Days Gone |OT| A Deacon of Hope

Dinoegg_96

Avenger
Nov 26, 2017
480
Was the “Horde Killer” questline worth it? It’s the only thing I’ve got left to mop up after getting the platinum. Is there a nice custom accent for it?
It looks... Ok??? I stuck with my purple bike till the end, so I didn't pay much attention to the bike details.

I'd say you should go for the hordes if you want more Days Gone, but I don't think the rewards are worth the trouble.
 

SolidChamp

Member
Oct 27, 2017
2,906
It looks... Ok??? I stuck with my purple bike till the end, so I didn't pay much attention to the bike details.

I'd say you should go for the hordes if you want more Days Gone, but I don't think the rewards are worth the trouble.
Hey thanks for the reply.

I’m super addicted to the game and it’s left me wanting more, so I’ll definitely go for it. I figure I can go back and forth between clearing hordes and progressing through my new survival save file.
 

Yaqza

Member
Oct 27, 2017
629
Quick question. Are some of the hordes "unavailable" during the main campaign? I found their nests, even used a guide to track them down and nothing. I've cleared about 1/3 of them in the first three regions, but can't spot any other swarms. Do I have to wait until endgame to fight them?

BTW, I really like the game, but some decisions make me shake my head in disbelief. Like when you meet Boozer helping in the camp (spoiler for midgame)
after he lost his arm. You ask him "How are you doing?", he answers with "and how does it look like to you?".
, and that's it, end of cutscene, get back on the road. And there are many pointless cutscenes like that that would work as a simple conversation between characters without loading additional scenes.
 

SolidChamp

Member
Oct 27, 2017
2,906
Quick question. Are some of the hordes "unavailable" during the main campaign? I found their nests, even used a guide to track them down and nothing. I've cleared about 1/3 of them in the first three regions, but can't spot any other swarms. Do I have to wait until endgame to fight them?

BTW, I really like the game, but some decisions make me shake my head in disbelief. Like when you meet Boozer helping in the camp (spoiler for midgame)
after he lost his arm. You ask him "How are you doing?", he answers with "and how does it look like to you?".
, and that's it, end of cutscene, get back on the road. And there are many pointless cutscenes like that that would work as a simple conversation between characters without loading additional scenes.
I think those oddly abrupt scenes were part of some kind of dialogue/choice system. It probably wasn’t working as intended and so it got cut.

A lot of us seem to be able to identify many moments that feel as though they were meant to be “player agency” situations.
 

Yaqza

Member
Oct 27, 2017
629
I think those oddly abrupt scenes were part of some kind of dialogue/choice system. It probably wasn’t working as intended and so it got cut.

A lot of us seem to be able to identify many moments that feel as though they were meant to be “player agency” situations.
Ah, yes, you are right, I've completely forgotten about those scrapped player choices. So yeah, those are probably remnants of older game design decisions when you could somehow shape your relationship with Boozer. And not cut entirely just look awkward.
 

Betty

The Fallen
Oct 25, 2017
7,260
Quick question. Are some of the hordes "unavailable" during the main campaign? I found their nests, even used a guide to track them down and nothing. I've cleared about 1/3 of them in the first three regions, but can't spot any other swarms. Do I have to wait until endgame to fight them
I'd say wait until the nests and markers appear on map late in the game to start doing them.
 

Blue Skies

Member
Mar 27, 2019
434
Only about 2 hours in, but I gotta say I’m liking it a lot.
It knows it’s avideo game and I think that helps it play and feel better.

Unlike red dead redemption 2 which took me a month to put 10 hours into, and I still haven’t gone back since.

Also, why is so much apocalyptic fiction in the west and the northwest?
 

Duckula

Member
Nov 13, 2017
112
I am loving everything apart from the crier nests - just pure frustration getting the ingredients for molotovs together.
 

KsG

Member
Oct 27, 2017
236
Ohio
Got the platinum today. Loved every second of this game. Kinda sad to put it away, but I'll probably come back to Survival difficulty someday.
 

