lol you don't know how average works.
Did you stopped here? "Death Stranding is not a “fun” game " because the quoting is pure praise besides this,if this is the best you found,all reviews justified their score.This may be the most glaring example, but many of the very high scores had similar comments about tedium and such too. This was a 9.5/10 review summary from https://www.playstationlifestyle.net/2019/11/01/death-stranding-review-metal-weird-solid-ps4/
Not,it is not,if the next review would be EDGE a 2,it would drop the score 1 point at max even with weight,if Death Stranding had 20 reviews would drop more points,but after 83 reviews,not happening,a lot of scores below 80 will dropped it,specially <70,but EDGE alone will not drop so much.Even if EDGE score it a 10 now wouldn't make the score up more than 1 point,if up at all.
Its just a clickbait title to illustrate how divisive the game is.
It's going to top many people's GOTY lists, and it will be in this site's top 10 at the least.
So I got to this section.
To my understanding, Jeff very recently became a father. I can understand why the nature and the context of the BBs would disgust him.
I wouldn’t say the game is ‘relax walking’ (it’s really damn stressful and difficult at times) but, same, I’m all into games where you have to plan journeys and make deliveries. As someone who’s put like 1,000 hours into Sea of Thieves this gen and recently had a huge Euro Truck Simulator 2 obsession recently, Death Stranding is scratching all those same itches. Planning out a journey, making sure you’re equipped, having to react to unexpected situations while protecting your cargo...Waiting for my financial advisor (i.e. wife) to give me the okay before taking the plunge, but I'm, like, somehow totally into the idea of a game about walking? Like, idk, I watch a clip from Giantbomb and was just like, "I really, really want to just relax walk."
I somehow feel ashamed for being interested in it, though.I wouldn’t say the game is ‘relax walking’ (it’s really damn stressful and difficult at times) but, same, I’m all into games where you have to plan journeys and make deliveries. As someone who’s put like 1,000 hours into Sea of Thieves this gen and recently had a huge Euro Truck Simulator 2 obsession recently, Death Stranding is scratching all those same itches. Planning out a journey, making sure you’re equipped, having to react to unexpected situations while protecting your cargo...
I get people being a bit meh if they were expecting Metal Gear Solid 6 but, if you’ve got any interest in these delivery type games, DS feels like a gem so far.
Yeesh. I was so hyped for a new untethered IP by Kojima and I got it...but it consists of everything I hate and no longer have the time to be patient with, tedious gameplay loops.
Essentially, “Death Stranding” is Kojima unfiltered, without an editor or someone to tell him no. The result of this is a project that’s bizarre, hokey and at times brilliant. Fans can gripe about the obtuseness of the narrative, but players can’t say that this is generic. It’s an adventure full of original ideas that forges a path of its own, but that takes players, for better or worse, through the eccentric imagination of one of video game’s true auteurs.
* Bird chirps lol...
Mudrunners is on Gamespass for PC. I've been eyeballing it too lolOfftopic: Note to self, the prose of Harry Knowles is toxic material and you shouldn’t expose it to the populace, unless filtered through Mega 64. That video should’ve had “don’t try it at home” attached somewhere.
My first legit (as in, not self-imposed or “snapped by Thanos”) ban since I started using internet forums in 2007, lol.
On topic: I find the overall positivity of the OT encouraging and kinda impressive. I know OTs tend to trend positive and all, but it’s clear that traversal mechanics have been executed well enough to be appealing. The actual traversal is what interests me about. this game, more than anything else.
As a side note, comparisons to Spintires: Mudrunners have made me interested in picking up Spintires: Mudrunners
It’s true. I’ve kinda got a thread idea half drafted (for when the craziness calms down) centred around ‘if you found yourself loving Death Stranding’s delivery/journey planning stuff then you should play these games’. Mudrunners, Sea of Thieves and Euro/American Truck Simulator all high up there for me.
I think sony did good with releasing reviews early. People saw the game and those that didnt like what it was, decided not to buy it. So most people that are playing it now know what it is
The last 2 yes, the first one you dont need to plan it really because peopel build mail box with tons of itens you can use.So correct me if I’m wrong but from what I’ve gathered the main gameplay loop is the whole planning out your journey part right? Making decisions on what route to take, how to overcome or avoid obstacles, which items to bring to assist you in that journey.
In which cases there are three things to consider-
1. Is there a large variety of meaningful decisions the player has to make?
2. Are the obstacles varied and Interesting to overcome?
3. Are the environments varied and interesting to look at?