I will do, and will probably start from Chapter 6 as I am happy with everything prior to Kara's second episode.
Just finished it last night and honestly, I think I would've had the perfect ending had I not gotten Kara killed. It was pretty much the best ending I imagine.
Great game, really enjoyed it despite how much of it felt on rails. Conners levels were the best bits, loved the relationship building between him and the Lieutenant. Much improved story telling too. No regrets purchasing this at full price.
I just keep picturing Markus as Cole from Infamous. Even has a sling backpack
Finished it and got the good ending.
My Connor died twice and started as robotic and asshole, but his arc started in EDEN CLUB. Hank only became a friend at the very end. Felt like a movie.
Finished my first playthrough, and man I'm impressed. There are so many ways it could have gone down but I ended with probably the strongest anti-android ending with
Connor accomplishing his mission by killing the Chloe, finding the location of Jericho, killing Markus, then killing Hank, then killing North, and Kara dying while trying to escape Jericho
Once I saw things getting violent, it was up to Connor to put down the uprising at any cost, and he basically become the Terminator.
I just keep picturing Markus as Cole from Infamous. Even has a sling backpack
Finished it and got the good ending.
My Connor died twice and started as robotic and asshole, but his arc started in EDEN CLUB. Hank only became a friend at the very end. Felt like a movie.
Finished my first playthrough, and man I'm impressed. There are so many ways it could have gone down but I ended with probably the strongest anti-android ending with
Connor accomplishing his mission by killing the Chloe, finding the location of Jericho, killing Markus, then killing Hank, then killing North, and Kara dying while trying to escape Jericho
Once I saw things getting violent, it was up to Connor to put down the uprising at any cost, and he basically become the Terminator.
I tried to be compassionate at first. My Markus was a pacifist and my Connor was very empathetic.
But I'd always play Connor's main priority to accomplish the mission. And then once
I got the opportunity to kill Chloe to gain information, it wasn't a hard decision to make, after considering how far it would put him ahead. What's one piece of plastic compared to the hundreds of lives at stake, both human and android?
I think many people's playthroughs will be influenced by their own morality and political stance, and attachment to the characters. I was pretty firmly in the camp of 'killing one to save one hundred', and when it came down to it, human lives were more important than android lives for me. And once I had what I needed to accomplish the mission and restore law and order, I carried it through to the end, and didn't let anyone stop me.
Introduced a new option to obtain a replacement for Chloe model.
Multiple crashes and progression fixes.
Various fixes to avoid player getting stuck.
Detroit Become Human patch 1.04 updated visual settings.
Added various stability improvements.
Detroit Become Human version 1.04 fixed a number of other minor issues.
I tried to be compassionate at first. My Markus was a pacifist and my Connor was very empathetic.
But I'd always play Connor's main priority to accomplish the mission. And then once
I got the opportunity to kill Chloe to gain information, it wasn't a hard decision to make, after considering how far it would put him ahead. What's one piece of plastic compared to the hundreds of lives at stake, both human and android?
I think many people's playthroughs will be influenced by their own morality and political stance, and attachment to the characters. I was pretty firmly in the camp of 'killing one to save one hundred', and when it came down to it, human lives were more important than android lives for me. And once I had what I needed to accomplish the mission and restore law and order, I carried it through to the end, and didn't let anyone stop me.
Finished my first playthrough, and man I'm impressed. There are so many ways it could have gone down but I ended with probably the strongest anti-android ending with
Connor accomplishing his mission by killing the Chloe, finding the location of Jericho, killing Markus, then killing Hank, then killing North, and Kara dying while trying to escape Jericho
Once I saw things getting violent, it was up to Connor to put down the uprising at any cost, and he basically become the Terminator.
I love how the full terminator approach is viable and fully accounted for and the game really doesn't even judge you for it. Glad you enjoyed your violent playthrough :D
Did 1.04 fix the survey results or was it an earlier patch? I just updated, and players' favorite android choice is 45% Connor, 32% Kara (yay!), and 23% Marcus.
Did 1.04 fix the survey results or was it an earlier patch? I just updated, and players' favorite android choice is 45% Connor, 32% Kara (yay!), and 23% Marcus.
