4chan has sections that promote hate, and therefore the entire site can be classified as tolerating and promoting hate. This falls under the clause I included in my post:
I didn't read that statement. So my bad.
4chan has sections that promote hate, and therefore the entire site can be classified as tolerating and promoting hate. This falls under the clause I included in my post:
which part? i don't know if it's new but saying you won't sue them and will go into arbitration is pretty standard tos stuff nowadays (whether that's legal or not...) I wouldn't be surprised if it has always been there
No? Too rich. Devs all around the world uses the Unreal Engine.Does anyone feel that epic is fast tracking to closing after all this shit?
Co-signed. This is ridiculous, and useless at any rate unless you contaminate Steam client with some "Trusted"/Treacherous Computing DRM BS since our not so hypothetical perpetrator can decode the data in question in the exact same way Steam client does, or maybe even read it our of Steam's RAM if some deep cover rootkit supposedly installled for anticheat reasons is involved.I don't.
As I said earlier, you don't randomly encrypt normal non-critical (as in, not e.g. a password or a credit card number) information generated during the execution of a program expecting that some spyware grabs it. (And at the same time, "non-critical" doesn't mean "free for all", especially not under GDPR)
And no, I do not agree with the "everyone should encrypt everything" idea. It reduces performance, reduces the mallability and portability of data, reduces user insight into and control of what exactly which applications stores, and generally just isn't necessary if ostensibly trustworthy programs like EGS don't act like spyware.
I meant Epic Game Store not epic as companyNo? Too rich. Devs all around the world uses the Unreal Engine.
Which probably still pales before the Fortnite war chest.No? Too rich. Devs all around the world uses the Unreal Engine.
Same answer. They have fuck you money, they can afford to brute force it. The store isn't going anywhere.
That's a really good non-technical comparison actually.You invited me into your house, I went into your bedroom and stole your watch from your drawer. Obviously the important issue we should focus on is why you didn't lock all the drawers in your house.
How about instead of stealing a watch, it's more like copying your diary. Not a monetary theft but more like a privacy infringement.
Is Epic so butthurt competitive that they won't even ask Valve for an API lol
Pretty sure Valve isn't really being particularly negligent by having that file out. It's fairly common and I like having access to those kinds of things, personally.
We don't use the Steam API because we work to minimize the number of third-party libraries we include in our products due to security and privacy concerns (not from Valve specifically, but see e.g. https://www.macrumors.com/2019/02/22/ios-apps-sending-private-data-to-facebook/ for the general concern of APIs collecting more data than expected)
"The software accesses the file but that's different than sending it to Epic's servers, where Epic could do something with it. The last part only happens if you decide to import Steam friends."
"We didn't lose our teeth we just decided that it wasn't productive to bite people in every situation."
"Here's the article we wrote about Epic signing up exclusives, in which we say that the Epic Game Store is rubbish and the exclusives are a bad way about building an audience: link to rockpapershotgun.com
Just because we don't want to join an anti-Epic crusade because you want to buy your games on Steam doesn't mean we are being paid by Epic.
Regarding Steam? Yeah, we're critical of them. They're also the first store we link for pretty much every game we write about? And Unknown Pleasures on a Friday is exclusively about Steam games? And we run Steam Charts on Mondays? And we were very critical of Steam when it launched and was rubbish and have praised its very many updates and improvements over the past ten years? And we're critical of it now because it has problems, still, just as we've been critical of the Epic Game Store? There's no shortage of pro-Steam coverage around here. It is the de facto platform holder on PC, for better and worse.
As for this story: we're not making excuses, we're just reporting the full context of what has happened rather than working ourselves into a lather based on misinformation and conjecture. Is software looking at data beyond its remit bad? Yes, but the conclusions leapt to in much of the discussion around this are all based on very little, and inspired by ill-feeling towards Epic as much as they are the actual misuse of data. The explanations given by Epic are reasonable. And frankly: Steam and Origin have both been accused of doing similar things with data in years past, to much less fury, and have given similar answers to Epic."
"They're also the first store we link for pretty much every game we write about?"
"It is the de facto platform holder on PC, for better and worse."
"As for this story: we're not making excuses, we're just reporting the full context of what has happened rather than working ourselves into a lather based on misinformation and conjecture."
"Is software looking at data beyond its remit bad? Yes, but the conclusions leapt to in much of the discussion around this are all based on very little, and inspired by ill-feeling towards Epic as much as they are the actual misuse of data. The explanations given by Epic are reasonable. And frankly: Steam and Origin have both been accused of doing similar things with data in years past, to much less fury, and have given similar answers to Epic."
