66 GB minimum. Vibration function supported. Trigger function supported.
1 player. 105 GB minimum. 1 Disc.
(Miles Morales + Spider-Man)
Last edited:
66 GB minimum. Vibration function supported. Trigger function supported.
1 player. 105 GB minimum. 1 Disc.
(Miles Morales + Spider-Man)
We just replaced duplicate assets for higher quality assets.
Well, it's not a hard drive either.
There's not a 1 TB drive though.
My thoughts exactly. No need to duplicate assets anymore yadda yadda
FTFY
Mile's filesize is fuckhuge. Physical is gonna be the way to go for along time.
This is the real news tbh. Demon's Souls only ever had a maximum of 4 players (1 host, 2 phantoms + 1 invader). Now, like in Dark Souls 3, we'll possibly have 4-player coop with 2 invaders, or 3v3, maybe even a PvP arena.... 🙏
It does say the UE version which includes the remaster.105GB is for both the remaster and Miles, right? Please tell me that's not just for Miles.
Lol. I edited my post right away when I realized I would get quoted. I wasn't fast enough!Still installs completely from the disc.
Unless you are concerned about data caps.
But in any case, the whole thing lives on your storage regardless, so yes, storage is already screwed.
It will re-use less assets but that means that assets quality can be higher. Instead of 12 1mb assets, they can have a 1 12mb asset.
Oh, yeah in that case it should be around 50-60gb's for Miles' standlone, which I guess is a fair bit more reasonable
Series S buyers mayyyyy want to rethink their decision in buying one.
Oh, yeah in that case it should be around 50-60gb's for Miles' standlone, which I guess is a fair bit more reasonable
Oh yeah...
MS already said they will occupate less than XsX games. But i see your point thoughSeries S buyers mayyyyy want to rethink their decision in buying one.