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brokenswiftie

Prophet of Truth
Banned
May 30, 2018
2,921
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Ariakon44

Prophet of Truth
Member
Nov 17, 2020
10,173
Delicious 2 extra frames. Imagine what the next 28 updates could bring us, 30+ frames!

It's like how eating a peanut butter and jelly sandwich gives you an extra 30 minutes of life. If we could just keep getting firmware updates every day, we'll be gaming at 1000+ fps in a few years!
 

gozu

Member
Oct 27, 2017
10,315
America
So a 5% boost in cpu speeds?

edit: driver improvements are more likely.
 
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MrFox

VFX Rendering Pipeline Developer
Verified
Jun 8, 2020
1,435
It's like how eating a peanut butter and jelly sandwich gives you an extra 30 minutes of life. If we could just keep getting firmware updates every day, we'll be gaming at 1000+ fps in a few years!
Eerie flashbacks of Kyle from Ars Technica who did pretty much that sort of math in a serious article.
 

thuway

Member
Oct 27, 2017
5,168
This totally fucks up the narrative that PlayStation engineers shipped a PS4 with an SSD slapped onto it with zero room for maturity.
 

RayCharlizard

Member
Nov 2, 2017
2,950
I'm sure this happens a lot but with games being locked to 30/60 in many cases you don't always notice the new headroom. PS5 has drivers just like your PC does, and sometimes those drivers are optimized. You just don't see laundry lists of patch notes about it, you see "System software stability has been improved".
 

jroc74

Member
Oct 27, 2017
28,992
This totally fucks up the narrative that PlayStation engineers shipped a PS4 with an SSD slapped onto it with zero room for maturity.

I know there were some searing hot takes before and after the PS5 launched...but this one here? Cot dayum....lol.

I'm sure this happens a lot but with games being locked to 30/60 in many cases you don't always notice the new headroom. PS5 has drivers just like your PC does, and sometimes those drivers are optimized. You just don't see laundry lists of patch notes about it, you see "System software stability has been improved".

Good to see those API evolving over time. 👍

Yup. Although this was a thing at one point...that the PS5 tools were already maxed out with no room for improvement. That could be part of the other post I quoted above, lol.

I could have sworn Rich went over this in the video him and GN did, saying it wasnt that big a deal. Saying there was no cpu, gpu boost by Sony. Granted I didnt see this video yet so I dont know whats implied in it.
 

MrFox

VFX Rendering Pipeline Developer
Verified
Jun 8, 2020
1,435
I'm sure this happens a lot but with games being locked to 30/60 in many cases you don't always notice the new headroom. PS5 has drivers just like your PC does, and sometimes those drivers are optimized. You just don't see laundry lists of patch notes about it, you see "System software stability has been improved".
I think the problem of publicly listing bugfixes for a consumer product is that these are often hundreds of tiny bugfixes and optimizations that are impossible to explain to the general public. It's just better to group it in generic categories (performance and stability in the notes would means optimization and bugfixes, respectively). They only describe the patch notes when it's a user-facing change or new feature.

Do we really want to see a hundred things like... "#62273 (bugfix5553 branch merge) [resolved]: memory mapping exception in abcxyz.so when the alloc block size in abcxyz_alloc_map() is above 64k with indirect addressing and recently evicted from cache".

A.k.a, performance and stability was improved in some games.
 

arsene_P5

Prophet of Regret
Member
Apr 17, 2020
15,438
Yup. Although this was a thing at one point...that the PS5 tools were already maxed out with no room for improvement. That could be part of the other post I quoted above, lol.
I don't think most people actually believed that. When discussing early DF comparison and mentioning the state of Xbox tools, it was in my opinion more about people pointing out that Xbox API was a revamp (which Control dev, DF, ... confirmed) and in a much worse place than PS API. So there were more improvements possible than on PS side, which was already in a good place.
 

RivalGT

Member
Dec 13, 2017
6,393
This is cool, never seen system updates improve game performance. I believe Xbox has done the same, with control now running better with no game updates.
 

canderous

Prophet of Truth
Member
Jun 12, 2020
8,682
Funny, the Series X also recently had a performance increase in Control without a patch from Remedy.

edit: they mention it at the end of the segment
 

Snake Eater

Attempted to circumvent ban with alt account
Banned
Oct 27, 2017
11,385
Sony really taking their time adding VRR, lot of these issues with FPS would be gone with that