View: https://youtu.be/_BZ6kS06CpY?t=3269
In the most recent DF Weekly, the topic of MS increasing first party launch prices to $70, which they describe as long overdue.
But then they go on to question the relevance of such a change with Gamepass in the picture.
Some extremely strong quotes follow:
Richard: "If you're into Microsoft first party games, a lot of people just aren't going to buy them in the first place, with Gamepass there."
Richard: "Sales have collapsed, haven't they? I mean we can track sales data and Microsoft first party titles have vanishingly small game sales now because of the prevalence of Gamepass."
John: "Yep, I feel like they've collapsed about 80% versus where they were prior to Gamepass. And for good reason, I mean, the Xbox faithful are very into Gamepass."
Thinking about this, I'm doubting Phil Spencers' recent claim that Gamepass is profitable, where he also stated that they're topping out at about 10-15% of Xbox console owners being subscribers.
Obviously, they're not counting the $7.5 billion for the Bethesda Acquisition, even though that essentially lets them put games on the service for "nothing". I also doubt that it's also accounting for the cost of the first party titles, whose sales have reportedly "collapsed".
I can only assume that he's merely stating that subscriptions are covering server costs and fees paid to third parties.
If the impact to first party sales is correctly estimated in the video, Xbox must still be losing money on the whole, even if you don't count the cost of all the studio acquisitions.
Especially when I don't know anyone who is paying more than $1 per month for it.