Patch 1.03 fixed it after we brought it up to the devs! They had a default 100% weight placed on the last choice of the final 3 questions which screwed up the percentages originally
Just finished my first playthrough. I loved it! A truly great game by QD that I can recommend without reservation (unlike their previous games). I will definitely give it a second playthrough at some point. Great job, QD, this is going in my 2018 top ten list for sure.
Time to add the photo mode next QD! And I want my steelbook... :(
I love how the full terminator approach is viable and fully accounted for and the game really doesn't even judge you for it. Glad you enjoyed your violent playthrough :D
I liked that too. It was a bloodbath but it felt like a Shakespearean tragedy in all the best ways.
I was really satisfied with the part where
Connor infiltrates Jericho and confronts Markus. Markus tries to convince Connor to join him, but when he was given his final choice, my Connor's choice to go deviant was locked - I hadn't done enough over the course of the game to go against my programming.
It made perfect sense to me for how I'd played Connor up to that point. Giving him the choice at that point wouldn't have made sense and it was great to see that my previous choices had been taken into account.
I agree his parts drag the most, but if you know what to do you can at least get through them quicker. I also liked how a lot of his chapters are cut short if you play him fully incompetent lol
This game was downright emotionally manipulative at times and I groaned a few times about the parallels to African American oppression but it is indeed very well made! Great sense of direction (even if a lot of shots are a bit clichéd), by far the most impact player choices on the story. I thought Markus sequences were a bit boring. Kara's story is emotionally manipulative as fuck but the actress sells it really well, and she has some of the best chapters. Connor was awesome, both the character and the CSI crime analysis bits.
Just finished last night. What a total shit show that third act was for me. I made some bad decisions and ended up with a terrible ending. I then compared notes with a friend and wow was his ending vastly different from mine.
Talking about the differences we encountered made me want to restart it immediately, but I've also got Yakuza 0 to play so maybe I'll let his one sit for a while.
Hm replaying with my mom (lol) and question about Connor's whole story.
I saw the picture of Hank's child but didn't bring Cole up during the bridge scene. Have I kind of lost the ability to tell Hank about his son during the "which one is the real Connor" scenario near the end?
Hm replaying with my mom (lol) and question about Connor's whole story.
I saw the picture of Hank's child but didn't bring Cole up during the bridge scene. Have I kind of lost the ability to tell Hank about his son during the "which one is the real Connor" scenario near the end?
Though I don't know if Connor will go deviant yet lol. My mom is doing most of the choices and she's all over the place. "Catch that guy, don't save Hank! Why is Connor being so evil? Spare the Tracis, be cold to Hank! Oh he has a dead son, maybe be nice to him, why is he being so mean!" Haha.
Though I don't know if Connor will go deviant yet lol. My mom is doing most of the choices and she's all over the place. "Catch that guy, don't save Hank! Why is Connor being so evil? Spare the Tracis, be cold to Hank! Oh he has a dead son, maybe be nice to him, why is he being so mean!" Haha.
Haha yeah, it's fun. And I guess she must be enjoying it—we played for like 7 hours today lol.
My sister and I already have a plan to play with a couple of her friends to play and swap the controller around for the characters. It's a great game for that. Especially because they can change each other's stories.
Haha yeah, it's fun. And I guess she must be enjoying it—we played for like 7 hours today lol.
My sister and I already have a plan to play with a couple of her friends to play and swap the controller around for the characters. It's a great game for that. Especially because they can change each other's stories.
Oh yeah. A few times haha. My sister and two of my friends once, two of my other friends, and then I even got a playthrough with some buddies at work on a projector at work, which was fun :D That one is a LOT of fun with others.
Just finished the game. It was my first Quantic Dream game and while I had some issues with the story I overall enjoyed it.
I got the good ending with everyone surviving by the end. Will do a run as an asshole and going for no pacifism at all with my friends in a few weeks. That will surely be fun.
Finished my first playthrough, and man I'm impressed. There are so many ways it could have gone down but I ended with probably the strongest anti-android ending with
Connor accomplishing his mission by killing the Chloe, finding the location of Jericho, killing Markus, then killing Hank, then killing North, and Kara dying while trying to escape Jericho
Once I saw things getting violent, it was up to Connor to put down the uprising at any cost, and he basically become the Terminator.
