Dead Orbit gauntlet ornament requires 15 Lost Sector completions off Earth to unlock.
Gotcha, yea was just thinking the requirements were the same as I did all 3 chars for NM this time.
Dead Orbit gauntlet ornament requires 15 Lost Sector completions off Earth to unlock.
You guys have to duke it out in rock, paper, scissors. That's the only way. Winner takes all.
Destiny community as bad as it seems is way better than other communities. People are just having heated opinions here and there. People have the right to their opinions. Threats and the likes are a no no however.
Yeah, I know it's not difficult I just didn't feel like doing 15 Lost Sectors.
Hand cannons have more bloom on consoles so they are more likely to randomly fail to hit distant targets. Scout rifles are more reliable at distance on console.So, two questions today.
First: Is the Destiny fanbase's fixation with scout rifles more because of console things or the original season 1 balance? Or am I missing something with their design on PC?
With a 150 RPM hand cannon which typically has 9-13 bullets in it, each shot hits harder to the point where I can expect to one-shot a Vex Goblin without too much fuss and on PC with the low zoom on hand cannon ADS, I usually find it pretty trivial to chain rapid precision shots on a weak point. Compare that to a 150 RPM scout rifle (Which is as slow and impactful as they get from what I can tell), and while you can look forward to about 14-17 count magazines pretty regularly, Vex Goblins usually require two precision shots to take out which is often made a bit harder by the more significant zoom scout rifles get that I feel exaggerates the gun's recoil too much.
It's probably balanced strictly against magazine size and the zoom, but running around with a Dire Promise recently which I can get up to 16 shots out of a single reload pretty easily, I'm starting to wonder what the point is.
Second: With the changes to weapons in season 2, what weapons are worth pursuing from the Faction Rally? I think I've got everything but the True Prophecy from F.W.C., but I don't have a clue what else I should target. Suggestions appreciated.
I wish more of the ornaments weren't just reskins. It's really only most of the New Monarchy ones and I think the FWC Titan helm that aren't.
Scout Rifles are really only great for PVP.So, two questions today.
First: Is the Destiny fanbase's fixation with scout rifles more because of console things or the original season 1 balance? Or am I missing something with their design on PC?
With a 150 RPM hand cannon which typically has 9-13 bullets in it, each shot hits harder to the point where I can expect to one-shot a Vex Goblin without too much fuss and on PC with the low zoom on hand cannon ADS, I usually find it pretty trivial to chain rapid precision shots on a weak point. Compare that to a 150 RPM scout rifle (Which is as slow and impactful as they get from what I can tell), and while you can look forward to about 14-17 count magazines pretty regularly, Vex Goblins usually require two precision shots to take out which is often made a bit harder by the more significant zoom scout rifles get that I feel exaggerates the gun's recoil too much.
It's probably balanced strictly against magazine size and the zoom, but running around with a Dire Promise recently which I can get up to 16 shots out of a single reload pretty easily, I'm starting to wonder what the point is.
Second: With the changes to weapons in season 2, what weapons are worth pursuing from the Faction Rally? I think I've got everything but the True Prophecy from F.W.C., but I don't have a clue what else I should target. Suggestions appreciated.
So I just started CoO on my third PC character, leveled from 20-25 and got a Bright Engram for each level...go to Tess, I have zero Bright Engrams to turn in, WTH?
I think Destiny 2 is a fundamentally flawed game with a design core which I dislike on a level that updates and QoL patches won't ever fix. I don't like double primaries, I don't like the slow TTK, I don't like the bloom, I don't like the clunky terrible weapon handling, I don't like how slow scoping down sights is, I don't like the delay in recovering radar coming out of sights, I don't like juggling my inventory/postmaster/vault every single time I open a package because the mod page is stupid, I don't like how much slower movement feels. Destiny 2 is, for me, a major downgrade from D1 in every way that counts (how fun it feels to move around and shoot).
If your third character is the same class as one of your original two characters this is a known issue on Bungie's list since CoO. Bug related to their code that was designed to keep extra powerful engrams from dropping if you ran 2+ hunters or warlocks or titans to stop that from being an advantage over players with one of each class.You forgot the best scout in the game, the Manannan SR4.
So I just started CoO on my third PC character, leveled from 20-25 and got a Bright Engram for each level...go to Tess, I have zero Bright Engrams to turn in, WTH?
If your third character is the same class as one of your original two characters this is a known issue on Bungie's list since CoO. Bug related to their code that was designed to keep extra powerful engrams from dropping if you ran 2+ hunters or warlocks or titans to stop that from being an advantage over players with one of each class.
The Destiny 1 vanilla rose-tinted glasses is something I do not understand at all. I honestly think people who stuck through the updates have a bit of a skewed impression of what was in it and what wasn't, and it seems like it's the lack of microtransactions (understandable) weapon system people miss most (which also was super damn problematic in different ways but apparently the raw number of different loadouts matters most to people?). Or, they compare Year One in its entirety to Destiny 2 at launch, which is kind of dumb (in this specific comparison, outside of the fact that they should be doing better building off of D1 as a whole).