Yeah, I started a thread about Tim Sweeney a long time ago in an attempt to point out how much of a hypocrite he is, but I made the mistake of mentioning the Windows Store, so everyone naturally thought that my whole beef with the guy centered around UWP. The guy makes bad decisions that set a bad precedent, period.
You were wise to put that in spoiler tags here. XDThe irony is that the closest alternative to having all your files closed down is:
UWP
[Eurogamer] Valve says it doesn't want Epic - or anyone - messing with Steam user data
I will leave to you to judge article :D
Now, the two gaming behemoths look set for another mini-rumble over Steam data privacy
[Eurogamer] Valve says it doesn't want Epic - or anyone - messing with Steam user data
I will leave to you to judge article :D
Not really but they are treating it like normal competition move. Also they are saying that developers went to Epic Store and made their games exclusive because they offer them higher revenue share. And we know that that is lie.
And no one brings up that all other competitors to Steam use the proper channels with the Steam API.
I'd like to but I'm done giving them clicks. A shame, I used to hold Eurogamer in relatively high regard. Now they're Nathan Grayson-tier for me.
Sounds like competition to me!
Eh let them have it, I just use their shitty storefront to play free games.
This doesn't mean Valve shouldn't sue them. :)
Usually with the use of official API's, or only with customer consent.This has me rolling. Sue them? For what?
Competing software has imported each other's settings for decades.
Keyloggers and Spyware exist since decades, they should be legal by now. Competition! /sThis has me rolling. Sue them? For what?
Competing software has imported each other's settings for decades.
Usually with the use of official API's, or only with customer consent.
Epic are doing neither.
Keyloggers and Spyware exist since decades, they should be legal by now. Competition! /s
Actually Epic violates the GDPR so I can definately see them getting sued in the EU.
GDPR covers all collection of data. And it's not the EU who does the suing but rather member state data protection authorities.Still not seeing how or why Valve should sue them. Official APIs are for the convenience of others to use your product and the customer is a non-factor to Valve suing them.
Sure, by the EU. Not by Valve.
Does GPDR cover collection of data on a local machine? Is Windows in breach because it knows about the files that other software installs?
GDPR covers all collection of data. And it's not the EU who does the suing but rather member state data protection authorities.
Something like a SteamID is a personalized data because you can easily find the matching Steam profile. Please point me to the Opt-In where Epic asked you if Epic is allowed to collect that personalized data of yours otherwise it's as clear of a breach as it just can get. It comes down to the question "did Epic ask if you if YOU want to share your Steam info with them" and the answer is an obvious: no.That is patently false. For instance, GDPR only applies to certain scopes of data (personal/identifying information, for example) and has clear exemptions.
This law stack exchange post sort of falls under the same umbrella but I don't know how trustworthy it is. 99.9% of GDPR knowledge out there applies to data that is transmitted between client and server. I really can't fathom this applying to simply moving data around on a user's PC given that has no actual bearing on data protection.
Something like a SteamID is a personalized data because you can easily find the matching Steam profile. Please point me to the Opt-In where Epic asked you if Epic is allowed to collect that personalized data of yours otherwise it's as clear of a breach as it just can get. It comes down to the question "did Epic ask if you if YOU want to share your Steam info with them" and the answer is an obvious: no.
We only import your Steam friends with your explicit permission. The launcher makes an encrypted local copy of your localconfig.vdf Steam file. However information from this file is only sent to Epic if you choose to import your Steam friends, and then only hashed ids of your friends are sent and no other information from the file.The distinction that I'm trying to make here is that making copies of files on your machine without transmitting them anywhere does not qualify as collection. If it doesn't leave your machine then your information was not shared with Epic.
I literally just did a training course on GDPR for work which also included data stored on personal machines, and even physical data records. It's not just client-server.That is patently false. For instance, GDPR only applies to certain scopes of data (personal/identifying information, for example) and has clear exemptions.
This law stack exchange post sort of falls under the same umbrella but I don't know how trustworthy it is. 99.9% of GDPR knowledge out there applies to data that is transmitted between client and server. I really can't fathom this applying to simply moving data around on a user's PC given that has no actual bearing on data protection.
Usually something like this would require an investigation into their code to ensure that they're actually doing what they say they're doing.I haven't followed this super closely so please point out to me if they're actually transmitting your Steam data without consent. OP says:
Secure their file? From other code running on the local system?Under GDPR, mere collection of personal data HAS to have consent. European users CAN sue Epic for this violation. And ot wouldn't hurt Steam to secure their file as well.
