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DEATH STRANDING - Spoiler Thread

Oct 27, 2017
3,300
So euhmm i'm scared to read in this thread but i would love spoiler free impressions. Did most people like the game? Is the gameplay good? Is there anything worthy that can be spoiled except for the story?
Thanks
 

Shy

Member
Oct 25, 2017
13,704
I have been planing to do a longer post about that scene and why it bugs people.

But i'll keep it brief for now. It's not the scene itself. But the leering camera work, which is totally inappropriate given the context of the scene. It's not the time for a fan service shot.

I'll try to add it that later.
 

PLASTICA-MAN

Member
Oct 26, 2017
9,095
Some cameos:


Sam Lake and Hermen Hulst confirmed days ago from Discord leaker, dunno the second person in that pic.

The launch traielr confirmed all those leaks. In fact it seems Kojima got an idea of what has been leaked and I guess he maybe showed those stuff on purpose in this launch trailer.
 

driveninhifi

Member
Jun 7, 2018
44
One interesting thing:
In the scene with Mama and her sister (?) she's holding a star wrapped with thread. That's how Odradek is described in the original Kafka story. Which is also the name of the star shaped sensor thing that BB plugs into.
 

Phendrift

Member
Oct 25, 2017
16,545
What are the chances we’ll see something of an Easter egg alluding to the Boss and the Cobras in the WWII Hades section?

Leakers said there’s some cool callbacks right?
 

Black Chamber

Member
Oct 27, 2017
4,158
United States
Apparently not

though if I hadn’t read a lot of this thread beforehand some of that countdown stream music really sounded like BGM thatd play on the moon
That's exactly what I've always thought - with that space-y, sci-fi synth rift that plays in the trailers, usually at the end with the Kojima Productions logo. If we don't go to the moon in that Ludens spacesuit that would be insane. That spacesuit was the first thing we ever saw from this game and it became the Kojima Productions logo and mascot - if it's not from this game, what does it represent? It's fairly obvious judging by the eyes that it's Norman Reedus inside of it.
 

Wink784

Member
Oct 27, 2017
667
I'm not interested in story spoilers, but if anyone is aware of how far building stuff goes I'd appreciate a reply. What's the most elaborate stuff you can make or encounter in the game?
 

Gamechanger87

Member
Oct 25, 2017
689
So BB's are essentially babies taken from the wombs of mothers who are braindead (Stillmothers). The Stillmothers are kept physically alive but brain dead in the capital city. The mother's must be kept alive for the BB's to have a connection and see the BTs.

For "reasons", these BB's are put in the container which convinces the BB's they are in the mother's womb. BB's can sense the BT's. You connect to the BB so that you can sense the BT's as well. The BB's get stressed and think that they aren't in the womb and thus you have to calm them. If they get too stressed you have to go to the private room and connect them to an incubator. The incubator resets the mixture in the container and convinces the BBs that they are back in the mother. They use Oxytocin to pacify the BBs.

The BB's are just "equipment", you are told not to get attached and they are gotten rid of after a year because that is the only length of time that they can sense the BTs. They cannot survive outside of the container. You are trying to recover the past to see if you can change that.
 

Vex

Member
Oct 25, 2017
5,180
So BB's are essentially babies taken from the wombs of mothers who are braindead (Stillmothers). The Stillmothers are kept physically alive but brain dead in the capital city. The mother's must be kept alive for the BB's to have a connection and see the BTs.

For "reasons", these BB's are put in the container which convinces the BB's they are in the mother's womb. BB's can sense the BT's. You connect to the BB so that you can sense the BT's as well. The BB's get stressed and think that they aren't in the womb and thus you have to calm them. If they get too stressed you have to go to the private room and connect them to an incubator. The incubator resets the mixture in the container and convinces the BBs that they are back in the mother. They use Oxytocin to pacify the BBs.

The BB's are just "equipment", you are told not to get attached and they are gotten rid of after a year because that is the only length of time that they can sense the BTs. They cannot survive outside of the container. You are trying to recover the past to see if you can change that.
 

Shugga

Member
Oct 25, 2017
19,138
So BB's are essentially babies taken from the wombs of mothers who are braindead (Stillmothers). The Stillmothers are kept physically alive but brain dead in the capital city. The mother's must be kept alive for the BB's to have a connection and see the BTs.

For "reasons", these BB's are put in the container which convinces the BB's they are in the mother's womb. BB's can sense the BT's. You connect to the BB so that you can sense the BT's as well. The BB's get stressed and think that they aren't in the womb and thus you have to calm them. If they get too stressed you have to go to the private room and connect them to an incubator. The incubator resets the mixture in the container and convinces the BBs that they are back in the mother. They use Oxytocin to pacify the BBs.

The BB's are just "equipment", you are told not to get attached and they are gotten rid of after a year because that is the only length of time that they can sense the BTs. They cannot survive outside of the container. You are trying to recover the past to see if you can change that.
 

Gamechanger87

Member
Oct 25, 2017
689
One more for good measure:
There are cutscenes from the POV of the BBs inferring that they are actually alive and experiencing and remembering things. They see things and aren't just a fetus. Thus the BBs know what is going on to an extent and people in this world are just "eliminating" them after use.
 

Aurongel

Member
Oct 28, 2017
3,071
The whole ending is up on YouTube. There’s aspects of it I like but a certain character has like five death scenes in a row that reminded me of the ending to Deadpool 2.
 

tulpa

Member
Oct 28, 2017
2,752
One more for good measure:
There are cutscenes from the POV of the BBs inferring that they are actually alive and experiencing and remembering things. They see things and aren't just a fetus. Thus the BBs know what is going on to an extent and people in this world are just "eliminating" them after use.
on the BBs

right, but this is very clearly framed as a really bad thing that shouldn’t be happening? so i don’t really understand why it’s offensive
 

Azzanadra

Member
Oct 25, 2017
2,433
Canada
Looks like all the cut scenes are on YouTube now. I won't be watching them, but in total they are 8 hours. For comparison, MGSV had 3 hours of cutscenes so we can be assured that this game is a return to Kojima's cutscene extravaganza.