You can buy whatever character you want for $4none of the chars I'd like to play are in, pass.
At least give me Mila, you cowards.
You can buy whatever character you want for $4none of the chars I'd like to play are in, pass.
At least give me Mila, you cowards.
Except KI's plan from the start was f2p..and even that was with only one fighter at a time available and the game was $20. DOA is full priced 'complete' package at launch and two weeks later it's f2p...yeah I'm sure that was the plan all along bro.
The game is great. This doesn't mean it flopped. And what does it supposedly flopping have to do with it supposedly being a rush job?
So what content are you missing with this version (outside of the majority of fighters of course)? Just the story mode stuff?
Not sure why so many people are trying to spin this as a negative thing, they planned this from the start.
Please repeat that when MK11 sales numbers come out. F2P model is the future for fighters that aren't popular. You won't see popular fighter have a free to play version. At most you see the put the games into a service like PS+, GWG, PsNow, Gamepass. Why because releasing F2P version will devalues the IP. That can be seen in sales numbers coming in from around Europe and Japan compared to the DOA 5 sales.Not sure why so many people are trying to spin this as a negative thing, they planned this from the start.
F2P is the future of fighting games. I wish more games would have a model like this. Now everyone can enjoy the game easily! No serious investment needed.
With the story mode being awful, it'd be great if there was a full roster bundle for $40. With core fighters out that's probably unlikely, though.Story mode is $20.
Fighters are $4.
Otherwise it looks like everything else is there.
For a fighting game, the F2P model is solid. People who want the whole bundle can just spend $60 on the full game. People who only main a certain character and don't care about story, get a deal. People who otherwise wouldn't have bought, jump in.
A free to play version of NRS fighters could help them live longer than a month online.Please repeat that when MK11 sales numbers come out. F2P model is the future for fighters that aren't popular. You won't see popular fighter have a free to play version. At most you see the put the games into a service like PS+, GWG, PsNow, Gamepass. Why because releasing F2P version will devalues the IP. That can be seen in sales numbers coming in from around Europe and Japan compared to the DOA 5 sales.
Please repeat that when MK11 sales numbers come out. F2P model is the future for fighters that aren't popular. You won't see popular fighter have a free to play version. At most you see the put the games into a service like PS+, GWG, PsNow, Gamepass. Why because releasing F2P version will devalues the IP. That can be seen in sales numbers coming in from around Europe and Japan compared to the DOA 5 sales.
That's why I said it's the future of less popular fighters not your Dragon Ball fighter's/xenoverse, Tekkens, of the world's.Except most fighters aren't popular. It's a niche genre. MK/Injustice are the most successful series because they use established IPs and focus on providing a lot of single-player content.
That's why I said it's the future of less popular fighters not your Dragon Ball fighter's/xenoverse, Tekkens, of the world's.
Those F2P games don't release a premium version of the game. If they did they would be as they would have trained the audience not to pay to play. In all but 1 of the examples you listed they are all new IPs. F2P model isn't a bad thing it can be extremely successful. But when DoA5 downloaded plus sales numbers to come close to MK10 sales numbers it isn't price of entry that is holding the game back.You also said it devalues the IP, which I don't necessarily agree with. The most successful IPs in the world are F2P. Fortnite, LoL, DotA2, Clash of Clans, Candy Crush... just because you use the F2P model doesn't mean your IP lacks value. In fact, it can often mean the opposite. Nobody cared about Fortnite when it was a premium game. As an IP, it was basically worthless. Switching to BR and more importantly, going F2P is what gave it the ability to dethrone PUBG.
Honestly, even the established fighting games would likely be more successful if they went F2P. It would open them up to an entirely new audience and that's what the genre really needs.
https://www.gamespot.com/articles/dead-or-alive-6-will-get-free-to-play-version-post/1100-6464702/only for it to go free to play less than 2 weeks later, with no indication that this was planned, much less anytime this soon?
$4 lolHow much costs one fighter? I want Christie and Jan Lee. Might retry it then, didn't like the demo.
