FreeSync display support tested on Xbox One X
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It's potentially a revolution in the console space - just as it has been for PC gamers. Variable refresh technology is a big win for improving the game experience, lessening judder and removing screen-tearing. It's a pretty simple concept really, levelling out performance by putting the GPU in charge of when the display should present a new frame. It's a game-changer. No longer are unlocked frame-rates a problem - in fact, 40-50fps gameplay can look almost as smooth as 60fps. It's a remarkable trick, but crucially, it works. Nvidia's G-Sync led the way, but it's AMD's alternative - FreeSync - that has been built into Xbox One, and we've finally had the chance to test the technology. Clearly it's still early days, but at its best, the results are quite remarkable.
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