RustyNails

Member
Oct 26, 2017
8,288
With so many bug fixes, this is almost an enhanced edition. I feel like the game needs to be re-reviewed now.
 

Dinoegg_96

Avenger
Nov 26, 2017
480
I guess Star Wars is gonna be the new "generic" game.

I am loving everything apart from the crier nests - just pure frustration getting the ingredients for molotovs together.
You gotta go with the smart choice and make incendiary bolts. You get 3 bolts with just one can/bottle/whatever of kerosene.
 

Wollan

Mostly Positive
Member
Oct 25, 2017
3,206
Norway but living in France
I heard that the beginning was a slog but I think the game gave quite a speedy tour into its mechanics and various enemies from bandits, freakers, newts to rippers and even a glimpse of a horde. I'm now at the first hub area and I need to get my bike back into one piece.
Game doesn't shy from jumping straight into heaps of killing and violence, humans taking out other humans etc. And game seems to control rather nicely.
 

HStallion

Member
Oct 25, 2017
27,588
Days Gone looks better than Jedi Fallen Order. Both Unreal 4 engine games. Really amazing what Bend was able to make.
 
Oct 27, 2017
1,867
Is there an occasional glitch with hordes? Doing a side mission for crater lake, the one where you have to take out the
anarchists in the mine and rescue a sergeant - I untied him and then a horde starting piling into the mine,
had a bit of an epic battle but managed to kill them all; but no completion pop up for the horde killer storyline? I definitely cleared out the entire mine.
 
Last edited:
Nov 18, 2018
170
Is there an occasional glitch with hordes? Doing a side mission for crater lake, the one where you have to take out the
anarchists in the mine and rescue a sergeant - I untied him and then a horde starting piling into the mine,
had a bit of an epic battle but managed to kill them all; but no completion pop up for the horde killer storyline? I definitely cleared out the entire mine.
I think that horde just doesn’t count, I killed it and didn’t get anything for it either.
 

HStallion

Member
Oct 25, 2017
27,588
I've noticed that there are certain areas in the game world, notably a few blocked off tunnels along the edges of the map where you can seemingly generate huge amounts of freakers, near or around the smaller horde sizes. I thought the game had glitched but I had a ton of them come swarming out after I made a lot of noise killing a Rager.
 
Oct 27, 2017
1,867
Definitely some curiosities with hordes. I just finished fighting one that lived in a blocked off train tunnel, I killed a shit load of them over maybe 15 minutes, each time going back to tease out the remainder. Eventually they all appeared to be dead but no confirmation popped up, so I was running around looking for the odd straggler. Couldn't find them anywhere, went back into the tunnel and it was completely empty. Came out feeling a bit irritated and then another massive load of swarmers suddenly came charging out of the previously empty tunnel. Loads of them, fucking hell.

Another epic battle ensues, I eventually got the horde killed confirmation to pop after killing 660 of them! I know because I had just cleared out my ears at diamond lake before taking on this horde.

Chicago chopper is a beast. The hordes are awesome.
 

SolidChamp

Member
Oct 27, 2017
2,906
They should have released NG+ with this new difficulty mode.
Totally agree! Here’s hoping it’s up for consideration for a future update.

Also, with version 1.09 I wasn’t seeing any of the hard frame rate drops and freezes of previous versions.

But now, with 1.10, I’ve had 3 or 4. And when they hit...man are they BAD!
 

YukiCT

Member
Oct 30, 2017
768
This game seems more difficult than I can handle particularly because I'm not very good at aiming with controller and I'm playing easy. I just recently bought the game, I'm at the start where I've just cleared one of the infested areas right after you do the job for Mark. I am absolutely running out of resources. Barely any health, barely any ammo and don't quite like the stamina and I scavenge as much as possible . Maybe it's just me but I find it hard to identify enemies at all within the game not sure it's the colour scheme or something else and dark is seriously dark with flash light on that I can't really tell. Otherwise, I actually quite like it so far and interested in the story.Loading can be abit ridiculous at times like there's a cutscene, then loading screen then cutscene again. I will say that I feel I was absolutely proven wrong when it comes to gun handling as they feel really good.
 

