin

Member
Oct 27, 2017
152
What's the easiest way to beat the
1st Breaker boss fight

I'm on hard and I just don't have the hand eye coordination to handle the intensity of the situation.
 
Oct 27, 2017
17,973
I know right? You've got people in here playing for literally a couple of hours going "HOW FAR". Why do people care so much about the finish line, you're supposed to be enjoying the journey!
They're just expressing that it's an unexpectedly long game that has twists and turns in the story. More people asking means more people are playing, it's nothing to discourage, really.
 

Marble

Banned
Nov 27, 2017
3,819
Because after some time you think I'm near the finish the game keeps coming up with more stuff. Which is good and bad at times.

And then what? Knowing how far you are isn't gonna change that.

They're just expressing that it's an unexpectedly long game that has twists and turns in the story. More people asking means more people are playing, it's nothing to discourage, really.

I've seen people asking it after a few hours in, and again: nothings gonna change how far you are. I don't see why and what it matters.
 
Last edited:

semiconscious

Banned
Nov 10, 2017
2,140
man, beyond camp 3, the wheels just completely come of this game, story-wise. i'm having an almost impossible time caring about anyone or anything at this point...
especially disappointing, following all the flashback build-up, has been the deacon/sarah reunion. not sure i've ever experienced a more anti-climactic outcome to a romance in any other work of fiction, period. it's just such an incredible let-down, it's almost laughable :) ...
 

chandoog

Member
Oct 27, 2017
20,071
man, beyond camp 3, the wheels just completely come of this game, story-wise. i'm having an almost impossible time caring about anyone or anything at this point...
especially disappointing, following all the flashback build-up, has been the deacon/sarah reunion. not sure i've ever experienced a more anti-climactic outcome to a romance in any other work of fiction, period. it's just such an incredible let-down, it's almost laughable :) ...

edit: I think I misread the post, my bad.
 
Last edited:
Oct 27, 2017
7,484
They're just expressing that it's an unexpectedly long game that has twists and turns in the story. More people asking means more people are playing, it's nothing to discourage, really.

I can't help but respond! They're basically asking how far from the end they are. Honestly, to me asking what amounts to "WHEN DOES IT END" continually, implies they're not enjoying it, it implies they're rushing through the story. A blizzard of queries on the length starts to look a bit negative to me. If you're enjoying it you don't care when it ends?

And the answers are meaningless really, someone guesstimating that you're 40% into the game means nothing. You might rush through the story missions only and be done in 6 hours or whatever, you might take the time to explore, do side missions as well as the story missions and be done in 20 hours.

But anyway, it's not really worth discussing so ignore me and apologies for derailing on such a trivial issue. Play the game and enjoy it you bastards, it's brilliant :D
 

IvanSlavkov

Member
Oct 27, 2017
1,907
Bulgaria
man, beyond camp 3, the wheels just completely come of this game, story-wise. i'm having an almost impossible time caring about anyone or anything at this point...
especially disappointing, following all the flashback build-up, has been the deacon/sarah reunion. not sure i've ever experienced a more anti-climactic outcome to a romance in any other work of fiction, period. it's just such an incredible let-down, it's almost laughable :) ...

Even Rikki, come on Rikki is cool? Heck I cared for Skizzo, just so I know I will gut the sh*t out of him. :)