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Fushichou187

Member
Nov 1, 2017
3,309
Sonoma County, California.
I'm not smart enough for the numbers, so I'll go for aesthetics

aRDyNCW.jpg

Fashion Destiny on point.
 

Defuser

Member
Oct 25, 2017
3,342
I seriously hate spectral blades and the meta sheeps that follows. The moment Novawarp got nerf, everybody flock to spectral blades. I never did like the spectral blades super. Just like old novawarp, spectral blades are fucking hard to kill.
 

Deleted member 50374

alt account
Banned
Dec 4, 2018
2,482
Is there an active bonus for more prime engrams right now? I've found plenty of them, many dropping from enemies in random modes

Or it's just generous, because I'm on board for sure
 
Dec 2, 2017
3,435
I seriously hate spectral blades and the meta sheeps that follows. The moment Novawarp got nerf, everybody flock to spectral blades. I never did like the spectral blades super. Just like old novawarp, spectral blades are fucking hard to kill.
It's stupid that it's super fast and unavoidable and impossible to hit and invisible and tanks damage and lasts forever. It's just doing too much. Take away the armor/instaheal and make it a proper stealth super, it shouldn't be able to charge straight down a lane and solo your whole squad.
 

davidsaurus

Member
Feb 20, 2019
22
Just attempted the Volundr Forge for the first time after getting to around 630 light. Seems do-able, but definitely a struggle with a random fireteam. Hammerhead seems amazing. The amount of times I've been destroyed by it by Gambit Invaders if off the charts.
 

CrudeDiatribe

Member
Oct 25, 2017
2,104
Eastern Canada

FaceHugger

Banned
Oct 27, 2017
13,949
USA
These daily Mercury heroics, I won't even do them any longer. Devs, please stop putting timed platforming sequences in FPS games. Please. They're almost as bad as the "stealth sequence with instant failure points out of the blue in a completely non-stealth game weee" horrendous ideas in gaming (which, sadly, the one raid I completed in this game had as well). I am seriously considering waiting to see how the next xpac / sequel goes for a full year, and if it includes any timed platforming sequences whatsoever, dropping Destiny completely and turning into crazy person to crusade against the game in all forms of social media.
 

The Heape

Member
Oct 27, 2017
242
Just realized I'm ~700 valor from my 5th reset for my Redrix. Played for 2hrs last night and only accomplished 200 points. Anyone on Xbox that can help me get a win streak going tonight? I'm not terrible most games I'm 1.5 to 2.5 KD/A.
 

DekuBleep

Member
Oct 25, 2017
3,712
What BioWare did to xGladd seems to me like as if Bungie perma banned Datto and Gothalion in the beginning of D1 because they were doing the original loot cave exploit in September 2014. Would have been a bad move back then, still a bad move on a developer today.
 

ph1l0z0ph3r

Member
Oct 27, 2017
411
Gambit is honestly kind of whack sometimes. Always the same lames using the same guns(Thunderlord/Queenbreaker) to invade with. Hopefully next season they do something about it
 

Bold One

Banned
Oct 30, 2017
18,911
Gambit is honestly kind of whack sometimes. Always the same lames using the same guns(Thunderlord/Queenbreaker) to invade with. Hopefully next season they do something about it
The invasion system definitely needs a re-work.

My suggestion, instead of a permanent wall hack, give the invader a pulse. Otherwise, they can just pick your team off.
 
Nov 14, 2017
4,928
Are there any tracking sites that list the percentage of the Destiny playerbase that has unlocked each of the Seals/Titles?

Cause I feel like every other player has Dregden and Wayfarer, a decent amount have Cursebreaker and Rivensbane, and almost nobody has Chronicler and Unbroken.

I did see a Blacksmith title the other day. Actually didn't even notice it existed. Looked at the prereqs, saw a flawless SotP run and was like 'haha, nope'
Chronicler isn't possible yet. Unbroken is only possible if you went legend during Warmind, but expect to see more in the coming weeks as the three season triumph becomes possible for people who started chasing it when the title came out.

I heard a % on a podcast the other day, the number of players with titles is pretty low, like 1-3%. They might seem more common because the type of person to get one is more likely to be the type of person still playing in February. Dredgen is the most common. Rivensbanes and Blacksmiths are the rarest. Cursebreaker isn't incredibly difficult, but it's probably the most RNG dependent.

Currently the trophy percentage for getting a seal os 0.6% on PSN. If my estimate that a quarter to a third of the Destiny population got Forsaken is right, then that means that it's maybe 1.8% - 2.4% of all Forsaken players have a seal. That would line up with between 1-3% of players getting a seal.
What BioWare did to xGladd seems to me like as if Bungie perma banned Datto and Gothalion in the beginning of D1 because they were doing the original loot cave exploit in September 2014. Would have been a bad move back then, still a bad move on a developer today.
Iknorite? All the people stanning for Bioware/EA in that thread is fucking pepega too. But mah TOS!
 

gutter_trash

Banned
Oct 26, 2017
17,124
Montreal
So Gladd got banned from Anthem for finding some loot exploit. So imagine if all of us got banned from D from the loot caves, exotic exploit and all that other stuff. I mean if you want one of the most high profile players not playing your game anymore that's on you.
LOL we would all have been banned, especially because of this guy: Draksis
My-Great-Capture-Screenshot-2015-09-19-10-15-20.jpg
 
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Mehr

Banned
Oct 29, 2017
324
Lol, Draksis farm was the day Kings Fall released, 3 ice breaker shots then Rocket to death, good times

I've played a lot of comp this weekend and 99% of the complaints about it (and QP) would be solved if they added vote to stay as a team, literally blows my mind that it still isn't an option
 

Van Bur3n

Avenger
Oct 27, 2017
26,089
The invasion system definitely needs a re-work.

My suggestion, instead of a permanent wall hack, give the invader a pulse. Otherwise, they can just pick your team off.

On the opposite end of the spectrum, invaders can die instantly to a well-coordinated team, or even one single guy with a Queenbreaker who can predict their spawn.

Bungo is already addressing this by adding more spawns, but even then, I never bought into the idea that the invader has too much of an advantage with wall hacks. It's one against four.

If the invader is wiping the floor with the opposing team, the opposing team is doing something wrong.
 
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