Nah, they wiped out Central Knot City with a Void Out killing countless of innocents. They're pretty antagonistic. Higgs seems to revel in the chaos. It's Mads' character 'Cliff' that is made out to be a bad guy in the trailers but isn't really a villain. Kojima even stated that Cliff isn't a villain, he's going to be made out as sympathetic, someone that was forced into unfortunate circumstances while Higgs and his crew are a bit more straightforward evil.I bet the Homo Demem group isn't actually as bad as they are telling us at first.
Nah, they wiped out Central Knot City with a void out killing countless of innocents. They're pretty antagonistic.
According to whom in-game ?Nah, they wiped out Central Knot City with a Void Out killing countless of innocents.
Half the fun of pre-release with Kojima games is theorising all the weird shit we'll find ourselves uncovering when the game is out :DI do agree with some posters, that it seems the game has us in such mystery that any new content official/unofficial we're running in here to post it, and uncover. Ya'll gonna ruin the experience for yourselves, the conundrum for me is.....well I'm in here eating up as much info as ya'll post so it's ironic.....but I love this stuff. Haha.
Watch the BRIEFING trailer, Die-Hardman says that when he describes who the Homo Demens are to Sam
That's my point. We only know they're bad, because that's what the UCA are telling Sam (us)
Half the fun of pre-release with Kojima games is theorising all the weird shit we'll find ourselves uncovering when the game is out :D
But we've actually seen Higgs in action. If you take a look at the TGS 2018 trailer, the way he playfully taunts Sam like it's some sick game and the Release Date Trailer with him licking Fragile's face. He revels in the absolute power he holds. Reminds me a lot of Ramsay Bolton from GoT. The fact that they're called 'Homo Demens' which translates to 'Mad Men' kinda tips us off, no? They aren't one nation or organization like the UCA, they're decentralised by nature. Very anarchic and lawless versus the order and stability of the UCA.That's my point. We only know they're bad, because that's what the UCA are telling (Sam) us.
I do agree with some posters, that it seems the game has us in such mystery that any new content official/unofficial we're running in here to post it, and uncover. Ya'll gonna ruin the experience for yourselves, the conundrum for me is.....well I'm in here eating up as much info as ya'll post so it's ironic.....but I love this stuff. Haha.
Oh nice, I can rest easy now.Bit late with that. 😜
And even if you were the first to post this, there isn't any need to put it behind tags.
Stllmothers are kept in an ICU in Capital Knot City actually, not Edge Knot :)It's interesting they took control of Edge Knot City since it's where the still mothers are and where the B.Bs come from...
You're making far too many assertions, while lacking the necessary context.But we've actually seen Higgs in action. If you take a look at the TGS 2018 trailer, the way he playfully taunts Sam like it's some sick game and the Release Date Trailer with him licking Fragile's face. He revels in the absolute power he holds. Reminds me a lot of Ramsay Bolton from GoT. The fact that they're called 'Homo Demens' which translates to 'Mad Men' kinda tips us off, no? They aren't one nation or organization like the UCA, they're decentralised by nature. Very anarchic and lawless versus the order and stability of the UCA.
I doubt a major character would lie to us in an exposition-heavy cutscene when we literally have seen them be antagonistic towards us and wanting to kill us on numerous occasions for whatever reason. Homo Demens are reputed for slaughtering residents of towns and engineering voidouts, there's no lie in that.
I do like Kojima trying to play up the 'UCA and Homo Demens are two sides of the same coin' idea with them both wanting to reunite the remaining settlements in their own ways so I do hope he goes further with that, but being a mass murderer makes it a bit hard to play the whole 'morally grey' angle with Higgs character. That's reserved for Cliff.
Lol, it's all just conjecture dude. No shit I'm lacking the necessary context, that's kind of a given innit :DYou're making far too many assertions, while lacking the necessary context.