As someone who never bought any of the expansions and only stuck around as long as Destiny 2 has been out thus far, it's really night and day how much better the final product is. Destiny 1 was egregiously grindy, monotonous, and insanely limited in the endgame activities relative to Destiny 2. Like, even if you feel that way about Destiny 2, Destiny 1 was SO MUCH WORSE. But my other suspicion is that the people complaining the most are those that do play 24/7 and actually prefer those egregiously grindy and repetitive daily tasks and strictly RNG-and-pray loot grind that characterized Destiny 1 launch.
Scout Rifle is appropriate for bosses and PVP, where long range shooting happens more oftenSo, two questions today.
First: Is the Destiny fanbase's fixation with scout rifles more because of console things or the original season 1 balance? Or am I missing something with their design on PC?
With that I think they should introduce a new squid character type for players to play as.New Monarch is rock.
FWC is scissors.
Dead Orbit is paper.
Someone suggested that Faction Rallies should have snow balls, but they're whatever color you've pledged. So you could paint patrol and the Tower with your faction's colors to establish their territory. I think that's a neat idea.
Wait is this for real?So, looks like they forgot to add faction tokens to the mercury lost sector chest....lmao
YES
They are. Maps, weapons and gear really help elevate them. If you aren't factoring in those, by themselves it's pretty balanced. I say more balanced than D1. Warlocks and Titans have things to help them out so I wouldn't call it something like a 10 - 0 match up. It's more like 6 - 4 and that depends on the map.
Don't worry guys it'll be fixed next year. Have they at least fixed the dialogue text to refer to Mercury when turning in the flashpoint to Cayde instead of IO?YES
and who thought it was a good idea to make Mercury this week's Flashpoint during Faction Rally week? LOL
Nah, nightstalker is completely out of line on console but that's really the only egregious stand out but it still breaks the whole thing (kinda like sunsingers in d1). And really it's only because of the aim assist thing, an easy "fix" that they have said nothing about. I'm 5 matches in this week of trials and have already faced 2 4x nightstalkers teams. This does not happen with any other subclass, ever.
Not rose tinted glasses but rather different priorities.The Destiny 1 vanilla rose-tinted glasses is something I do not understand at all. I honestly think people who stuck through the updates have a bit of a skewed impression of what was in it and what wasn't, and it seems like it's the lack of microtransactions (understandable) weapon system people miss most (which also was super damn problematic in different ways but apparently the raw number of different loadouts matters most to people?). Or, they compare Year One in its entirety to Destiny 2 at launch, which is kind of dumb (in this specific comparison, outside of the fact that they should be doing better building off of D1 as a whole).
As someone who never bought any of the expansions and only stuck around as long as Destiny 2 has been out thus far, it's really night and day how much better the final product is. Destiny 1 was egregiously grindy, monotonous, and insanely limited in the endgame activities relative to Destiny 2. Like, even if you feel that way about Destiny 2, Destiny 1 was SO MUCH WORSE. But my other suspicion is that the people complaining the most are those that do play 24/7 and actually prefer those egregiously grindy and repetitive daily tasks and strictly RNG-and-pray loot grind that characterized Destiny 1 launch.
Don't worry guys it'll be fixed next year. Have they at least fixed the dialogue text to refer to Mercury when turning in the flashpoint to Cayde instead of IO?
Apparently Gothalion is moving his channel branding away from Destiny and Datto is going to stop doing weekly Xur videos for the first time since D1 Xur started. Not great signs.
Hard to ignore the entire Destiny directory on Twitch is gone.Good, no one cares about Goth, and Datto is wrong more than half the time.
Also, streamers/youtubers =/= community. They move around all the time, focusing on whatever gets them their views and subs.
Hard to ignore the entire Destiny directory on Twitch is gone.
Whether you personally partake in twitch or not, it certainly was a nice free advertising boost for bungie.
PUBG and fortnite are big right now and a lot of people like them for some reason, they're also very suited to streaming. Meanwhile Trials which was the big attraction for destiny twitch streams in the past is not in a great state, and destiny 2 as a whole doesn't really feel designed to be played day in, day out on twitch if you don't like the PvP (no random rolls to promote that exciting slot machine feel, etc).
That said as someone who doesn't really watch that stuff I won't miss it. Datto does nice dps videos though.
Does Destiny 1 have bloom btw? I thought they patched it out or something.
He created guardiancon and did two highly successful charity streams for st judes but ok man. ChillGood, no one cares about Goth, and Datto is wrong more than half the time.
Also, streamers/youtubers =/= community. They move around all the time, focusing on whatever gets them their views and subs.
Also Torrent + Hallowfire Heart + Thermite Grenade = I can't see anything and it's great.
Good, no one cares about Goth, and Datto is wrong more than half the time.
Also, streamers/youtubers =/= community. They move around all the time, focusing on whatever gets them their views and subs.
Good, no one cares about Goth, and Datto is wrong more than half the time.
Also, streamers/youtubers =/= community. They move around all the time, focusing on whatever gets them their views and subs.
Guardian: Is that enemy on fire?
Hallowfire Heart wearing Guardian: They could be even more on fire.
I love that combo. It, unfortunately, results in many of my Guardian's deaths because I can't see incoming fire.