Let me know how a game that has an aggregate review score of an 8 from professional critics, which would likely garner no lower than a 5 or 6 (3 points lower than the aggregate) from a person who hates it if they were being honest due to the game's core competence and craft, having a ton of reviews at 0 (8 points lower than the critical aggregate) balances out with the slew of equally bullshit 10s (2 points above the critical aggregate). A 0 is 4x the magnitude away from the more reasonable critic score, and thus has a greater impact on the user score aggregate.I agree that review bombing is pretty dumb especially if there is nothing heinous about the game (such micro-transactions/lootboxes/promotes bigotry). But in this case the game is getting an equal amount of praise from Kojima admirers and on the other end there are the review bombs from what one can assume are Kojima detractors and or individuals who are against console exclusives.
Seems that in the end it's actually balancing out. Kojima has probably the largest fan-base of any game developer out there so of course there will be people who hate that, it's unavoidable even if his games weren't controversial.
Furthermore, why have a game's user reviews open the moment it comes out, when nobody has had time to actually play it?
More context on that guy if you will:
Please quote those people. I can certainly quote a few people saying the same happy horseshit you think is so novel, but I can't find even a handful of posters saying baseless positive reviews are good.So giving the game high scores without playing it is ok though?
Journalists vs someone at home with nothing else to do but shit on video games. Who do we trust!?!?!?
Yep, as expected some childish xboys are into console wars as always because Death Stranding not being on their platform sure stings some asses. They could've been smarter at least and waited for some days as the game released literally today. Goddamn embarrassing. The last time I remember when console fanatics were this hard on an exclusive game was Uncharted 4. On the other hand in a week when lots of people finish the game thousands of positive user scores will flood this pointless hate parade. MC should have had some preventive user hate/fan measures for years now, moderating won't help in the early days of release, maybe they should create some form of reputation scale for users or lock user scores for AAA games for some days just so that the universal score would fair: give time for people to play the game and haters could hate later.
Professional critics have their own biases. Some of them giving this game a 10 even though they claim that it has its fair share of problems is clear bias but it's ok. They can do whatever they want and I respect that. It means just a much to give this game a 10 as it does an 0 to me personally.Let me know how a game that has an aggregate review score of an 8 from professional critics, which would likely garner no lower than a 5 or 6 (3 points lower than the aggregate) from a person who hates it if they were being honest due to the game's core competence and craft, having a ton of reviews at 0 (8 points lower than the critical aggregate) balances out with the slew of equally bullshit 10s (2 points above the critical aggregate). A 0 is 4x the magnitude away from the more reasonable critic score, and thus has a greater impact on the user score aggregate.
user reviews are trash. these are from the same person, for example:
I won't lie, I was under the impression the game had been out for a few days already because one of my friends has had it since the day before yesterday. I guess it depends on how nice the company you pre ordered the game from is.
What about 1000 Dereks?They should get rid of user reviews entirely. They don't add anything.
I can either make my own decisions about what to buy, or if I want to read advice and thoughts about it, I want that to be someone that's super knowledgeable about gaming, or an enthusiast on the genre, or a reviewer I know has comparable tastes to me.
Derek from around the corner has nothing to tell me about Death Stranding.
Whatever you say, man. I'm not gonna try to convince you that math exists, and that math shows how absurd negative reviews have more impact than absurd positive reviews despite your personal opinion about that fact.Professional critics have their own biases. Some of them giving this game a 10 even though they claim that it has its fair share of problems is clear bias but it's ok. They can do whatever they want and I respect that. It means just a much to give this game a 10 as it does an 0 to me personally.
Unmoderated ones. Era would probably be the same crap if it wasn't moderated.
"User reviews" were always a joke on Metacritic, they should just let you link your psn or whatever to verify that you own the game.
Isn't it reasonable to think that just as many people are aggressively promoting it too? It seems like Kojima has far more stans than he does critics, especially if Era is any indicator. I mean, people have been apologizing for this game since before we knew anything about it.
That's not really how it works, because that assumes that every single review is a false 0 or a false 10. Even if the game just came out for most, I'm sure a fair number of reviewers just genuinely loved or hated it.The user review score is very low, so he doesn't have more "stans" than "haters", or the fans aren't giving 10's on MC.
Come one it's came from both Sides and here some for youYep, as expected some childish xboys are into console wars as always because Death Stranding not being on their platform sure stings some asses. They could've been smarter at least and waited for some days as the game released literally today. Goddamn embarrassing. The last time I remember when console fanatics were this hard on an exclusive game was Uncharted 4. On the other hand in a week when lots of people finish the game thousands of positive user scores will flood this pointless hate parade. MC should have had some preventive user hate/fan measures for years now, moderating won't help in the early days of release, maybe they should create some form of reputation scale for users or lock user scores for AAA games for some days just so that the universal score would fair: give time for people to play the game and haters could hate later.
That's not really how it works, because that assumes that every single review is a false 0 or a false 10. Even if the game just came out for most, I'm sure a fair number of them just genuinely loved or hated it.
Review bombing is mostly from the spanish community for some reason. No matter the genre and platform.
When the end result is a score far lower than the critic average (critics are just gamers who got early copies in this case), it's clear that the balance of the review bombing is resulting in a lower score than is likely.
you should link PSN, XLIVE , STEAM or any store account and then let you reviews the games but now is a joke"User reviews" were always a joke on Metacritic, they should just let you link your psn or whatever to verify that you own the game.
What is the story behind this?