Interesting, do you by any chance have a link to this inteview? So he's teasing possible alternate realities influencing each other?Kojima also made a reference to the multiplayer stuff in a French interview at Gamescom. Basically referred to Spider-Man Into The Spider-Verse in that you won't be the only Sam Porter Bridges and that many (players) will exist..
Interesting, do you by any chance have a link to this inteview? So he's teasing possible alternate realities influencing each other?
And of course it's his friend Julien Chieze :)He's pretty vague honestly but uses the movie as a reference.
The interview.
Y'all really gotta stop making new DS threads for every Kojima tweet. Every single one is a shitshow that just revs up the same old spammers more and more.
Also, I don't know if this is just a typical Kojima exposition thing a la MGS4, but is there a particular reason why Sam seems confused in a lot of these trailers and clips released so far? Like he asks a lot of these different questions and what not. Considering the world has been in this state for 10 years now, you'd think he'd be more familiar with things like. I'm not sure if he's questioning this stuff so we the player get to learn more about it or if it runs deeper than that. Who knows.
Another dumb theory from me but maybe Sam is actually Ludens - the famous astronaut and before the Death Stranding was on the Moon for whatever reason. Would explain why Sam isn't aware of a few concepts and the whole 'Ludens Fan' thing, how the prepper recognises Sam with the "You're YOU, right?", almost as if he's a celebrity with the Ludens posters on the wall. Also Sam carries around a small Ludens chibi, so maybe this Ludens entity is some sort of pop culture icon in-universe as it's popular enough to have merch. It's an interesting way to connect our world to theirs with Ludens being the mascot of KojiPro but also some sort of pop culture figure in the world of Death Stranding. I feel like this stuff transcends beyond just an easter egg but could've been deliberately placed there for a reason.
Maybe 'Ludens' is just a job role like how 'Porter' is and there are multiple Ludens. Maybe Sam becomes one.
the gameplay loop they've shown has consisted of walking, placing ladders, and most recently urinating.
I'm just going to post this video in every thread I see where people forget about all the previous gameplay
I might work like that yeah, since we know that the people on the other side are still attached with an ombilical chord, so maybe the scanner picks up the chords locations and BB allows Sam to see them. We know that you canfind the other players lost cargo and bring them to their destination in their place, so we should be able to locate other courriers last location/spot of deathDoes the scanner thing let you see where other players died? Is that what the strands and ghostly objects are when the little scanner thing comes to life on your shoulder?
Sadly I don't think we were promised it to be released online?
It's crazy that every single piece of new information creates more questions that it answers :DYep I'm cpnvinced the Luden in the Kojipro trailer is Sam. It's even hinted at in the ludens fan trailer when Sam looks at the Ludens poster and says "how you doin Sam?"
Maybe there are some info we dont have on the "death" mechanic. Maybe going to the underworld and getting your body back not only creates a voidout, but can have effect on memories, could explain why Sam keeps asking questions at the beginning of the game. We know he worked with the UCA years before the game takes place, but had a fallout with Amelie. But maybe thats not the only reason why he isnt up to date on the latest avancements. We dont know if Sam already "died" when the gamr begins. Maybe he's been told he was a Luden but doesnt remember it.
The asynchronous global elements are harder to imagine. Like Geoff said, imagine the mushroom mechanic but bigger. Im trying and I cant find anything besides common voidouts creating a massive permanent crater and affecting everyone's gameworld permanently.
Edit : Just saw your thread about Kojima's tweet, you do the right thing trying to connect people on the DS subject, but I'm afraid it's a lost cause looking at the replies :)
. He answers : It always surprises me when game devs say that! Obviously when you create something, you should be carrying a message. If you create something only to market it, it will never have a deeper impact. When I was younger, the mangas I read were full of messages, and I grew up with them. Mangas today are more like Hollywood movies. They are very marketed, containing very calibrated elements. I think's it's a shame, there is less "food to chew".
Playstation site say we dont need PS+ for Asynchronous online. Just for Synchronous online, like co-op, real time pvp, etc. I saw some ppl mentioning souls games need PS+, but souls games have co-op and real time pvp as well.Aaaanyway.
