these autobots are trash and ruining my reputation. Delivering packages with like 90+ damage and getting C ranks. They need to get their shit together.
Follow the instructions provided when you got access to them and don't deploy them if you aren't building up your roads and infrastructure.these autobots are trash and ruining my reputation. Delivering packages with like 90+ damage and getting C ranks. They need to get their shit together.
What instructions? Doesn't seem to matter if the roads are built. I have lake knot to south knot pavedFollow the instructions provided when you got access to them and don't deploy them if you aren't building up your roads and infrastructure.
Follow the instructions provided when you got access to them and don't deploy them if you aren't building up your roads and infrastructure.
What instructions? Doesn't seem to matter if the roads are built. I have lake knot to south knot paved
Hah! You have seen nothing!!Just fought the first boss? I guess?
Game is way more fun than I was expecting.
Distribution center 3 stars i think
Distribution Center South of Lake Knot City. Getting it to 3-5 Stars will get you the Lv. 1-3 versions of the long-range truck.
I really regret not putting some zip lines down.I'm about to take Mama all the way to Mountain Knot.
Hee, nothing more satisfying than seeing a spot you think might be good for a zip line post and discovering it connects up perfectly with three others already in the area. >:DD
Maybe if they spent less time singing.these autobots are trash and ruining my reputation. Delivering packages with like 90+ damage and getting C ranks. They need to get their shit together.
yeah i heard a lot of complains about this episode and i just started it, hopefully, it's good!Just finished Chapter 5.
I don't understand the hate for this chapter, it didn't feel any worse than anything in the first two chapters of the game in terms of walking/backtracking.
Seems like the story is taking the front seat for a bit from here. When's my next chance to go back to the open world and mess around with side quests etc?
these autobots are trash and ruining my reputation. Delivering packages with like 90+ damage and getting C ranks. They need to get their shit together.
I went the short way and was pretty mad about it as I climbed the hills behind the Wind Farm, but ended up really liking the trek because it made me realize "oh, the mountains aren't impossible." Helped me not worry too much about later chapters. Just hold those triggers and walk.
Distribution Center South of Lake Knot City. Getting it to 3-5 Stars will get you the Lv. 1-3 versions of the long-range truck.
Yeah, they are great! I've only used them a little bit cuz I haven't gotten them connected everywhere and I use my truck as a storage unite too much, but phew I can see the appeal of getting a system set up for the entire region... It'd make everything so fast and fun. 👀
Yeah, they are great! I've only used them a little bit cuz I haven't gotten them connected everywhere and I use my truck as a storage unite too much, but phew I can see the appeal of getting a system set up for the entire region... It'd make everything so fast and fun. 👀
Hey guys, sorry to toot my own horn, but does anybody know if my like bomb experience is normal?So I just got up to episode 3, and I'm loving it. Something weird happened though... I put some materials into an autopaver. I soon for a message saying people liked my road, and got 16000 likes. Then about 5 mins it happened again and I got like 20,000. When I went back to base, my bridge level shot up like 60 levels, and I shot through half a dozen porter ranks.
Is something bugged, is it just weirdness due to the game being so busy being new, or is it normal?
Speak for yourself, I'm 45 hours in and I'm going backwards to make the rounds of what I missed. I don't regret a moment of the the tedium in exchange for what comes after. This game has moments that are 11/10 in exchange for moments that are 7/10.IMO this would have worked in a 15 hour game, but as you do more and more samey quests (that by chapter 5-6 are not going to change at all) at the end what you want is to finish them faster and move on. I too made a zipline network in the mountain region to avoid walking, but when I revisited the area later in the gamer I decided to go straight line with the mountain skeleton as I was fed up with the fucking mountains and I didn't want to spend more time there.
The game is far too longer than it needs, all the coop ideas would have worked far better in a shorter game with a big interconnected area instead of 3 smaller areas.
There's no point of no return. You can always go back.So am I wrong but it seems like some EX grenades make BTs move away but one attracts them? the way I read about it online is 0,1,2 are supposed to just be the same at different levels of intensity? Blood ones seem the most efficient to stick too though?
I also have another question but I don't know if its a spoiler to ask, is this like other open-world games that you can keep doing side stuff once you finished? or is there say a spot where its the point of no return?
I am probably spending too much time in the early chapters just doing cargo runs haha its surprisingly addictive.
Yeah I've gotten a truck to the Weather Center & Farm before. It's a pretty rocky ride, but I went from the Distribution Center South of Lake Knot City along the road until across the river, then went off the road from there up to the weather station, then down the big hill from there to the Timefall Farm. Take advantage of any safe houses along the way to repair your vehicle if needed, and there are usually quite a few generators scattered in the area to keep the battery up. 🙏I wonder if there is a way to have a custom vehicle on the Weather Center / Farm part of the region. Any ideas?
awwww manChapter 12 spoilers
big yikes at the delivery of the bugs to fragile in Capital Knot City. This mission slam dunks you with everything possible (BTs, bosses, Mules, etc)
Package got ruined when I was close to the end... RIP
That's brutal. I heard ahead of time how rough that chapter was and turned the difficulty down. No regrets. The boss fights aren't great anyway, so I didn't mind making them less tedious.Chapter 12 spoilers
big yikes at the delivery of the bugs to fragile in Capital Knot City. This mission slam dunks you with everything possible (BTs, bosses, Mules, etc)
Package got ruined when I was close to the end... RIP
I've gotten way too many trucks stuck on a rock in the water. That might be my biggest complaint playing this game so far.
I took their ish down right away.And omg are the ziplines so much fun up here in the mountains.Carrying Mama back up the mountain really wasn't as bad as I was expecting. I just drove/booster up and over the snowy mountains in a track, basically from a straight line from her base.
I picked up a side order of like 500kg worth of goods, from Mountain Knot to Distribution Center, with a 45m time limit. Dumb me accepted the order before placing zip lines all over the place, but man did it make for a tense mission, probably the most fun I've had in the game. Frantically scaling mountains, planning best zipline routes on the fly, getting chased by MULES in the final stretch, and then doing like 3 separate return trips on the zipline just to ferry everything over with 5 minutes left.
Also, feels amazing when your zipline route intercept with another players separate one. Times like these are when the Bridge Links come in useful?