CONTROVERSIAL OPINION ALERT, but hear me out!
First off - this is not an anti-video game soundtrack thread. Just wanted to make that clear. We all agree that the soundtrack is a proven, effective way to set the mood in a game. There's no disputing that. There's no disputing how many classic, timeless, original soundtracks have been created since Mario on the NES.
Having said that, the very first thing I do before I start a game is head into the options and set the music slider to zero.
Disabling the in-music allows me to get a real good grasp of the general feel and ambience of the environment. I can soak up the atmosphere free from distraction. It's more intimate and personal feeling. Whereas a grandiose orchestral track layered on top kinda' distances me from the world. It's like I'm watching a film.
I believe Jon Blow said it best when talking about The Witness:
Here's a quick vid I threw together to help get my point across. In the first half of the vid, notice how you can almost feel the forest. You hear the subtle shifting of rock formations in the distance, the intermittent cawing of crows, the slight rumble of thunder, etc. There's just an unmistakable, dense, eerie ambience in the air. Then notice what happens when I flip the music back on. You lose almost all that juicy ambience - completely drowned out. It's a different feeling. With the music disabled you felt almost uneasy. You felt alone. Apprehensive. The music removed those feelings.
First off - this is not an anti-video game soundtrack thread. Just wanted to make that clear. We all agree that the soundtrack is a proven, effective way to set the mood in a game. There's no disputing that. There's no disputing how many classic, timeless, original soundtracks have been created since Mario on the NES.
Having said that, the very first thing I do before I start a game is head into the options and set the music slider to zero.
Disabling the in-music allows me to get a real good grasp of the general feel and ambience of the environment. I can soak up the atmosphere free from distraction. It's more intimate and personal feeling. Whereas a grandiose orchestral track layered on top kinda' distances me from the world. It's like I'm watching a film.
I believe Jon Blow said it best when talking about The Witness:
If we slather on a piece of music that is just arbitrarily playing, and not really coming from the world, then we're adding a layer of stuff that works against the game. It'd be like a layer of insulation that you have to hear through in order to be more present in the world.
Here's a quick vid I threw together to help get my point across. In the first half of the vid, notice how you can almost feel the forest. You hear the subtle shifting of rock formations in the distance, the intermittent cawing of crows, the slight rumble of thunder, etc. There's just an unmistakable, dense, eerie ambience in the air. Then notice what happens when I flip the music back on. You lose almost all that juicy ambience - completely drowned out. It's a different feeling. With the music disabled you felt almost uneasy. You felt alone. Apprehensive. The music removed those feelings.