Am I going to need a PS online subscription for the asynchronous MP stuff? Bummer if so.
Excited to see how the "connecting the world" is going to break the 4th wall and happen outside of the game.
Escort? Sam is not escorting anyone, hes alone, the baby he carries its a tool, its what let Sam see the BTs (Beached Things) that are those shadow figures. Sam is on a pilgramage mission to cross the country from East to West conecting isolated pockets of civilisation with eachother. Thers also the supplies he delivers from post to post, they dont seem fetch quest as its not like u meet an NPC that tell u to pick up a item and return the item to him, instead seems like a contant moving forward while picking up more and more cargo, untill you can dump them on a outpost.You're on a constant escort mission? God at least hope there aren't any fetch quests.
It was a joke :) And I agree, TLOU was great!Escort? Sam is not escorting anyone, hes alone, the baby he carries its a tool, its what let Sam see the BTs (Beached Things) that are those shadow figures. Sam is on a pilgramage mission to cross the country from East to West conecting isolated pockets of civilisation with eachother. Thers also the supplies he delivers from post to post, they dont seem fetch quest as its not like u meet an NPC that tell u to pick up a item and return the item to him, instead seems like a contant moving forward while picking up more and more cargo, untill you can dump them on a outpost.
TLOU was a escort mission though. Didnt stop it for being one of the best games i ever played. :D
Yeah in his interviews at gamescom he's talking more about his goal with the game, and it really looks like he's trying something actually new and thats the reason why he wantq to say nothing so people discover it as they play. It sure is bold but it seems to me that for him discovering everything together at the same time when the game launches is an integral part of the gameIt's crazy that every single piece of new information creates more questions that it answers :D
Honestly at this point, I'd rather we go into November 8th with no knowledge of how these systems work (considering how close we are now) so we can all experience it together at the same time. About Ludens, I think I'm still kinda leaning into the idea that it's sort of a 'job role' essentially. Die-Hardman wears a Ludens mask and is the commander of BRIDGES now so I don't think it's a stretch to assume he was *a* Ludens at some point.
Also yah, I should probably stop with the threads considering all of the shitposting and trolling that happens. I wrote up a long post in that thread though that I think a lot of you might appreciate.
Question: So, players are the bridge babies?
My Answer: In a sense, yeah. If you watch the trailers since the E3 2018 one, every time it cut to a different scene, it had a person (assuming it's a Bridge Baby) blinking. We (as players) are in the perspective of these Bridge Babies multiple times. I'm not too sure what the significance or deeper connotations of all this is but I'm interested in learning more. It's a deliberate decision so it has to carry some meaning.
Maybe we're Bridge Babies because Bridge Babies are 'stranded' between two worlds, the living and the dead, just like how we're 'stranded' in the real world but also the virtual world (internet, etc)? It's an interesting metaphor that feels like a thing Kojima would do tbh. Especially considering this game seems to be tackling ideas like how technology lead us to ruin despite being able to instantly communicate with one another. As Sam says in the Release Date trailer:
"Covering the world in cable didn't put an end to war and suffering, don't act surprised if it all comes apart if you try to do it again."
Norman said that the game will contain elements of social media and considering the game has you connecting other people and fractured societies together through various 'strands' and through the internet... (Chiral Network)
I've been reading up on a bunch of interviews with Kojima these past few days and I feel like this is what he's trying to tell us. It's not at all a 'deep' message or anything but Kojima says he wants people to think of the world around them when the game is over and I definitely think a message like that fits the description however inspid or wishy-washy you think it is.
👏👏👏👏👏👏Yeah in his interviews at gamescom he's talking more about his goal with the game, and it really looks like he's trying something actually new and thats the reason why he wantq to say nothing so people discover it as they play. It sure is bold but it seems to me that for him discovering everything together at the same time when the game launches is an integral part of the game