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Days Gone preview thread

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ket

Member
Jul 27, 2018
1,701
That Metro interview is hilariously bad, particularly the incessantly banal line of questioning about Deacon being a bald white space marine, or whatever it was. Regardless of how people feel about a game, I still find myself continually surprised when people try to downplay the potential strength of a protagonist on the basis of his most shallow identity traits: his race, the lack of hair on his head, his backwards cap, whatever else it may be. You know little about the character's background, perspective on life, the context of his situation, personality traits, etc., but you still fixate on the fact that he's white, like that somehow subtracts from what may be a decently compelling character. Ok.

You'd think people would've learned after all the bullshit surrounding Arthur Morgan being "just another white guy", and then the game comes out and people love the hell out of him. Not saying Deacon will be a great main character (I don't know yet), but it will always be wrong to dismiss a character out of hand for these superficial qualities. Judging a character based on externals is bunk.
agreed
 
Feb 2, 2018
2,556
Funny to hear Jon Ryan from IGN complain about yet another "White Gruff Male protagonist" when this same guy wouldn't shut up about RDR2 and his love for Arthur Morgan when talking with people like Jared Petty. The comments on that IGN video are spot on.
Don't ever agree with ign comments lol
 
Dec 26, 2018
145
The previews are positive but not overwhelmingly like i hoped they would , was leaning into 85-90 range but from the previews it seems 82-85 is the right way to go! ( It still would be a good game and i will buy it regardless)
 
Nov 26, 2017
352
Not all the previews have quotes since alot of the machine translation is terrible.
From Hobby Consolas

Our first impressions are very positive. Days Gone includes a bunch of elements we've already seen in other games; stealth, open world, survival and crafting, tracking... but what really gives it personality is the presence of the horde and the bike. Furthermore, its strong narrative got us hooked during our time with the game.
I'm sleepy, so that's the best I can do right now.
 
Oct 25, 2017
5,659
The previews seem fine, so long as your not expecting a reinvention of wheel, but in the context of zombies, it's an exciting enough premise for many. Sounds like a high 70s-low 80s sorta MC game unless the story and gameplay loops go wild later.

The complaints about Deacon being another white protagonist. I get it. I'm fine with the complaints being echoed (and they should). I just hope journalists make it a consistent issue and not something that comes up for the occasional game only to be forgotten for the next big game (which happens and I fully expect to keep happening).

Makes it a bit of a shit point if you have no complaints about RDR2s MC or Detroits problematic shit but only raise the issue of the lead characters race in select games.
 
Nov 27, 2017
1,761
Loudninja

Dutch website:

https://gamer.nl/artikelen/preview/days-gone-laat-je-overleven-in-een-wereld-vol-zombies

Days Gone's cinematics compare to the quality of Nathan Drakes adventures and, maybe more, to the ones in The Last of Us.

Acting is solid and moving around in the world feels really smooth with the same polished feeling as in most of Sony's first party titles.

You really get the feeling you're living inside The Walking Dead and are part of a world that's been ravaged by a zombie apocalypse for years where strong people found the means to survive.
 
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Aurc

Member
Oct 28, 2017
2,529
Jon Ryan wrote the IGN preview and complained about Deacon being white. Funny thing is his GOTY was RDR2 and he loves Arthur Morgan. Imagine that.
Some people are either unable, or unwilling to learn from their mistakes, then. We've seen the same thing several times with characters like Joel from TLoU. Oh look, another bearded white guy... who ended up being a fantastic, well-written character, backed by a captivating performance from Troy Baker. It's almost as if the quality of the character is determined by the depth they have as people.

Sam Witwer seems like a talented dude. I think he'll do a good job.
 
Oct 25, 2017
5,413
Texas
Seems... okay. Hopefully it's actually fun, and not Crackdown 3 "fun." I always get worried when press previews offer vague mentions of the fun they had after describing how rough a product is to soften the blow.

Please be good lol
 
Sep 11, 2018
2,021
Wow those journos really have a bone to pick with how Deacon looks, not from america but ain't that how most people look up there in the north?
 

ket

Member
Jul 27, 2018
1,701
the gunplay looks flat imo. there's a lack of recoil, the enemies don't have effective hit reactions, and it just looks awkward to me.

everything else looks fine though.
 
