Digital Foundry: PUBG performs badly on Xbox One - and X

rahzel

Member
Oct 27, 2017
383
Hang on, dont quote DF then miss out the most meaningful part in thier conclusion. Its runs worse on more powerful PCs at equivalent settings, the game is in need of serious optimization which is what they said, did you miss Dark10x earlier posts? I mean Fortnite was being used earlier to show hardware limitations of X due to performance dips, Epic ironed that out and that was that, no one wanted to discuss it. Why are you reluctant to acknowledge this side of the engineering process? Until this game is fine tuned blaming hardware is a redundant exercise as it cannot be isolated as the problem, it cannot be proven.
Is there a time stamp for this? I can't find it in the written article.

I've seen PUBG run at 4K on a 1060 at 30-40fps. (edit: it was with low settings though, not sure what XB1X runs at)

Also, have we actually got an updated article/analysis on Fortnite since the update? Sure the patch notes say there are performance optimizations, but who knows what that means. They could have just lowered the resolution for all that we know.
 
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unrealist

Member
Oct 27, 2017
529
"Its runs worse on more powerful PCs at equivalent settings"

And we know PC should always run at fixed settings right? If I had a PC with a certain specification, I would tweak the game to perform optimally for the specs (for a game like this) not to look beautiful and run like a donkey thinking he is a horse.

Also, many people are complaining about poor PC performance? I only have a PC with GTX970 and still can run it pretty well with some chugs here and there (still the game needs ton of work imo). I think PC gamers, notably streamers are not able to hit 60-120 fps reliably, but definitely not 30fps.
 

enkaisu

Banned
Oct 27, 2017
2,414
Pittsburgh
I know it's early access, but they should feel ashamed charging people money for this. How is this the biggest game in the world?
 

Gero

Member
Oct 28, 2017
2,436
Is there a time stamp for this? I can't find it in the written article.

I've seen PUBG run on 1060 at 30-40fps. (edit: it was with low settings though, not sure what XB1X runs at)

Also, have we actually got an updated article/analysis on Fortnite since the update? Sure the patch notes say there are performance optimizations, but who knows what that means. They could have just lowered the resolution for all that we know.
I have a 1060 and my game is running at 70-100 fps on high settings except shadows (1080p) This is on the 1.0 build of the game.
 

big_z

Member
Nov 2, 2017
2,988
They were talking about concerns for this game on rebel last week after hearing that Microsoft had to pull people from their own studios to help get the game together. Apparently the cpu coding is incredibly bad on pc and when you translate that to consoles there’s scrambles to be had.

Edit: they mention it in the DF video.

It sucks the game runs as it does but hopefully they’ll get it running close to a locked 30 on base hardware.

I am a little surprised it runs on a base Xbox hardware at all. My pc is better and averages 10-24fps even with the graphics set to low. The coding is just so unoptimized.
 

NoWayOut

Member
Oct 27, 2017
522
I was considering it for the X, but not if it runs like that. Hopefully it will improve by the time it's fully released, but I'm pretty skeptikal.
 
Nov 12, 2017
680
Well to be fair, the game is an early access mess on PC as well, can't see how this was nominated for GOTY still, lmao.
 

unrealist

Member
Oct 27, 2017
529
So games that cost money can use "Early Access" now as an excuse for poor optimization? Every developer should launch retail games labelled as "Early Access" then. It would save them lots of trouble and whipping.
"
 

steviejd1

Member
Nov 8, 2017
7,508
I might agree if it weren't early access. Can't be as critical for its performance.
It's this kind of thinking which will make all games companies bring out their games as "early access" games. When all games become early access games because of the free passes others are given, can we still not be be critical?
 
Oct 25, 2017
2,259
So games that cost money can use "Early Access" now as an excuse for poor optimization? Every developer should launch retail games labelled as "Early Access" then. It would save them lots of trouble and whipping.
"
This has been something for 5 years or so.

Game is good but looks like shit on Xbox One. Hope they get textures better later on.
 

Braaier

Banned
Oct 29, 2017
13,237
It's this kind of thinking which will make all games companies bring out their games as "early access" games. When all games become early access games because of the free passes others are give, can we still not be be critical?
Huh?

The vast majority of games are not early access. The point of early access is not to release a broken game and explain it away as early access. Pubg works. It's not broken. Performance needs to be improved but the game is completely playable. People want to play the game now, despite the technical issues.

It's not a free pass. It's an understanding that the game is still in ACTIVE development
 

Jiro

Permanently banned for usage of an alt-account.
Banned
Oct 27, 2017
967
Japan
They need to cut down on the resolutions, while X gets a bit stable after a while, as a whole its unacceptable. Don't even want to talk about the Xbox 360 base version...
 

Braaier

Banned
Oct 29, 2017
13,237
LMFAO. You think they'll double the fps with patches? Well... 15 x 2 = 30. So yeah, I guess they could.
Who said double the frame rate? And yes, I think reasonable people expect the performance to be improved to a a table 30 fps.

That's like saying we shouldn't expect capcom to improve the frame rate in mhw since the beta runs awful on the ps4. Why should we not expect improvements?

This is getting ridiculous.
 

KodaRuss

Member
Oct 27, 2017
1,964
Texas
Just played my first game. What a joke, back to Fortnite I guess. I cant believe they are charging money for this shit
 

THEVOID

Member
Oct 27, 2017
9,682
Huh?

The vast majority of games are not early access. The point of early access is not to release a broken game and explain it away as early access. Pubg works. It's not broken. Performance needs to be improved but the game is completely playable. People want to play the game now, despite the technical issues.

