I have to balance out the incredible fanfare it gets here.
J/K but I am tired of the Bayonetta is new DMC mantra that has been going on since the first Bayo came out.
I mean I hate the pissing contest in general and just wish we could enjoy both without people feeling the need to prove which is best because reasons.I have to balance out the incredible fanfare it gets here.
J/K but I am tired of the Bayonetta is new DMC mantra that has been going on since the first Bayo came out.
I mean I hate the pissing contest in general and just wish we could enjoy both without people feeling the need to prove which is best because reasons.
I've decided.
I've decided.
FROM wins.
Not because of any of their soulsborne or Sekiro trash.
But because of Ninja Blade.
I've seen some gameplay but it did not make a good impression, so I'm waiting to play as him to have an opinion.Have you seen V? Thats innovation right there if Ive ever seen it.
I feel bad for Itsuno and co. We've got three unique characters and Dante has 100 weapons, but it's simply not enough. However, I'm not sure there's enough money in the world to make a DMC with platforming as good as Mario Odyssey, level design and exploration as good as DS1 and Bloodborne, stealth as good as MGS5/Thief 2/Sekiro, bosses that are all on the level of Vergil 3/Credo/Lady Maria/Ludwig/Orphan of Kos/Slave Knight Gael, with new characters that play like Bayonetta, Ryu Hayabusa and Kratos. While at the same time keeping the combat as good as DMC5's.
:ono:
Then your gif isn't appropriate.
That's not to say GOW is a bad game at all, just not THE best.
It's all because of the "best of the best" rhetoric. It's like you have to pick a winner, and therefore a loser or many. You can't help it, this medium isn't mature yet.
I don't see that with movie and music, it's mostly the case video-games.
I was completely disappointed by the demo.
Bayonetta is better than Devil May Cry in every single way.
Being better than God of War is a tall order so we'll have to wait and see.
Yes, I'm also having a good time just taking a bit of the piss at hardcore DMC fans. That's all. I'm looking forward to it too! March is a good month!
I don't really see the point of engaging with you if you're going to reduce my post to a brainless strawman. If you can't see why the absence of DMC-style JCing restricts combat in a negative way, and you're just going to gloss over my explanation of the way Bayonetta handicaps players, then, uhh... there's not much more to be said, lol.
To the people thinking the demo wasn't anything special. You really have to play it multiple times in order to get a grasp on how the mechanics work. It's not like Bayonetta in the sense that things flow more fluidly into the next. It's more about charging up your devil breakers for massive attacks, taunting at the right times, and getting constant exceed gauges with successful LT presses. After a few playthroughs of the demo and experimentation you'll see why fans call this the deepest action game. It lets you create your own style more so than a Bayonetta game IMO.
Have any links to videos of people doing good in the demo? I'll be honest I played the demo and it left me scratching my head feeling very underwhelmed. It kind of took the game off my radar completely.
Played both of them. Devil may cry feels bland and slow after the greatness that is Bayonetta.
I honestly don't see how anyone could make this argument about either series. If you do, you likely haven't played one of them enough to get it.
My friend unironically loved that game and felt it was unfairly maligned because of the Ninja Gaiden similarities.
More bland and slow games like this, please:Played both of them. Devil may cry feels bland and slow after the greatness that is Bayonetta.
That is my humble opinion. I'll pass on dmcv.
What aspect will be better in your opinion because gameplay-wise I dont see it being better. Lore-wise I do see it being more profound and interesting than DMC5 even tho I will definitely enjoy the story more in DMC5 due to the characters being so great and memorable.
Looking at some of the new preview footage, Nero has a new move similiar to split which might've taken that forward+attack combination.They fucked in DMC5 by making split be back+attack rather than forward+attack. That was my biggest disappointment with the demo and what left a lasting impression
Its about the type of game you prefer dmc 5 can have a good campaign with simple level design, its just how much you like the characters and combat system that differentiates it from the likes of Sekiro/SoulsI see Sekiro gameplay wise being better. Better level design, encounter design and If the demo boss in DMC 5 is anything to go by... then better bosses too like always.
Combat comes down to taste, so I can understand that argument, but variety?A PS2 game that has better combat and variety than Bloodborne then.
Although Bayonetta 2 was still a great game, I'll have to agree with this. For every step B2 took forward there was also one step back. I'm crossing my fingers that B3 will do something crazy, then it could sell me on a Switch, but a Bayo 2.5 won't cut it tbh.DMC will be pretty good, but Nioh 2, and Bayo 3 are still in the running to take the crown
Personally, my money is on Nioh 2. For me, Nioh 1 is the best action game of the gen as of right now. Bayo 2 knocked a lot of points away from Bayo's chances.
Combat comes down to taste, so I can understand that argument, but variety?
BB has more weapons, enemy types and environments than DMCV by a mile. From a pure gameplay perspective, the number of unique playstyles and builds in BB might be less than the Souls games that preceded it, but it still dwarfs what DMC offers.
I'd actually argue that's DMC's greatest weakness as a franchise: There's really only one way to play it optimally. Top-level play for a specific character is almost always going to look the same, while BB lets you carve out your own playstyle and take it as far as you can.
Both games expect you to git gud, but only one let's you get there creatively.
Played the demo and honestly I couldn't get into it. It feels slow and clunky especially since Bayonetta was my gateway drug into this genre, and playing DmcV demo made me just miss everything about the witch..
Still gonna check the game out but as a casual I was underwelmed by the demo..
DMC will be pretty good, but Nioh 2, and Bayo 3 are still in the running to take the crown
Personally, my money is on Nioh 2. For me, Nioh 1 is the best action game of the gen as of right now. Bayo 2 knocked a lot of points away from Bayo's chances.
I feel like I'm the only one that wants a new Ninja Gaiden.
Anyway, picked up the PC version of DMC5. Curious if they're going to do an SE version a year later. Who am I kidding , I'll still buy it.
I feel that at its best that it's the opposite of what you say. One reason I see DMC3 as the best one is cause of how it facilitates specialisation in a chosen style & weapon combo.I'd actually argue that's DMC's greatest weakness as a franchise: There's really only one way to play it optimally. Top-level play for a specific character is almost always going to look the same, while BB lets you carve out your own playstyle and take it as far as you can.
Both games expect you to git gud, but only one let's you get there creatively.
DMC3 is an endless game, and this is why. Dante is always equipped with two of five melee weapons, plus two of five sidearms, and all of these are bound up with a chosen style. Trickster's for acrobatic dodging, Swordmaster gives extra melee moves, and there are weirder styles like Quicksilver, which lets you instantly freeze time. There are so many possible combinations, and then each one has its own branching tree of attacks - and once cancelling is introduced, these branches split even more. It's a dizzying mental diagram, and gives Dante a range of expression so beyond the capabilities of most game characters it's untrue.