Feb 21, 2019
108
Wow those journos really have a bone to pick with how Deacon looks, not from america but ain't that how most people look up there in the north?
People are tired of the white male protagonist trope, supporting these kinds of games seems to be perpetuating the cycle, so naturally it's going to receive some criticism based on this.
 
Oct 25, 2017
4,696
United Kingdom
It might do a lot of things other open world games do these days but like Spider-Man, if getting around the world is fun, in this case riding the Bike, the story is half decent and the hordes are a good challenge, then I think it will be enough for the game to review well, I expect it to score in the mid 80's MC.
 
Jan 23, 2019
67
France
The previews are pretty good in general but there is some things that disapoint me. Like the fact they removed the choices. I was very interested about this aspect of the game. Does that means there is no more different endings?
Also 240 collectibles... RIP Platinum.
 
Oct 25, 2017
3,037
i havent seen anything personally outside of the trailers that show on the playstation channel, but i hope in the next couple of we get this massive ad campaign, billboards etc..

Hope this game becomes huge!
I'm constantly being hammered with it on social media, and I have been for weeks.
 
Oct 27, 2017
735
Previews sound good, I still think this game will be big commercially because of the zombies. Between this game and MLB Sony is having a nice spring.
 

Barsi

alt account
Member
Jan 21, 2019
350
What the fuck is this? Does everything always have to devolve into Metacritic. How fucking toxic is this shit.
It is just an opinion man. Chill out. Metacritic is a good reference for me at least to buy day one or wait for a sale.

This game sounds like a good game for a sale not for day one.

Everything I was worried is being said in a lot of previews like worried of the length and to start being boring and repetitive.

Comparison with far cry didn't help a lot to me since I think far cry is really bland and boring.
 
Nov 27, 2017
1,761
I dont see anything buddy
Look again.

It is just an opinion man. Chill out. Metacritic is a good reference for me at least to buy day one or wait for a sale.

This game sounds like a good game for a sale not for day one.

Everything I was worried is being said in a lot of previews like worried of the length and to start being boring and repetitive.

Comparison with far cry didn't help a lot to me since I think far cry is really bland and boring.
MC means pretty much shit to me. I purchased games like GTA5 and RDR2 day one because of MC, I had WAY more fun with Spider-Man, Metro Exodus, AC Origins, Dying Light, Far Cry 5, Just Cause 3 etc. I'm pretty much 100% sure I will enjoy Days Gone more then the highest ranking MC games from this gen.
 
Oct 25, 2017
19,213
Wow those journos really have a bone to pick with how Deacon looks, not from america but ain't that how most people look up there in the north?
I think it’s fine...if it sticks with other games that have white protagonist. Problem is..it won’t as we literally just had rdr2 and it wasn’t no where near as loud about Arthur
 
Oct 25, 2017
471
I'm really looking forward to this. I felt the complete opposite when the game was announced, but I get more and more excited for the game the more I see of it. It also seems Sony did the right things by giving Bend more time to work on this game. It's really come together into a solid looking game, and I'm excited to try it myself next month when it comes out.
 
Jan 2, 2019
76
Jon Ryan wrote the IGN preview and complained about Deacon being white. Funny thing is his GOTY was RDR2 and he loves Arthur Morgan. Imagine that.
Why do people base everything on race? I understand that having more women/minoroties in a game is always a good thing,but the most important thing about characters should always be how well they are written and not how diverse they look
 
Oct 25, 2017
6,909
Reviews seem very optimistic about this game, something I couldn't have agreed to back when it was first revealed. It won't be a day 1 for me since my TV broke and I'm kinda on a budget for trips I've already got planned, but I'm definitely getting this along with a new TV in a couple of months.
 

Toddhunter

The Fallen
Oct 25, 2017
1,263
People are tired of the white male protagonist trope, supporting these kinds of games seems to be
perpetuating the cycle, so naturally it's going to receive some criticism based on this.
People are tired about that trope unless it is in RDR2 then that is fine because it is historically accurate.
People are tired about big empty open world games, unless it is RDR2 because that is what the devs intended.
People are tired about limited gameplay and simplistic crafting unless it is RDR2 because the crafting fits the time period and ... I don't know fucking reasons.