SolidChamp

Member
Oct 27, 2017
2,906
That's the one I just did above where it did a weird glitch and I ended up killing 660 of them. Biggest horde I've done so far. I assume there isn't 660 of them normally, but I dunno. I also kited that horde into the nearby ripper camp for an easy clear.
Actually, come to think of it, that Horde bugged out for me too. But it was at a different time, long before I got to the end of the game.

I was securing the Nero checkpoint next to it and decided I should probably clear the Horde. But the Horde wasn’t huge. It was easy enough.

Then I drove out of the area for a few moments and as I was driving back over the bridge towards the Nero checkpoint, suddenly they all spawned out of thin air and dropped back into place.

But when I went back to kill them for the Horde killer questline in the post game, they were nowhere to be found initially. It took me a couple of sleeps and driving back and forth between two Horde sites to get them to spawn.

FINALLY when they spawned, they were in the train tunnel, and there were a fuckton of them. Easily 500 or so. It was as big as the sawmill Horde.
 

No Depth

Member
Oct 27, 2017
7,778
Bought the game and started blind on Survival difficulty. Really enjoying it so far after a couple hours, but the hitchy way the HUD works is kind of weird.

Like I have no way to check my health, ammo, etc. I can click the right stick and occasionally they pop in briefly, but not always. Most of the time it activates the detective vision(which is also weird that it still even shows up, even if it doesn’t highlight much other than tracks I think?), but the HUD stuff feels glitchy when they pop in. Like the game can’t decide under this rule set if it’s meant to show them or “oh crap we’re not so let’s blip them briefly and make them disappear fast!”

I dunno, I guess I’d like some definitive feedback on whether I am meant to literally not have access to such info in this mode or not. I don’t mind at all being required to pay attention to visual feedback for bandage use(instead of a life bar), or to count my ammo, but the HUD teasing without a guaranteed way to make it pop in is leading to frustrating bad habits of pounding the r-stick to get it to show for a sec.

Either it needs a patch to make it appear on command or remove it entirely.
 
Nov 18, 2018
170
This game seems more difficult than I can handle particularly because I'm not very good at aiming with controller and I'm playing easy. I just recently bought the game, I'm at the start where I've just cleared one of the infested areas right after you do the job for Mark. I am absolutely running out of resources. Barely any health, barely any ammo and don't quite like the stamina and I scavenge as much as possible . Maybe it's just me but I find it hard to identify enemies at all within the game not sure it's the colour scheme or something else and dark is seriously dark with flash light on that I can't really tell. Otherwise, I actually quite like it so far and interested in the story.Loading can be abit ridiculous at times like there's a cutscene, then loading screen then cutscene again. I will say that I feel I was absolutely proven wrong when it comes to gun handling as they feel really good.
I’m bad at aiming too and it can be quite tough when you start but there are lots of skills which make it easier as you go along. Pumping upgrades into focus is particular useful if you struggle with that, plus the ability to repair your melee weapon. The sense of progression is pretty satisfying and once you have a lot of the skills it gets pretty easy and is super fun.
 
Oct 27, 2017
1,867
The progression is really good I think. When you start out even a few freakers is enough to cause problems, but once you upgraded your skills and unlocked other weapons, massive hordes become entirely doable. The best bit for me is they still require planning, you need to think about how and where you want to lead them, set your traps etc and then invariably have to adapt on the fly as things change. They're so good, in any sequels I think they need to make a bit more of the hordes earlier on as they're a fantastic part of the game.

Also this will be my first platinum ever I think. I've only got a few trophies left to get, I'm still hugely enthused to play the game so yeah. It feels achievable and not a chore. GoTY for me, potentially GoTY generation.
 