It's not a free pass. It's an understanding that the game is still in ACTIVE development
Truth.
 

steviejd1

Member
Nov 8, 2017
7,508
The vast majority of games are not early access. The point of early access is not to release a broken game and explain it away as early access. Pubg works. It's not broken. Performance needs to be improved but the game is completely playable. People want to play the game now, despite the technical issues.

It's not a free pass. It's an understanding that the game is still in ACTIVE development
There are many, many early access games on steam now and it seems it is starting to cross over to console now as well. To some people, the first couple of minutes of the game being 10-15 fps can be seen as broken. And yes people want to play the game, I'm sure many do not know about the technical issues until they play it however.
 

henhowc

Member
Oct 26, 2017
15,935
Los Angeles, CA
Hang on, dont quote DF then miss out the most meaningful part in thier conclusion. Its runs worse on more powerful PCs at equivalent settings, the game is in need of serious optimization which is what they said, did you miss Dark10x earlier posts? I mean Fortnite was being used earlier to show hardware limitations of X due to performance dips, Epic ironed that out and that was that, no one wanted to discuss it. Why are you reluctant to acknowledge this side of the engineering process? Until this game is fine tuned blaming hardware is a redundant exercise as it cannot be isolated as the problem, it cannot be proven.
Durante did mention this might already include the optimizations on the pubg pc tests server? So that might account for that differential.
 

chandoog

Member
Oct 27, 2017
13,042
To be fair, they may notice, but they more likely don't care.
They absolutely would ..

imagine if someone plays this as their first version of the game with all the hype their 'hardcore' gaming friends tell them and they encounter a game which doesn't look good, plays extremely choppy for some reason and has awkward controls which feel like a hassle.

this would be a huge disservice to pubg as a whole.
 

Kage Maru

Member
Oct 27, 2017
3,716
If you're referring to Digital Foundry, they themselves said the issues with PUBG are likely due to CPU limitations. But okay, lol.
They never said the actual words CPU limitations though. They point to the CPU being a bottleneck but also state that it will get better. They also talk about how the code utilizes PC CPUs and how it's not a good fit for today's consoles. It's clear that more focus needs to be put on CPU optimization but no one with any sense is insinuating that better performance isn't possible on these consoles.

It's this kind of thinking which will make all games companies bring out their games as "early access" games. When all games become early access games because of the free passes others are given, can we still not be be critical?
I think it's fine to be critical but at the same time keeping in mind that it is unfinished code in an early access game. I'm not concerned about the future of the game (yet) because it's in early access but that doesn't mean I'm giving them a free pass since I do expect things to improve.

There's a difference between recognizing issues in the current code and assuming/fearing things won't improve like some here are doing. Not really including you in that group though BTW.
 

SABO.

Member
Nov 6, 2017
2,904
Who said double the frame rate? And yes, I think reasonable people expect the performance to be improved to a a table 30 fps.

That's like saying we shouldn't expect capcom to improve the frame rate in mhw since the beta runs awful on the ps4. Why should we not expect improvements?

This is getting ridiculous.
Well his original comment was regarding 60fps which you said we should wait for patches before dismissing.

I don't think patching it will help it go from 30fps to 60fps.
 

Omeganex9999

Member
Oct 25, 2017
525
London
Damn, really hard to recommend on Xbox One/S. It looks ugly and it runs even worse. The Xbox One X version looks okay, but I really think they should just lower the resolution or go with CBR.
 

THEVOID

Member
Oct 27, 2017
9,682
They absolutely would ..

imagine if someone plays this as their first version of the game with all the hype their 'hardcore' gaming friends tell them and they encounter a game which doesn't look good, plays extremely choppy for some reason and has awkward controls which feel like a hassle.
It isn't much different then what their friends on PC have been playing. PUBG is all about flaws, but it's fun as hell.
 

OutofMana

Member
Oct 25, 2017
3,246
California
Listened to the Bombcast and eventually saw the quick look after the DF video. Man, the game sure looks rough. I agree with Jeff that people playing the game for the first time on console might be turned off immediately. Hopefully they can get it where it needs to be.
 

Kormora

Member
Nov 7, 2017
522
Major problem is its massively CPU demanding on PC, so not surprised by the poor Xbox performance tbh.

The input lag is also not great. :(
 

steviejd1

Member
Nov 8, 2017
7,508
There's a difference between recognizing issues in the current code and assuming/fearing things won't improve like some here are doing. Not really including you in that group though BTW.
No doubt that the game will improve in performance. I guess the question is, will the game improve to the point of being, at the very least, locked 30fps. Also the way it is being marketed as a "preview" game and how we are informed that the game is an unfinished product needs work.
 

Edge

Member
Oct 25, 2017
10,479
Celle, Germany
LMFAO. You think they'll double the fps with patches? Well... 15 x 2 = 30. So yeah, I guess they could.

I don't know, I wouldn't rule it out completely until they got 1.0, but I wouldn't bet on it either with the current state.

Would give x1 owners an unfair advantage.
Oh come on, not this shit again. Can people finally stop with this nonsense?
It's ridiculous to think that while PC players play the same games from 10fps to 140fps since forever and nobody, ever, would bring this shitty argument there. Cause it's nonsense.
 
PUBG takes a surprising amount of processing power. This is definitely going to need some more time to iron out on Xbox to get at stable 30. But I don't doubt it will happen. You won't be seeing 60 though. Maybe next gen.
It's not surprising at all. PUBG is an unoptimized mess right now. I hear the build up on the pc test servers is a lot better now. Probably wise to just wait until both PC and Xbox builds are at parity, and they have had time to make some Xbox specific optimizations, before we start running around with pitchforks.