I gotta say, I wish the demo had Split. That one move not being there feels so wrong to me.
Game is going to be awesome.
Can't this stuff be remapped?Split is there. It's lock-on + back this time, instead of forward.
They kinda could allow people to remap it though. Like, just have the control screen have a master list of command inputs and let players decide what input does which move.Oh my sweet, summer child. Buttons can be remapped. Move inputs can't. The issue in Nero's case is that he's getting a dive kick on the forward input which isn't in the demo, but it's better there than on a back input. Give it an hour.
/You think this was bad, the switch from Beowulf to Gilgamesh was far worse.
It's from the Devil May Cry pachinko machines.
It's not like you start the game over if you choose not to revive on the spot. At worst it will be like other recent DMC games when you die. Unless you have information suggesting that isn't true?I haven't seen anyone mention this?
https://youtu.be/JJ-XqU6v6Rc?t=655
You can now use red orbs to revive infinitely? Yeaaa those mtx are scummy now
I haven't seen anyone mention this?
https://youtu.be/JJ-XqU6v6Rc?t=655
You can now use red orbs to revive infinitely? Yeaaa those mtx are scummy now
You can now use red orbs to revive infinitely? Yeaaa those mtx are scummy now
I haven't seen anyone mention this?
https://youtu.be/JJ-XqU6v6Rc?t=655
You can now use red orbs to revive infinitely? Yeaaa those mtx are scummy now
It's not like you start the game over if you choose not to revive on the spot. At worst it will be like other recent DMC games when you die. Unless you have information suggesting that isn't true?
You guys really gonna defend this? Obviously a cheap attempt at scraping money off those willing to just pay money to progress. You could repeat " hit boss once -> die->Pay to revive"?
Scummy for what?
If you die you'll start from the checkpoint if you don't use the "revive" option.
Angry joe loves dmc, so do I? Does that mean we aren't suppose to call this out?Don't tell that to the haters and click bait merchants namely AngryJoe n the others.
You guys really gonna defend this? Obviously a cheap attempt at scraping money off those willing to just pay money to progress. You could repeat " hit boss once -> die->Pay to revive"
I notice you went immediately to "defense force!" and didn't have much to say about the reasons this is not an issue and that it's even beneficial to player choice.You guys really gonna defend this? Obviously a cheap attempt at scraping money off those willing to just pay money to progress. You could repeat " hit boss once -> die->Pay to revive"
Angry joe loves dmc, so do I? Does that mean we aren't suppose to call this out?
I mean if you are arguing its not scummy, you are defending it..sooo
Well you edited your post.... and well you are defending it, so im not sure why saying thats a big deal.I notice you went immediately to "defense force!" and didn't have much to say about the reasons this is not an issue and that it's even beneficial to player choice.
There is no reason to think orbs will be hard to come by. If it turns out they are, you can come back and gloat that your deep concern and handwringing was accidentally on point.
Yes, and yes.Do you actually think that a person who is playing a video game, like, for fun or whatever, would spend their real money so they could hit the boss, die, and then do it again? You don't think the natural inclination would be to just try again from the checkpoint? DMC games are about developing skill and then applying that skill in fun ways. Who is going to buy this game and then pay money to mash their way through it one hit and one death at a time?
Is your position that if there is even one person crazy enough to be "exploited" by this mechanic, then it is "scummy"? Because I agree that mechanics designed to exploit pathological gamblers are scummy. I don't think any mechanic becomes scummy automatically if just a handful of people don't cope with it well.
^ see aboveI don't understand what your problem is. Imagine a similar scenario in dmc 3. I keep dying to cerberus countless times, even after using large vital stars on every attempt. Soon I would run out of red orbs and that's not because of mtx, but because I suck at the game.
I mean even if the balance feels fine, knowing theirs mtx makes some people feel bad about it. Like to me AC:O exp gain was perfectly fine, but loads of people hated it...but would they if the option wasn't there?I think the issue is simply those microtransactions existing, to be honest. Remove them, and suddenly it actually becomes a cool use for red orbs after you maxed out your characters, if you don't mind being locked out of an S rank.
If you are arguing it is scummy, make your own thread, bring the MTX prices and all the details about the revive option and, *probably* i can agree with you, but, now, we don't know shit and you quickly started to complain.
Personally, i don't care about MTX, if people are using (talking in general) them it's their problem, not mine.
I assumed none of that and you still haven't addressed any of the content of my post. Who are you worried about? Why do you think red orbs will be hard enough to earn through gameplay that people will pay money? Why is it realistic, in your view, that someone would spend all their orbs and then some real money too instead of going back a couple minutes to a checkpoint while they play a game they are ostensibly enjoying and not trying to skip through?I mean if you are arguing its not scummy, you are defending it..sooo
Well you edited your post.... and well you are defending it, so im not sure why saying thats a big deal.
