Huh, I thought Cerny made it clear that even when the power drops they'll only drop about 2% in frequency. So 10.2 flops drops to about 10, and this is offset by the frequency being significantly faster with many elements of the processing working faster than they would on a comparable XSX. I dunno, it sounds like PS5 isn't going to be a vast gulf behind what XSX is capable of pushing. In a world of highly variable resolutions and much more mature techniques to improve lower resolutions on our 4K displays, I can't imagine we're going to be seeing the kinds of 1080p to 900p scenarios we had early on this gen.
I'm still trying to figure out why they are doing it this way. It sounds like temperature must be a factor but it seems like they are able to reach higher clocks intermittently, it wont be all the time, like every few milliseconds maybe. Its basically like built in auto overclocking, which is what Ryzen cpu's kind of do anyway. I doubt the developers, have to even think about it at all. That's just my inexpert opinion.