Finished my first playthrough, and man I'm impressed. There are so many ways it could have gone down but I ended with probably the strongest anti-android ending with
Connor accomplishing his mission by killing the Chloe, finding the location of Jericho, killing Markus, then killing Hank, then killing North, and Kara dying while trying to escape Jericho
Once I saw things getting violent, it was up to Connor to put down the uprising at any cost, and he basically become the Terminator.
OK, finally finished my first playthrough. Kara and Marcus were alive at the end, but not Connor.
My playthrough was long, I felt, but the flowcharts have so many locked sections on them still. You could not necessarily guess where your choices would lead, or if they were the right ones, or good/evil ones like a RPG with good/evil morality - this game wasn't like that at all. One time I reached a path with only had a 3% worldwide stat, and it was something that impacted across multiple chapters. Impressive.
I sensed near the beginning that you might be able to play through as making "android-type" decisions, or as making "protect-humans-type" decisions, and I will do these in future playthroughs. But for this one, I decided to go with a mix of whatever came up, and was that way with Connor until the end. With Markus and Kara, at some point I had to suspend disbelief and just pick a direction for these characters and try to follow it through to the end to see where they ended up. That was fun in its own way.
One disappointment with the game in term of moral complexity:
is it ever not the right choice to go back for someone injured? Or to sacrifice yourself ? The only cases that come close is to protect hank from the shooting Android or return the tickets to the family. Other than that everytime someone was injured it felt like the optimal choice to go back for them
One disappointment with the game in term of moral complexity:
is it ever not the right choice to go back for someone injured? Or to sacrifice yourself ? The only cases that come close is to protect hank from the shooting Android or return the tickets to the family. Other than that everytime someone was injured it felt like the optimal choice to go back for them
If you sacrifice yourself in the Freedom March without having the android from the Spare Parts mission or Simon as a friend you die, which is arguably not a good outcome, at least not for Markus. And as you mentioned keeping the bus tickets kills off Luther for good and increases the chance of dying a lot as Kara. There are a few minor choices as well where the nice path isn't necessarily good either for your character (e.g. sparing the broadcast operator leads to Simon getting shot in the leg, saving Luther means you can't take the detour and are forced to go through the security checkpoint). Overall the nice choices certainly are very viable, but so are a lot of the bad ones e.g. you can lead a violent revolution as Markus and still get a good ending. Usually going back for someone adds QTEs and while they are not hard, failing them would kill off your character. So that's the added challenge in a sense.
I would like a few more morally ambiguous choices in their next game, but I understand they didn't want to make it too frustrating. As it stands it is still a lot harder to get the perfect ending in Detroit than in most other games of this nature so I still give them credit for not making it super obvious/morally simple.
Finished my first playthrough, and man I'm impressed. There are so many ways it could have gone down but I ended with probably the strongest anti-android ending with
Connor accomplishing his mission by killing the Chloe, finding the location of Jericho, killing Markus, then killing Hank, then killing North, and Kara dying while trying to escape Jericho
Once I saw things getting violent, it was up to Connor to put down the uprising at any cost, and he basically become the Terminator.
Wow. This certainly is the darkest timeline. And that's what I love about this game. When you get to the end, all the choices you made didn't lead you to a red/green/blue ending. Instead, the entire story is unique to each player. After I finished my game, I compared my trophies to my brother's list and we started out every similarly, but by the end, he was getting all different outcomes/trophies from mine. I cannot wait to go back and play this in an all-new way.
Wow. This certainly is the darkest timeline. And that's what I love about this game. When you get to the end, all the choices you made didn't lead you to a red/green/blue ending. Instead, the entire story is unique to each player. After I finished my game, I compared my trophies to my brother's list and we started out every similarly, but by the end, he was getting all different outcomes/trophies from mine. I cannot wait to go back and play this in an all-new way.
What's great is that I didn't feel it was the 'bad ending'. It was a satisfying conclusion to how I was playing Connor throughout the game - that he had doubts about his mission but ultimately resolved to complete it at any cost.