For a double-A game, a Switch port of Red Faction Guerrilla is pretty ambitious stuff. This release was always a physics showcase - to the point where we used the Xbox One X remaster as a point of comparison against Microsoft's destruction-driven multiplayer Crackdown 3. The original last-gen release pushed the Xbox 360's 3.2GHz PowerPC cores hard and we suspect the key challenge here was in making that physics system work effectively on just three 1GHz ARM Cortex A57s. Surprisingly though, this aspect of the game works rather well.
Switch:
- Performance and Quality Mode
- 792p/900p docked and 360p-576p undocked.
- 30fps cap with drops
PS4 Pro/Xbox X
- 4k60fps on X with dips, solid 4k30 fps option
- PS4 Performance Mode runs nowhere near 60fps, switching to 1080p makes performance more stable, 4k30fps runs way worse performance than X
More information and comparisons in the video and on the site!