I think docker works on Windows too.Secure their file? From other code running on the local system?
This is pc land, we're in chroot/jail/docker territory if we want that (I haven't used windows in years, not even sure what that os supports)
Tim here is saying he is taking all the decision on behalf of Epic, while Tencent is a minority share holder.
https://www.reddit.com/r/pcgaming/c...ears_to_collect_your_steam/eik6bhp/?context=3
On twitter he has said "Tencent's directors are super valuable contributors whose advise and participation helped make Epic what it is today. "
On follow up reply denies Tencent doesn't dictate on decision's.
All this lead's me to believe that although Tencent doesn't dictate decision making in Epic their contribution as minority shareholder is huge in influencing what decision's they make.
At this point why in the world would you take Tim Sweeney and Epic at their word? That's just plain stupid.I haven't followed this super closely so please point out to me if they're actually transmitting your Steam data without consent. OP says:
Sure, generally issues of journalistic training / capability is a problem. But lets not kid ourselves here. $$$ is certainly a part of it, whether in sponsorship cash, ads or in case of YouTube "influencers" outright bribe in the form of sales percentage cut.There's no reason to assume there was any money transfer involved. It's a natural consequence of writers in the games industry -- even good ones -- generally having zero journalistic or analytic training. That means their "reporting" amounts to picking low-hanging fruit and reproducing superficial impressions, which favors companies that invest heavily in PR and carefully control their public image. Valve very explicitly does not do this, so you get, e.g., completely incoherent takes parroting Epic's claims to be great for the "little guy" compared to Steam, when the actual little guy isn't even allowed on Epic's storefront.
Yeah that's true. I work for a school and we can't have the school registers up on the board as it contains the students personal information.I literally just did a training course on GDPR for work which also included data stored on personal machines, and even physical data records. It's not just client-server.
Something like a steam ID would also count as identifiable information
Sure, generally issues of journalistic training / capability is a problem. But lets not kid ourselves here. $$$ is certainly a part of it, whether in sponsorship cash, ads or in case of YouTube "influencers" outright bribe in the form of sales percentage cut.
RPS team (and PC gamer till a few years back) was usually level headed. So all of a sudden we got softballs and "Epic" coverage. Yeah, it's not just because of lack of journalistic training. That one I will attribute to Sterling (plus just natural desire on his part to stir the pot I am sure).
GDPR covers all collection of personal data, thanks for pointing out I left word "personal". Any data that can be used in a way to identify a person is PII. GDPR has exemptions but local legislations can elect to make the regulation rules stricter and the scope of GDPR is damn broad. It's not just client-server. But I'll be sure to bring this up with legal scholars that research gdpr so we can have a good answer for you.That is patently false. For instance, GDPR only applies to certain scopes of data (personal/identifying information, for example) and has clear exemptions.
This law stack exchange post sort of falls under the same umbrella but I don't know how trustworthy it is. 99.9% of GDPR knowledge out there applies to data that is transmitted between client and server. I really can't fathom this applying to simply moving data around on a user's PC given that has no actual bearing on data protection.
Sure, generally issues of journalistic training / capability is a problem. But lets not kid ourselves here. $$$ is certainly a part of it, whether in sponsorship cash, ads or in case of YouTube "influencers" outright bribe in the form of sales percentage cut.
RPS team (and PC gamer till a few years back) was usually level headed. So all of a sudden we got softballs and "Epic" coverage. Yeah, it's not just because of lack of journalistic training. That one I will attribute to Sterling (plus just natural desire on his part to stir the pot I am sure).
Eh, dunno about PCGamer, but throwaway snark about Steam being bad has been a standard feature of RPS articles for years.
Secure their file? From other code running on the local system?
This is pc land, we're in chroot/jail/docker territory if we want that (I haven't used windows in years, not even sure what that os supports)
You give no fucks about this yet you still posted in the thread? I usually dont post in something I supposedly dont give a fuck aboutMy bad if I have absolutely no worries or fucks to give about this, I just see this as more fuel to feed your unreasonable hate to the Epic Games Store. Companies have been stoling our data for literal years, from our hard drives (with software and access WE allow) and our social media, using the exact same methods, and now, just NOW we should worry?
If you truly care about your privacy you might as well dissapear from the internet already. Nuke your social media and move to UK and ask for the right to be forgotten. Otherwise we are all already fucked.