Those F2P games don't release a premium version of the game. If they did they would be as they would have trained the audience not to pay to play. In all but 1 of the examples you listed they are all new IPs. F2P model isn't a bad thing it can be extremely successful. But when DoA5 downloaded plus sales numbers to come close to MK10 sales numbers it isn't price of entry that is holding the game back.
I'm not sure why people are doing fake concern over it releasing 2 weeks after launch, when they always wanted to release soon after launch (game launched with some issues and they wanted to fix that first), and 5LR launched with the free version as well.
It's nothing weird nor a panic move.
Why lol? That's 8$ for all thr characters I really want
That didn't take long. Maybe people have finally gotten bored of TITS TITS TITS and spending $93 odd dollars on one season pass. In my own humble opinion DOA is a dumpster fire of a franchise and i wouldn't shed a tear if it crashed and burned out of existence.
Ah ok.I didn't mean to laugh at you. I meant to say "$4 :)" but accidentally hit "lol"
I'm not sure what's the point of you coming in a thread just to shit on a game.That didn't take long. Maybe people have finally gotten bored of TITS TITS TITS and spending $93 odd dollars on one season pass. In my own humble opinion DOA is a dumpster fire of a franchise and i wouldn't shed a tear if it crashed and burned out of existence.
i think the concept of a free2play 'core edition' version of fighting games is a good idea....
Sure, as long as it remains optional... If some analyst figures out that this business model brings more revenue than the regular versions, some might decide to only release their games this way. I hope this doesn't happen.
Nyotengu is now available to buy for everyone.Perfect for me. I'm not super invested in DoA so didn't buy at launch, but I'll take a free version where I can pick and choose who I want. Only complaint is that Nyotengu is locked behind preorder bonus (I think?). Hopefully she releases to everyone soon as she was my favourite in 5 and I definitely want to play her again.
Already playing Quest mode and it's pretty fun.
Oh damn, searched by name this time and found her easily. Wonder why she wasn't showing up in the DLC listing of the game for me an hour ago.Nyotengu is now available to buy for everyone.
Phase 4 is still locked though afaik.
I'll give KT money for Mila, don't want them giving up on the series.
The PC version literally released as the F2P version for some players. You're literally trying to create a narrative with your feelings.
Downloaded it earlier this morning, after the demo I decided to just wait for this version, I only play Tina and Christie anyway so makes sense to go this route. Sadly I can't seem to buy the characters on their own, only in either a male or female pack. Hopefully soon I can pick up these 2 characters.
DOA5 LR and Ultimate launched with a F2P version.Lol uh huh..or you know maybe I'm just making an observation. Oh and the PC version is by far the smallest segment of sales for this game (and a lot of IPs), companies don't base marketing strategies off PC versions you're reaching pretty hard with that. I simply stated my impression of the timing, no need to get so defensive. Understand I want DOA6 to succeed I want the franchise to continue and grow but be honest with yourself this ain't a good look for launch sales.
If you truly believe the plan all along was to release the f2p version 2 weeks after a fully marketed $60+ priced launch you are either in massive denial about the sales so far or just upset and rushing to defend the game for some odd reason.
Last Round yes, DOA5 no big difference there. KI was $20, a la carte, and one rotating character and was planned as f2p from the start like I already stated earlier in the thread. And I never heard DOA6 was planned to be F2P at launch got a link for that?DOA5 LR and Ultimate launched with a F2P version.
KI launched with a F2P version.
DOA6 had multiple interviews saying that they wanted the F2P version by launch but had to fix issues first.
It was leaked two months ago, before the game's release: https://www.reddit.com/r/DeadOrAlive/comments/aeli05/dead_or_alive_6core_fighters_leaked/Last Round yes, DOA5 no big difference there. KI was $20, a la carte, and one rotating character and was planned as f2p from the start like I already stated earlier in the thread. And I never heard DOA6 was planned to be F2P at launch got a link for that?
Neither of those links say the f2p version was planned for launch?It was leaked two months ago, before the game's release: https://www.reddit.com/r/DeadOrAlive/comments/aeli05/dead_or_alive_6core_fighters_leaked/
Here's the director talking about a F2P version, also in January: https://www.siliconera.com/2019/01/...g-players-improve-and-a-free-to-play-version/