Jawmuncher 100% agree. I find Square's decision making with Xbox particularly weird in how inconsistent it is.
"You can have Final Fantasy XV, Final Fantasy VIII Remastered and ports of every other Final Fantasy game ever but you're not getting the FFVII Remake."
"You can have the port of Romancing SaGa 3 but you're not getting the remake."
"We want to bring more Dragon Quest to the West and get a bigger fan base for it in the West." *doesn't release Dragon Quest on the most Western console*
I mean, DQXI I can understand you thinking that would be niche in the West but Dragon Quest Builders for example would sell extremely well on Xbox based on sales for Minecraft and Portal Knights.
Trials of Mana and Oninaki not coming to Xbox personally shocked me particularly because one is an Unreal Engine 4 game (very easy to port to all platforms) and the other is an action RPG (and KH3, FFXV and NieR Automata all sold extremely well on Xbox meaning they should know action RPGs will sell well at this point).
How does Square even make these decisions? Flip a coin on every title and if it's heads, it's on PS4 and Switch but if it's tails, comes to all three? The decisions are wildly inconsistent and don't seem to follow any pattern.