Genesius

Member
Nov 2, 2018
870
Is there a fucking trick to this radial menu I’ve completely forgotten

I can’t even select the napalm Molotovs because the goddamn thing jitters all over the place and keeps picking my sidearm
 

Matttimeo

Member
Oct 26, 2017
341
The progression is really good I think. When you start out even a few freakers is enough to cause problems, but once you upgraded your skills and unlocked other weapons, massive hordes become entirely doable. The best bit for me is they still require planning, you need to think about how and where you want to lead them, set your traps etc and then invariably have to adapt on the fly as things change. They're so good, in any sequels I think they need to make a bit more of the hordes earlier on as they're a fantastic part of the game.
I totally agree with that assessment. One of the real triumphs of this games design is the power balance and how you scale up throughout the game. The journey of a single Freaker being a threat to you taking down a horde of them is very satisfying.
 

leng jai

Member
Nov 2, 2017
8,179
The radial weapon selector is ridiculously unreliable especially when you're under pressure. The amount of times I've tried to select the molotovs and ended up with pipe bombs instead is insane.
 

SolidChamp

Member
Oct 27, 2017
2,906
I think I’m about to face my first horde.

Idk what to do lol
Just make sure you’re stocked up on Molotov’s, attractor bombs (if you can; or just attractors as an alternative), pipe bombs and grenades. If you can get an SMG for your primary weapon or, better still, the Chicago Chopper (depending on how far you are into the game), make sure you have lots of ammo available (bike saddle ammo pouch, magazine upgrade, etc).

Depending on where you’ll be taking them on, take note of the surroundings. The high ground is your friend, Anakin. Try to funnel them into choke points, especially if it’s a large horde, and either unload a clip into them or toss some shit at them.

The best initial approach, assuming you don’t get spotted, is to hide in some brush and toss out some attractor/attractor bombs and wait for them to swarm, then toss some Molotov’s into the heap to cook ‘em up for a substantial start.
 
Oct 27, 2017
1,867
Just did the horde mission for Kouri. That was great, a really good location to take on a horde - Bend really should have got more horde missions in a little earlier, some of the games best moments are scrambling to defeat a horde. I've done 7 or 8 hordes now and they've all been brilliant moments. I love the planning stage looking at where you're going to lead them to bottle neck them and when there's hundreds of them all scrambling towards you.....just wow. Love it.
 

Shark

Member
Oct 28, 2017
4,825
Raleigh, NC
Sam Witwer is incredible in this. I talked a lot of smack about Deacon pre-release and ironically I've become completely enthralled by him in large part to how realistically he's being performed. Already one of my most enjoyed playable characters this entire gen. Never thought I'd be writing that on here.

The acting across the board is some of the best and most natural a game has ever had. I'm consistently blown away by it. Bend did an amazing job with facial capture and animation. So many subtle expressions on so many of the characters that adds so much to the cutscenes. I can't think of a game that had as many true to life conversations and small intimate moments between two people as DG.

This isn't an easy game to market but I think Sony really dropped the ball showcasing what the narrative of this game is about and what type of tone it has. It is refreshingly adult and almost feels plotted and paced like a good season of television; especially with all the overlapping narrative threads.

Days Gone has been one consistent pleasant surprise for me hour after hour and for reasons I wasn't expecting at all.
 

alfredo_V

Member
Oct 25, 2017
135
Question for you who finished the game. How far am I into it?
Just found out that
Sarah is alive/reached military island
 

leng jai

Member
Nov 2, 2017
8,179
Sam Witwer is incredible in this. I talked a lot of smack about Deacon pre-release and ironically I've become completely enthralled by him in large part to how realistically he's being performed. Already one of my most enjoyed playable characters this entire gen. Never thought I'd be writing that on here.

The acting across the board is some of the best and most natural a game has ever had. I'm consistently blown away by it. Bend did an amazing job with facial capture and animation. So many subtle expressions on so many of the characters that adds so much to the cutscenes. I can't think of a game that had as many true to life conversations and small intimate moments between two people as DG.