Basically I think this game will be shit on by a lot of people. Not because of anything it particularly does wrong, but because mediocre open landscape games like RDR2 and Spiderman have been praised to the heavens despite making all the same "errors" and people will feel the need to reclaim some credibility.

Or it might mostly suck, that could also end up happening.
 
Oct 29, 2017
5,064
Wait, so they removed all the choices in game that were shown in the earlier builds, so you no longer have an rpg'ish type of narrative that lets you make choices that impact how things play out? That's a huge bummer, that's one of the main things I was looking forward to about the game.
 
Oct 31, 2017
379
Ironically the "embarrassing" comments about the preview from Metro made me look at it.

First thing my eyes were drawn was the head count of 130.

That's really small in comparison to other Sony studios isn't it ?

It's incredible that only 130 people made this and it looks like it's up there with other open world games made by double that number ! Wonder if we will see less variety of mission structure as a result; hope not.

Really looking forward to Days Gone myself, think it will be my next game, followed by Rage 2.

Edit: just continued reading Metro... wow it's bad.

"
JG: And the thing about the freakers in Days Gone is they’re within the realm of possibility.

GC: They are?

JG: If you have a virus that can mutate genome it can do these things. So you notice that all the freaker types in Days Gone are grounded in reality. They’re not so far-fetched"

Lol the interviewer sounds like a total idiot it's almost comical to read !
 
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Aurc

Member
Oct 28, 2017
2,529
People are tired of the white male protagonist trope, supporting these kinds of games seems to be perpetuating the cycle, so naturally it's going to receive some criticism based on this.
From what I'm lead to believe, biker subculture is predominantly white, even overwhelmingly so. Given that angle, it should come as little surprise that picking a biker as your main character = probably gonna be a white guy.
 

Sean

Member
Oct 25, 2017
718
Longview
Watched the EZA preview. Pretty excited for the game, sounds like it's shaping up pretty well. Also I'm excited to play another game set in the PNW - we don't get many of those and I always love when we get some representation.
 
Oct 27, 2017
4,159
That Metro interview is hilariously bad, particularly the incessantly banal line of questioning about Deacon being a bald white space marine, or whatever it was. Regardless of how people feel about a game, I still find myself continually surprised when people try to downplay the potential strength of a protagonist on the basis of his most shallow identity traits: his race, the lack of hair on his head, his backwards cap, whatever else it may be. You know little about the character's background, perspective on life, the context of his situation, personality traits, etc., but you still fixate on the fact that he's white, like that somehow subtracts from what may be a decently compelling character. Ok.

You'd think people would've learned after all the bullshit surrounding Arthur Morgan being "just another white guy", and then the game comes out and people love the hell out of him. Not saying Deacon will be a great main character (I don't know yet), but it will always be wrong to dismiss a character out of hand for these superficial qualities. Judging a character based on externals is bunk.
It's the good old "judging the book by its cover" thing. And it's kinda sad and annoying. But this won't change, as it looks like.
 
Nov 27, 2017
1,761
User Banned (1 Month): Inflammatory and dismissive drive-by posting; previous severe infractions
Why do people base everything on race? I understand that having more women/minoroties in a game is always a good thing,but the most important thing about characters should always be how well they are written and not how diverse they look
Agree, I don't give a shit if the protagonist is white, yellow, purple or green or whatever.

Are people already complaining about the Forbes top 10 richest people all being white males?
 
Oct 25, 2017
2,503
Indonesia
It is just an opinion man. Chill out. Metacritic is a good reference for me at least to buy day one or wait for a sale.

This game sounds like a good game for a sale not for day one.

Everything I was worried is being said in a lot of previews like worried of the length and to start being boring and repetitive.

Comparison with far cry didn't help a lot to me since I think far cry is really bland and boring.
Days Gone seems to have a lot more system beneath the surface. Things like freaker and animal behavior, dynamic time of day and weather that further affect things like freaker gets stronger at night, dropped visibility during rain, but boost stealth, how it affect bike handling in muddy terrain, how you have to land your bikes in certzin way during jump to lessen damage to your bike. There's lots of little system here and there to make the game have more depth.

