I never get scared until I played RE7 in VR. Let’s just say it’s been a while since I went back to play that game. I can’t play it for long sessions due to the anxiety it gives me. I’ve never experienced fear like that from movies or any other videogame.
Very similar to my experience with RE7 in VR. Never had I been truly scared like I was with that game. Got about 1/3 through the game and dropped it. Tried to get back in it without the VR but with the lack of peaking around corners in normal mode I had to drop it again... peaking felt too essential. One day I'll conquer it.
Only PT has made me feel extremely unnerved playing a game but RE7 actually gave me anxiety. I remember feeling like it was actually time to fight or flight
Anybody know what this means? Also I cant get the website to load here in my tincan workplace.
I mean just reading it seems like it's another hands on.
I've tried to play Silent Hill 1, Fatal Frame 1, Siren 1, REmake, and even RE 4. Multiple times. I've always quit within like an hour because I get too scared (aside from Fatal Frame, as I've attempted it so many times I can get a few hours in before freaking out too much).
Sounds like somebody doesn’t suffer from crippling anxiety.
That would be awesome if true. PT was also a teaser, which didn't relate to Silent Hills at all.They are making a DS tour around the Halloween period so it explains many things. Kojima trolling and hinting again. He said TPP was a horror game and showed the intro to lure us to believe it was ahorror game and now he classifies DS as an action game yet he never misses an opportunity to show it is a horror game.
Just play it simple and clearly announce this the Silent Hillss game you were always doing, but he will smartly reveal it like in P.T. with a song made by Akira Yamaoka playing nearing the end of the game to make every player drool or faint from emotions.
This will make the game of the history not generation.
Damn, Kojima accidentally left Metal Gear Survive running on the demo unit.It’s a massive open world with wide open spaces and you are completely exposed. As night falls you begin to hear creepy sounds but you have no idea what they are. You try to look around for signs of danger but a thick mist slowly begins to suffocate your site. The sound gets louder and you strain your eyes to see if you can see something and, lo and behold, there seems to be something floating in the mist, and towards you, I might add. I don’t know what this is, I don’t know what to do, I just freak out and toss the controller over to my friend. That’s my experience in a nutshell.
They’ve shown weird creepy shit from the start, how could you miss it? The whole concept of that machine that detects the invisible creatures, the other world...Yoooooooooooo if this turns out to be an unintentional (or intentional) horror game of the caliber of Alien: Isolation, I am going to be stoked. I haven't had this game on my radar at all because trailers haven't done anything for me and the question of "what do you do?" has been the only thing occupying my mind. But if it turns out that this is more akin to a horror game where you have to avoid terrifying creatures, then I am sold.
Creepy isn’t the same as what’s described as horrific by this author. Never got that impression from trailers. They were more confusing than anything. Never did they evoke what the author experienced.
TGA 2017 and E3 2018 trailers have night time stuff.
The first day of PAX Australia has been and gone, so I'd have thought we'd have seen more impressions if it was playable publicly there. Still think he's maybe broken an embargo, although in that case not sure why it hasn't been taken down.
You mean the same blog claiming news about Kristen Stewart is now living the hobo life with stinky feet and angry men chasing Sarah Michelle Gellar?! Say it ain't so?!
There we go then. I suppose it was poorly enough written than a low effort vague article took a couple of minutes to throw together. Site is probably just designed for hits.