This isn't an easy game to market but I think Sony really dropped the ball showcasing what the narrative of this game is about and what type of tone it has. It is refreshingly adult and almost feels plotted and paced like a good season of television; especially with all the overlapping narrative threads.

Days Gone has been one consistent pleasant surprise for me hour after hour and for reasons I wasn't expecting at all.
Outside of the technical issues the structure and pacing are the biggest problems with the game.
 

Dinoegg_96

Avenger
Nov 26, 2017
480
This game seems more difficult than I can handle particularly because I'm not very good at aiming with controller and I'm playing easy. I just recently bought the game, I'm at the start where I've just cleared one of the infested areas right after you do the job for Mark. I am absolutely running out of resources. Barely any health, barely any ammo and don't quite like the stamina and I scavenge as much as possible . Maybe it's just me but I find it hard to identify enemies at all within the game not sure it's the colour scheme or something else and dark is seriously dark with flash light on that I can't really tell. Otherwise, I actually quite like it so far and interested in the story.Loading can be abit ridiculous at times like there's a cutscene, then loading screen then cutscene again. I will say that I feel I was absolutely proven wrong when it comes to gun handling as they feel really good.
As someone already said, invest your skill points in ranged skills and the NERO upgrades on focus.

Semi auto rifles are the easiest way to get headshots early in the game (and feel pretty damn good IMO), so you should look for one until you get your hands on some military grade guns.
 

leng jai

Member
Nov 2, 2017
8,179
Some of the weapons you get in the late game are awesome. Popping headshots with The Cowboy is satisfying as hell.
 

ryseing

Bought courtside tickets just to read a book.
Member
Oct 25, 2017
5,746
North Carolina
Got this on the Days of Play sale.

The pacing is really, really off but reading this thread, it has to do with the choice system being cut? Shame.

Like, the Lisa thing where you go to the camp and she says it sucks, end of mission. Abrupt shit like that feels weird.
 

ArkkAngel007

Avenger
Oct 25, 2017
1,420
With so many bug fixes, this is almost an enhanced edition. I feel like the game needs to be re-reviewed now.
I'd hate to imagine the state in how it was reviewed if this is how it's looked at.

With 1.10, have:

  • Tons of random hostage quests bugging out, being unable to rescue them as they aimlessly wander a small area, sometimes holding imaginary weapons.
  • Other random quests just can't be finished for other reasons. Follow a trail that deadends to nothing. No booby trap to hoist Deek up, no enemies at a camp, no other area hundreds of meters in the vicinity to search for another lead
  • Same thing can happen in some bounty/side quests. The Runner cave one is a good example, where the tracking bugged out. Luckily just entering the cave continued the quest.
  • The upgraded sneak kill no longer works for Breakers.
  • Some areas no foliage pops up at all, and looks like a melted plastic mess.
  • Occasional really bad frame drops on the bike
  • Have enemies disappear randomly or fall into the level when killed.
  • Related, some plants don't appear or are in the middle of some rock or tree.
  • Sometimes quest dialogue/markers are skipped over or won't trigger, leading to reloads or just missing out on what took place
  • At a game stopping bug now. Very late game. You have to enter a cave to check on the status of something and a potential new Freaker type. Thing is, the terrain hasn't loaded and the cave entrance is unenterable with a solid mass of that melted plastic geometry blocking it. Didn't work with reloading the game, so will have to see if I can get it working the next day.
I'm having a good time with the game (which is good, since I'm not convinced it has an ending :p), but damn is it a technical mess half the time.

Got this on the Days of Play sale.

The pacing is really, really off but reading this thread, it has to do with the choice system being cut? Shame.

Like, the Lisa thing where you go to the camp and she says it sucks, end of mission. Abrupt shit like that feels weird.
Luckily that doesn't last long. There's sometimes still a good deal of confusing dialogue that takes place at the halfway or so point that shows they just went with certain paths, but the abruptness of the obvious cuts are absent.