Watching EZA previews really make you hyped and see how it differentiate itself from other open world games.
 
Feb 21, 2019
108
From what I'm lead to believe, biker subculture is predominantly white, even overwhelmingly so. Given that angle, it should come as little surprise that picking a biker as your main character = probably gonna be a white guy.
You should really be careful about defending problematic titles on here, game has been called out for it, rightly so.
 
OP
OP
Loudninja
Oct 27, 2017
8,457
Wait, so they removed all the choices in game that were shown in the earlier builds, so you no longer have an rpg'ish type of narrative that lets you make choices that impact how things play out? That's a huge bummer, that's one of the main things I was looking forward to about the game.
“It was kind of one of those things where we fought for it for a long time and had binary choices throughout the game, and we did a lot of user testing and at the end of the day it became hard to communicate what the impact of those choices were,” Garvin says. “When we cut them, we found out that we just didn’t need them. It made it stronger, and it made it way more clear, and it also helped Deacon’s character, to not give the player a chance to make Deacon an a--hole. He’s not going to take Boozer’s shotgun, and he’s not going to leave this guy to be eaten alive. He’s got a code, and for the strength of the story and the strength of the character it was a good cut to make for the game.”

Ross added that one of the concerns he had about showing so much during our previous visit was that we were seeing a game that was still in active development. “The game was not done at the time we were sharing it, and game development is a process,” Ross says. “Before ‘choicegate’ gets out there where people start calling us out on things, we share. We expose stuff. We were pretty transparent, and I think that’s our philosophy moving forward. We set out to do one thing, and I think largely that vision is intact but there are micro course corrections that we’ve done along the way that I think make for a better game.”
.https://www.gameinformer.com/preview/2019/03/06/whats-changed-in-the-opening-hour
 
Sep 11, 2018
2,021
People are tired of the white male protagonist trope, supporting these kinds of games seems to be perpetuating the cycle, so naturally it's going to receive some criticism based on this.
And I’m tired of people being tired, we all need some sleep then!
But seriously there are so many games now with different protags that you can choose, attacking days gone for having a white protag in a relevant context is trying too hard.
 

Paul

Member
Oct 27, 2017
2,092
That Metro interview is hilariously bad, particularly the incessantly banal line of questioning about Deacon being a bald white space marine, or whatever it was. Regardless of how people feel about a game, I still find myself continually surprised when people try to downplay the potential strength of a protagonist on the basis of his most shallow identity traits: his race, the lack of hair on his head, his backwards cap, whatever else it may be. You know little about the character's background, perspective on life, the context of his situation, personality traits, etc., but you still fixate on the fact that he's white, like that somehow subtracts from what may be a decently compelling character. Ok.

You'd think people would've learned after all the bullshit surrounding Arthur Morgan being "just another white guy", and then the game comes out and people love the hell out of him. Not saying Deacon will be a great main character (I don't know yet), but it will always be wrong to dismiss a character out of hand for these superficial qualities. Judging a character based on externals is bunk.
Great post.
 
Oct 30, 2017
1,776
First thing my eyes were drawn was the head count of 130.
That's really small in comparison to other Sony studios isn't it ?
It's incredible that only 130 people made this and it looks like it's up there with other open world games made by double that number
Yeah, especially when Cory Barlog said SSM had not enough resources to do a real open world for their GOW (even if they didn't want to do a real open-world) and SSM had at least 240 people

Sony Bend started this game with 50 people for a few years
“When we started, we were like… 50 people on the team, and to do a triple-A title, story-driven, in an open world, that was a bit ambitious of us,” Roth tells me. But Sony was confident in the developer after the success of PS Vita launch title Uncharted: Golden Abyss and eventually the team was able to expand.
“We are at 133 or 136 people, or something like that,” Roth says. “We hired talented people from the movie industry, and from other big studios, and that helped us very much. My team in animation, we were three at the start. Now we are ten. We have a real animation director, we have two leads, and it really does help.”
https://www.vg247.com/2019/03/06/days-gone-freakers-zombies/
 
Oct 25, 2017
663
I went from complete lack of interest to potential buy.

Learning of the origin of the zombie outbreak does seem like a nice incentive.

will wait for reviews.
 
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