And to the bolded.....why are you even on a discussion forum, if you're just gonna act like a child when someone trys to discuss something? You've just assumed that because i brought up something I have issue with, I now must want the game to fail and am actually just being super dramatic. Maybe stop assuming that everyone is so extreme, and that some people can actually discuss a video game in a neutral manner, without needing to tend towards an extreme.
I mean if you are arguing its not scummy, you are defending it..sooo
I mean if you are arguing its not scummy, you are defending it..sooo
Well you edited your post.... and well you are defending it, so im not sure why saying thats a big deal.
And to the bolded.....why are you even on a discussion forum, if you're just gonna act like a child when someone trys to discuss something? You've just assumed that because i brought up something I have issue with, I now must want the game to fail and am actually just being super dramatic. Maybe stop assuming that everyone is so extreme, and that some people can actually discuss a video game in a neutral manner, without needing to tend towards an extreme.
I agree. It actually provides more player choice in a certain sense. People would see that as a good thing if it weren't tainted by MTX.I think the issue is simply those microtransactions existing, to be honest. Remove them, and suddenly it actually becomes a cool use for red orbs after you maxed out your characters, if you don't mind being locked out of an S rank.
I haven't seen anyone mention this?
https://youtu.be/JJ-XqU6v6Rc?t=655
You can now use red orbs to revive infinitely? Yeaaa those mtx are scummy now
I mean I currently have 416564 red orb on the demo, its never going to effect me, cause i'm never gonna spend money on a revive. The majority of my time will be spent in BP and DMD SSS no damage runs. Doesn't mean that i'm not aware that its gonna take someones wallet for an unnecessary ride.How is that scummy? I'm curious to know your reasoning. In the demo I could easily get 20,000 orbs per play and that is not even half the missions it seems.
If you just want to get more Red Orbs just go and play an easier level and get all the orbs. I really don't see how they will "force" you to do any MTX.
I mean before it was, "I don't have Yellow/Gold Orbs? I'm fuck, Restarting mission. Oh well, time to GET GUD!"
I mean I currently have 416564 red orb on the demo, its never going to effect me, cause i'm never gonna spend money on a revive. The majority of my time will be spent in BP and DMD SSS no damage runs. Doesn't mean that i'm not aware that its gonna take someones wallet for an unnecessary ride.
I mean even if the balance feels fine, knowing theirs mtx makes some people feel bad about it. Like to me AC:O exp gain was perfectly fine, but loads of people hated it...but would they if the option wasn't there?
I'ma give you a real simple example. My uncle loves action games, my uncle was in accident and damaged his wrist. If he has to repeatedly press buttons fast, his wrist will swell up, its naturally pretty painful. Even on the easiest difficulty he was struggling to beat the segment in bayonetta 1 where you have to use executions a set number of times in a short time peroid, his wrist was killing, so i eventually had to just do the segment for him. But say i wasnt there to help, do you think this person would have been tempted to pay money to progress if the option was there?...How? In what circumstances would someone rather spend real money than restart from the nearest checkpoint?
From Max's video..... "give up" lmaoExactly, and I'm one of them. I hope it's at least hidden, and not something the game keeps prompting you to do, it just looks like a shitty mobile game.
I'ma give you a real simple example. My uncle loves action games, my uncle was in accident and damaged his wrist. If he has to repeatedly press buttons fast, his wrist will swell up, its naturally pretty painful. Even on the easiest difficulty he was struggling to beat the segment in bayonetta 1 where you have to use executions a set number of times in a short time peroid, his wrist was killing, so i eventually had to just do the segment for him. But say i wasnt there to help, do you think this person would have been tempted to pay money to progress if the option was there?
I'll say it again, not everyone is in peak physical/mental health. I'm sure many of us personally would never do this, but dismissing people who do as "crazy" is not okay.
That's actually better than expected, at least there's no "buy red orbs from the store" button. Unless it shows up once you selet Red Orbs.
I knew Capcpom had to fuck DMC5 up somehow. And in classic SFxTk fashion, its with MICROTRANSACTIONS.
Well yes, but I don't read.You have all these previews specifically telling you that they didn't fuck it up.
Well yes, but I don't read.
I'm cancelling my pre-order of this game now, thanks for trying though.
READING IN 2019 LUL
Erm having an infinite healthpool sure does make fights easier.But you're not paying money to progress, you still have to fight and if he can't beat them on the easiest difficulty eventually he would still need to wait for you to get back to do it for him.
I don't think it's the zinger you think it is. You can either use gold orbs or sacrifice the amount of red orbs you have on you. At some point you would realize it's better to restart an encounter that to burn your resource doing it.
Erm having an infinite healthpool sure does make fights easier.
And I dont like how thats phrased at all, it implies you are failing by not using red orbs.
Good, you don't deserve the game if your having a tantrum.Well yes, but I don't read.
I'm cancelling my pre-order of this game now, thanks for trying though.
After playing Bayonetta this game is a bit tough to get into. Seems to be overly simplistic and I feel that I must have just not cracked how it really works. I'll have to watch some combat guides on it.
The truth hurts. MTX will ruin this game. YOU HAVE BEEN WARNED!