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Firefly

Member
Jul 10, 2018
8,619
There's definitely snow on Deacon as well.

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Its weird that Deacon has the same attire for all weather conditions.
 
OP
OP
Equanimity

Equanimity

Member
Oct 27, 2017
14,990
London
This is something I've always wanted since GTA3.

Not long to go then :)

This looks excellent.

Division 1 had a similar systemic feature where snow would build up during storms (on both you and the environment) and then melt into watery puddles during sunny days.

I've searched on YouTube but I can't find what you're describing. Maybe you can share a video of this feature?

Its weird that Deacon has the same attire for all weather conditions.

Clothes are locked behind story progression, afaik. Kind of wish this wasn't the case.
 

Lashes.541

Member
Dec 18, 2017
1,748
Roseburg Oregon
It would be cool if a game can poll your local weather conditions and depict them in game real time
That would not be that great since it would completely ruin the atmosphere of the location. Such as if you live in a sunny location it would be sunny all the time, and since the game takes place in Oregon it would not make since at all with no overcast sky's or rain most of the times.
 

Lukemia SL

Member
Jan 30, 2018
9,384
Oh shit, I remember that guy. Maybe that's why I thought it was UE4. Anyway, that's a gold star callback so I'm glad I made that mistake lol

I bet it was why you thought it was UE4 too, that moment must have burned it into your mind lol.
I still think he is VFX's alt as he only appears in Sony exclusive graphics praising threads to downplay them.
 

Deleted member 48897

User requested account closure
Banned
Oct 22, 2018
13,623
That's some cool tech, but I feel like the desaturated colors in the area kinda dampen the effect. Took me a while to realize "oh, right, everything's white now"