Some people really need to chill. "irresponsible"? Really?
You are not contractually forced to buy the most costly package of the game when you watch the video. People can make their own decisions, do their research.
It's just a crowd-funded game, calm down.
And it's not like we never have any negative news about the development, in fact it's mostly what is shared here because it's what people expect.
I'd imagine it's hard to put that same level into bugs. I mean I'm sure theres a lot to be written about things like the lighting etc, I dunno how much you can say about a door failing to work etc.
Not really, said what I have to say, except that I find it extremely hilarious that you accuse me of being a "fanboy" (nice reading comprehension there, Nora being of course a typically masculine name) and then immediately admitting that you have no idea what you were even talking about in the first place. But yes, I am of course the child who is "bitting it" (what are you even talking about, what does this mean).Do you have anything to add? Or you going to just sit there and throw accusations of fanboys and act like a child?
It's not the firs time and it won't be the last that gamers (usually manchilds filled with self-entitlement) throw accusations like that around and everyone start bitting it, i will be honest i haven't read too much about it yet, hence the: " if there is management problems".
I will read it though, i know Eurogamer along with other venues did pieces on it.
Uh, accusations of reading comprehension and all.Sorry about that though, fanboy is usually the term people use. For someone talking about reading comprehension you can start by telling me though where did i accuse you of being a fanboy when i said that sometimes those kinds of outrage over something like this are made by fanboys. You however accused the video author of being a fanboy because he didn't adress the accusations of bad management in a tech video.Not really, said what I have to say, except that I find it extremely hilarious that you accuse me of being a "fanboy" (nice reading comprehension there, Nora being of course a typically masculine name) and then immediately admitting that you have no idea what you were even talking about in the first place. But yes, I am of course the child who is "bitting it" (what are you even talking about, what does this mean).
Anyway, don't talk to me again
"children" is the plural of "child". anyway thanks for the laugh again accusing me of acting like I know something when you admitted you had no idea about the troubled development of SC when you replied to me. That's called projecting! See ya.Uh, accusations of reading comprehension and all.Sorry about that though, fanboy is usually the term people use. For someone talking about reading comprehension you can start by telling me though where did i accuse you of being a fanboy when i said that sometimes those kinds of outrage over something like this are made by fanboys. You however accused the video author of being a fanboy because he didn't adress the accusations of bad management in a tech video.
i will now much oblige the request to not talk to you again, since man or women, i don't usually argument with dumbshit childs acting like they know something. Grow the fuck up.
No really, you really are not understanding it and keep acting like a petulant child.It doesn't matter if i read all about it or not.Many of these type of accusations come from fanboys fanning the flames and getting all worked up about something they don't even have and interest in. That was what i was getting at. I was not accusing you of being a fanboy nor did i accuse you of bitting it, i was talking generally."children" is the plural of "child". anyway thanks for the laugh again accusing me of acting like I know something when you admitted you had no idea about the troubled development of SC when you replied to me. That's called projecting! See ya.
People calling development of this game troubled or mismanaged, sure, but have you tried to understand why is it like that?
What they could do to avoid it? Because there is only one answer to this question.
People calling development of this game troubled or mismanaged, sure, but have you tried to understand why is it like that?
What they could do to avoid it? Because there is only one answer to this question.
They could only avoid it by compromising their vision and making different game that they want to make.
Game is trying to push boundaries and create something that was never done before gameplay wise and to make game work they need/needed to develop tech that doesnt/didnt exist. Thats not something that you can plan or predict, this is what R&D is.
So yeah, call it mismanaged or troubled, its your perspective, for me, they are just trying to realize their vision.
I want more ambitious project in AAA space, not less and i can wait. Ambitious, industry defining projects like this just do not come up often, so i do not mind the wait as long as the company can stay afloat.
Name few please.A great deal of industry defining projects are being developed outside Star Citizen, which have higher chances of being utilized as baseline for future developments than whats being done in Star Citizen.
I normally do not reply to you, as you are known for trolling in those threads, but everything you wrote is exactly about compromising the vision.Yes, there is. Change the management.
Some more answers:
Budget it properly. Avoid feature creep. Don't do stuff like foip when the flight model is broken. Choose an engine that can actually support the type of game you're making. I can go on.
Ambition and vision are qualities only if you pull it off. They (CIG) haven't, after 8 years.
Name few please.
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I normally do not reply to you, as you are known for trolling in those threads, but everything you wrote is exactly about compromising the vision.
And flight model is not broken and havent been for at least 4 years. FOIP was not implemented by people doing flight physics ..., You know, different departments.
Name one game engine that would be better than CryEngine when they were starting company and especially after they recruited core Crytek team.
You also know that 8 years is bullshit as they were creating company from scratch and they had headcount of just 60 people at the start of 2014 (http://i.imgur.com/QLUK3iY.png).
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Ps. Has CIG made mistakes? Yeah a lot, but what company does not do them?
Definitely some cool tech in this game and it's nice to see a thread covering it on a technical level. I really hope it makes it.
Kiki tbh honest for a an almost 200m game it feels like it if it ain't it.silly digital foundry don't you know this is actually a scam?
people told me so
You dont even know what flight model problems you are talking about... Probably you mean hover mode, which they implemented in 3.6, they scraped in 3.7 due to community feedback.Thank you for the ad personam. Always welcome.
All the things I noted are normal development practices.
Even CIG acknowledged the problems with the flight model and promised fixes in one of their videos.
8 years is exactly what it should be considering they started the KS in 2012 and done work before it. The rest of your post reads like a standard SC Defence Bingo.
