I find this incredibly funny and definitely worth pointing out.
Timestamped to 8:50:
When even the studio president calls their 30fps mode a slideshow, you know 30fps is not "good enough" at this day and age anymore.
They also confirm that Demon's Souls was always a 60fps game for them.
It's a great time to be a gamer. Look at the PS5 games so far -
When was the last time we had this many launch games run at 60fps?
It's evident that developers care about performance and for good reason:
If nobody pushed for better technology we would still be playing games in 240p - and I bet there would be people here claiming it was "good enough".
Now that consoles aren't bottlenecked by weak CPUs anymore I expect the trend of "performance modes" that started in 2016 with PS4 Pro to become even more widespread, to the point where 60fps will eventually be considered the baseline -
and 30fps the bonus mode on top, for people who like slideshows.
Big Kudos to Digital Foundry and Bluepoint Games.
Timestamped to 8:50:
When even the studio president calls their 30fps mode a slideshow, you know 30fps is not "good enough" at this day and age anymore.
They also confirm that Demon's Souls was always a 60fps game for them.
It's a great time to be a gamer. Look at the PS5 games so far -
When was the last time we had this many launch games run at 60fps?
It's evident that developers care about performance and for good reason:
If nobody pushed for better technology we would still be playing games in 240p - and I bet there would be people here claiming it was "good enough".
Now that consoles aren't bottlenecked by weak CPUs anymore I expect the trend of "performance modes" that started in 2016 with PS4 Pro to become even more widespread, to the point where 60fps will eventually be considered the baseline -
and 30fps the bonus mode on top, for people who like slideshows.
Big Kudos to Digital Foundry and Bluepoint Games.