I mean sure, there are engine features being worked on, but its not the same as full, working project that combines everything together.I can point towards one category;
Literally every feature the Engine developers are adding for commercial purposes and literally every feature the GPU companies are pushing forward.
I mean sure, there are engine features being worked on, but its not the same as full, working project that combines everything together.
Yep, you are not trolling at all.
From what the video, it really does look impressive.
Will it still look impressive a few years into next gen? Also, when the game is actually released, will it be able to make a profit to be able to justify taking so long and spending so much too work on it? I mean, it's cool that they're trying to push the envelope when it comes to PC graphics, but will it be worth it financially in the end for them?
Wow. Looks really impressive. I've never had a gaming PC, but I might just have to build one. Has the game really been in alpha for years? And as great as it looks, is it any fun to play?
I really need a "Star Citizen for Dummies" tutorial lol. I made my dude, got my ship, figured out how to barely fly, and then someone killed me lol.
Awesome, thanks!!Check out Bored Gamer youtube channel. He usually do a beginners guide video after each major patch with the basic stuff you need to know.
Also, head into the Arena Commander section of the game. You can do free flight where you can practice flying by yourself without anyone killing you and do pirate swarm to learn how to fight in your ship.
Cryengine is fantastic engine, what are you on about?I just hope it won't feel dated and underwhelming by the time it's released.
The engine they're using (CryEngine) is not cutting edge at all, it was the shit back in 2012 but now it's really falling behind.
This game already only looks ''good'' compared to other AAA games on the market. Which is worrying.
Next year it will only look ''decent'', and in the year after it will look just ''okay''
The longer it takes, the less impressive it will be.
They're not using CryEngine. Effectively they're using Lumberyard, but barely that too, there is so much custom technology in the engine.The engine it's using (CryEngine) is not cutting edge at all, it was the shit back in 2012 but now it's really falling behind.
Perfect! Thanks a bunch.Also, head into the Arena Commander section of the game. You can do free flight where you can practice flying by yourself without anyone killing you and do pirate swarm to learn how to fight in your ship.
They're not using CryEngine. Effectively they're using Lumberyard, but barely that too, there is so much custom technology in the engine.
Wow. Looks really impressive. I've never had a gaming PC, but I might just have to build one. Has the game really been in alpha for years? And as great as it looks, is it any fun to play?
At the end of the day it's a simulator and your expectations should be adjusted accordingly because of that. It's not meant to be a light fun experience that you can pick up and play effortlessly without moderate investment into learning the myriad of mechanics. For example there's a lot of depth to simply flying in this game, learning the various flight control systems and ship components, controlling heat management/ energy distribution, overclocking components of your ship and the various tactics and maneuvering methods you can learn might not be that appealing to a casual gamer who just wants to press forward on a stick and pull a trigger to shoot the thing.After Red Dead Redemption 2 I'm convinced that a good chunk of gamers just don't care about fun, all they want is spectacle.
They just want to ''be impressed'' as if they're on a tour.
Some people want immersion before all yes. And that's not a bad thing, it's just different.After Red Dead Redemption 2 I'm convinced that a good chunk of gamers just don't care about fun, all they want is spectacle.
They just want to ''be impressed'' as if they're on a tour.
Great video. There is a fine line between pushing boundries and biting off more than you can chew. Their vision for the game is very ambitious and only time will tell if they can achieve it or even come close to it.
As for the tech, it is very impressive and there are a lot of things done on a technical level that you can only find in this game and many other things that only a few other games can achieve.
That ship jump might be one of the most impressive things I've seen in a game. Even if humanity never gets off this rock. I hope that I'm able to virtually experience new worlds through games like this with VR support added at some point. I know there some justified controversy surrounding this game but I really do hope it doesnt fall apart
I didn't get the sense at all that he was mocking consoles or saying that it would be impossible next-gen? He was being pretty clinical about how hardware restrictions have clearly effected scope and ambitions of many modern games and how that all might change with next gen consoles, using SC as an example of what can be done when those current hardware limitations are sidestepped.The timing of the video is a bit strange (with next gen right around the corner) as are the pot shots towards consoles (nothing new from Alex unfortunately) not being able to handle it when it's more than likely that the PS5 Pro / XB2 X will be out by the time the full SC game is released. We will be looking at 20tflop GPU's in those consoles so they could easily handle it. The standard next gen consoles will be able to handle it with the massive leap in CPU compute.
I really wish Alex would concentrate on the topic at hand rather than playing up to the PC stereotype gamer at times by mocking consoles. I have a PC as my main platform but I've turned many of his videos off after eye rolling 'console warz' comments. It's embarrassing especially when he's representing Digital Foundry which has done a great and professional job of staying away from that whole toxic mess since they started doing YouTube videos.
NMS fakes its solar system and planetary bodies. When you are on the planet the sun is behaving like in standard games with day night cycles, when you are in space planets do not rotate and sun is just a skybox, you can never fly to it. It doesnt have a rotation. Also there is clear 'loading' when you are approaching ground, so transition is not seemless, in Star Citizen if object on the planet is big enough you can see it from the orbit.Obviously Star Citizen looks on another level visually but hasn't No Man's Sky already done the whole planet jumping then flying down to it in real time for years?
Thats not it. WoW is fully instanced and have zones separated by loading. They also have restrictions to amount of players per shard. I think Guild Wars 2 would be better example, but its also separated by loading zones, where every zone is separate instance.The server layering has definitely already been done in Classic WoW. It's really cool technology.